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Is there a way to give different rooms on the same map a separate theme with the jukebox?

I'm running a campaign in Resident Evil: Untold and I like to play around with custom made ambience tracks, but I wanna find a way to make it play a different theme for certain rooms (and find a way I can make it, player-specific).  Example: Ideally, Player A walks into a saferoom, while Player B is outside in the basement. What song player A hears would be the Saferoom theme while Player B hears the Basement theme~ Is there a way to do that? or at the very least the Separate themes on the same map?
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