Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Out of the Abyss patch replaced all the default tokens

April 04 (3 years ago)

Edited April 04 (3 years ago)

In my game I'd adjusted the default tokens for a bunch of the built-in NPC/Creature sheets.  I like some of the bars set up differently than the module defaulted to, was using some different art, was using UDL, etc.

I applied the most recent Out of the Abyss patch to my game and it reset all of those back to the initial default tokens for the sheets.

This isn't entirely unexpected.  Roll20 seems to be going through and patching all their content to use UDL, and they don't seem to be especially surgical about that process.  Presumably they needed to strip any LDL values from the tokens and don't do any sort of check to see if the thing they're modifying has been altered.  I made sure to create a backup copy of the game before applying the patch to confirm nothing game breaking was going to occur, and fixing a bunch of default tokens again wasn't a huge deal.


But it would have been nice to not have needed to do that.  And I figured others might want to know that it's a thing.




April 04 (3 years ago)
Gold
Forum Champion

Oh really? Gah.

this sounds like it'd be related to recent reports of missing content & deleted content after users installed:

  • Patch 1.4 and 1.5 for Frostmaiden
  • Patch for Saltmarsh
  • Pathfinder Flip-Mat Multi-Pack

Appears to be a growing problem with the PATCH process.

Yeah - after seeing those various other threads and then seeing the patch notes say that it was getting updated for UDL, I assumed dumb things were about to happen.

Who knows what it did to the maps.  I'm not real far in and have been using my own.

I wouldn't be real surprised if we see similar threads for all the modules as we approach LDL sunset day.

April 05 (3 years ago)
Falk
Plus

Thanks for the info. I am running OotA and had a two weeks break. Now I am warned to be careful with the update. Thanks a lot!

April 05 (3 years ago)

I think that adding a dummy character like a "." after the name of the character might prevent the update from changing the tokens (but would add in new tokens). That being said, I don't know how the tokens are referenced by the updater, so that might not protect your tokens.

April 05 (3 years ago)
keithcurtis
Forum Champion
Marketplace Creator
API Scripter

I think it's important (since all modules will likely be updated by LDL sunset, that if you fell even a hint of trepidation over a patch, patching a duplicate first as a test would be a good idea. Duplicating your game occasionally for backup purposes is not a bad practice in any case.