Curious how !Spawn was conflicting with the other scripts? This is the first I've heard of it. The one-click version was broken for a week, but it's back up as of last Tuesday (though one revision behind the latest development gist). Manual installs have never had a problem. Spawn does not listen for or react to any api events besides chat messages, and ignores all messages except those that call it directly, so I'm not sure how a conflict could arise. Maybe if another script is responding to a graphic:change event which probably gets triggered when Spawn fires off a createObj. Even still, not sure what the problem would be. Pretty much everyone that uses it also uses token-mod (I mean, who doesn't have token-mod?). I don't use group-check, but it's popular enough that I'm sure others have it installed as well. Following... EDIT - I follow the forums pretty closely and also just googled for your quoted text, but can't find anything. If it was on another platform, feel free to have that person send me a PM and I can try to help out.