Kurt J. said: David M. said: This one is for Kurt and/or Tim: Erik M. posted on the Spawn thread about an issue he was having calling Spawn via SelectManager from a scriptcard. It was working in one card, but not another, with nearly identical api call lines. The error he was getting was this: (From API): No selected tokens to use for that command. Please select some tokens then try again. I tracked it down to the presence of an --#targetToken line in the card that caused the error. When I ran a stripped down card with just this line and the --@forselected call, I was able to replicate Erik's error msg. When I remove the line below, it works. --#targetToken|@{target|token_id} *--SNIP--* I don't know how SeletManager does its magic, but there seems to be instances where it doesn't always pick up the selected tokens to pass along. One solution would be to add a way to specify the source token on the command line for --Spawn, but (while I'd like to see that!) it would only solve the issue for this particular case (calling Spawn from ScriptCards). So, that message is definitely coming from SelectManager. What's happening is that SM is always tracks the *last* user message to grab the selected property (as well as who and playerid). In this case, it's bumping up against the problem where a message with an @{target|item} call doesn't have a selected property, so it thinks there aren't any tokens over which to iterate. I have a workaround for this I'm about to release as part of Meta Toolbox... basically SelectManager is getting an {&inject... } formation where you can backfill even for a message where you've used a targeting statement (or where you just don't want to take the time to select all of the tokens). You can manually type the tokens you want, or you can write them to another meta variable (not a ScriptCards variable, since this is all preprocessing before SC gets the message). In this way, the GM could have a variable for the party, and instead of selecting 8 different tokens, she would have a variable referring to those tokens. Her command line would include the inject using the variable, and auto-magically populate the selected array. She could have a variable for the elves of the party, or those with mental telepathy... or the commoners of a village... and then pick that from a drop down query at the time of executing the command. I won't go into too much detail about the feature so that the thread can still stay topical to ScriptCards, but I wanted to explain enough to let people know that a workaround is coming from the direction of SelectManager... ...I just have to bolt-on a reporting interface. =D