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Campaign freezing up on loadscreen.

So, whenever I go to launch either of my Campaigns the game will not load past the initial loading screen. I have no idea how to reproduce the problem, I just tried logging in this morning to do work on my campaign and this happened. I have tried launching Roll20 on both Nightly and Google Chrome on the latest versions and they both can't load the Campaign, I'm also running a 64x system. "70 app.js:22 "TOUCH SUPPORTED: false" app.js:23 "USING WEBGL ACCELERATION..." app.js:23 "select" app.js:18 "Switch mode to select" app.js:18 "Initializing new dice engine with randomness..." app.js:32 "Using random entropy" app.js:32 "tuts loaded" tutorial_tips.js:7 "Final page load." app.js:28 "Scan for new plays!" app.js:28 "Auth'ed." app.js:28 "Go post auth!"" Here is the Console log as well.
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Pat S.
Forum Champion
Sheet Author
Try reading and following the instructions on this wiki page : <a href="https://wiki.roll20.net/Solving_Technical_Issues" rel="nofollow">https://wiki.roll20.net/Solving_Technical_Issues</a> It might help. Similar problems: roll-20-wont-even-load console-logs-specific-campaign-wont-load-stuck-on-black-load-screen stuck-on-loading-screen
Just to double check, did you follow all of the other steps on this page?: <a href="https://wiki.roll20.net/Solving_Technical_Issues" rel="nofollow">https://wiki.roll20.net/Solving_Technical_Issues</a> Step 2 is especially important because we've had more than a few add ons/plugins that have caused really wacky issues with the app. By "Nightly" are you referring to the firefox nightly builds?
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Edited 1404917578
Just tried the Dev server, that works. UPDATE: For some reason if I make a copy it works, my two current campaigns however will not load.
Sarah A. said: Just to double check, did you follow all of the other steps on this page?: <a href="https://wiki.roll20.net/Solving_Technical_Issues" rel="nofollow">https://wiki.roll20.net/Solving_Technical_Issues</a> Step 2 is especially important because we've had more than a few add ons/plugins that have caused really wacky issues with the app. By "Nightly" are you referring to the firefox nightly builds? Yes I am using the Firefox Nightly builds, and yes I have already done all of the other steps on that page. That was the first place I checked before posting.
Try it one more time, I think I fixed it.
Fantastic Riley, I don't know what was wrong but it's working now.