Short answer: No, the prompts are single entry only. Medium answer: You could... well you could fake it by having the query give a list of all available options and the various combinations and then the output do the rest but it would get very messy, very quickly and be a nightmare to write/maintain lol. Long answer: Often these things can be looked at from another angle, such as reusing existing prompts in fun and interesting ways in order to reduce the overall number of queries being used. I've ran high level 3.5e games where the characters attacks could result in numerous prompts every time... experience taught us to reduce or nest the prompts to avoid having to answer things that weren't necessary as well as reuse existing ones wherever we could for that 'one-hit wonder' feel... do you have an example of a currently modifier heavy macro you'd like to streamline?