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Introduction Thread

Now that Norrin isn't the only 5th level here, it's only going to get harder from here on out!
Geoff said: Now that Norrin isn't the only 5th level here, it's only going to get harder from here on out! I look forward to seeing Erasmus unleash Stunning Strike, and Syrus casting some OP level 3 spells! :) 
Simon N. said: I look forward to seeing Erasmus unleash Stunning Strike, and Syrus casting some OP level 3 spells! :)  After the reaction to being denied opportunity attacks, what is a Stunning Strike going to provoke?! o_O
Geoff said: Now that Norrin isn't the only 5th level here, it's only going to get harder from here on out! Not long till we can deal with that dragon! :) 
Tim M. said: Geoff said: Now that Norrin isn't the only 5th level here, it's only going to get harder from here on out! Not long till we can deal with that dragon! :)  Hopefully I'll have a few more healing spells and maybe some magic items ( that giant's strength came in handy - so can I call dibs on the next magic item that boosts str? ) before we consider the dragon again! Preferably when we're all above level 6 or 7 :)
BTW Erasmus still has the Bead of Force he picked up ages ago - a nice area-effect attack if you need one!&nbsp; Shatter is a good Bard &amp; Wizard AoE level 2 spell&nbsp; <a href="https://roll20.net/compendium/dnd5e/Shatter#content" rel="nofollow">https://roll20.net/compendium/dnd5e/Shatter#content</a> &nbsp;that might be worth upcasting to 3rd vs Orcs since 4d8 damage will likely kill them on a failed save - 3d8 might with a lucky roll. Hypnotic Pattern is probably the most powerful level 3 Bard spell but like Sleep it has the disadvantage that targets can be restored by shaking or damage. It's probably most effective vs small groups of tough foes like Ogres.
Of course if Erasmus &amp; Syrus are using Stunning Strike &amp; powerful spells they will get *even more* enemy attacks focused on them. :D&nbsp;
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Quillax said: Tim M. said: Geoff said: Now that Norrin isn't the only 5th level here, it's only going to get harder from here on out! Not long till we can deal with that dragon! :)&nbsp; Hopefully I'll have a few more healing spells and maybe some magic items ( that giant's strength came in handy - so can I call dibs on the next magic item that boosts str? ) before we consider the dragon again! Preferably when we're all above level 6 or 7 :) Gauntlets of Ogre Power are only Uncommon and would give you STR 19. Hard to buy them - see&nbsp; <a href="https://frloudwater.blogspot.com/2020/10/purchasing-magic-items-5e-d.html" rel="nofollow">https://frloudwater.blogspot.com/2020/10/purchasing-magic-items-5e-d.html</a> &nbsp;- but could in theory be crafted. You'd need access to the spell Enhance Ability, either via a spell scroll, or PC taking it as one of their known spells (it is on the Bard list, but easiest for Fraener as he just needs a long rest to change spell selection). <a href="https://roll20.net/compendium/dnd5e/Enhance%20Ability#content" rel="nofollow">https://roll20.net/compendium/dnd5e/Enhance%20Ability#content</a> Components - hide from a bull or similar STR 19+ creature* combined with starmetal iron or mithril, and the usual 200gp of arcane reagants. *Some gauntlets are literally made of Ogre. :D
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Simon N. said: Quillax said: Hopefully I'll have a few more healing spells and maybe some magic items ( that giant's strength came in handy - so can I call dibs on the next magic item that boosts str? ) before we consider the dragon again! Preferably when we're all above level 6 or 7 :) Gauntlets of Ogre Power are only Uncommon and would give you STR 19. Hard to buy them - see&nbsp; <a href="https://frloudwater.blogspot.com/2020/10/purchasing-magic-items-5e-d.html" rel="nofollow">https://frloudwater.blogspot.com/2020/10/purchasing-magic-items-5e-d.html</a> &nbsp;- but could in theory be crafted. You'd need access to the spell Enhance Ability, either via a spell scroll, or PC taking it as one of their known spells (it is on the Bard list, but easiest for Fraener as he just needs a long rest to change spell selection). <a href="https://roll20.net/compendium/dnd5e/Enhance%20Ability#content" rel="nofollow">https://roll20.net/compendium/dnd5e/Enhance%20Ability#content</a> Components - hide from a bull or similar STR 19+ creature* combined with starmetal iron or mithril, and the usual 200gp of arcane reagants. *Some gauntlets are literally made of Ogre. :D When Fraener gets Moradin's Forge working, Q will place an order for these amongst other things
Simon N. said: Of course if Erasmus &amp; Syrus are using Stunning Strike &amp; powerful spells they will get *even more* enemy attacks focused on them. :D&nbsp; Aww... Gotta share the love, surely? ;)&nbsp;
Quillax said: Preferably when we're all above level 6 or 7 :) With 8 of us, we shouldn't have to wait that long.&nbsp;
Quillax said: When Fraener gets Moradin's Forge working, Q will place an order for these amongst other things I think Fraener and his buddies are going to be busy once that foundry is back up and running.&nbsp;
Hi Simon Everyone! Hope you are all having a good week.&nbsp; Just to let you know I won’t be joining session this Saturday - Syrus will take few more additional days out to make potions in addition to training to level up :) Have a fun session and hope to “see” y’all next week!
OK thanks Kenny.
crap there goes our 3rd level spells
You don't necessarily have to assault the main Orc lair this Saturday game, you could eg bring supplies from Dwarfstead or attack Thorfin's Mine. Your choice.
IMHO I think it would be better if everyone is present before tackling the big job. I won't be able to play this Saturday, but I will be for the next few Saturdays after that.
I agree. Not sure that attacking the mine first is a good tactical move, though. Not sure what the best course of action will be.&nbsp;
The dwarves are nearly out of rations so it would make sense to do a supply run - should likely also get Fraener enough XP to train for level up. :)&nbsp; You could also do aggressive patrolling looking to take out orc raider parties in the area.
Ah yes, supply run. Would you agree to retcon to before the rest to do that? I can undo my level up for the purposes of the session so we can get Fraener leveled up during the same period?&nbsp;
Tim M. said: Ah yes, supply run. Would you agree to retcon to before the rest to do that? I can undo my level up for the purposes of the session so we can get Fraener leveled up during the same period?&nbsp; I'm not retconning the LR, which PCs were very keen to get! I can say it's just 7 days &amp; you've not levelled up yet if you want.
Great ideas!&nbsp; So how many extra days does Syrus get in addition to the leveling up for his absence until next Saturday’s game? (just thinking about creating more scrolls/spending time with Herbalists)
GM: Norrin Syrus &amp; the dwarf supply convoy get back from Dwarfstead next day with lots of tasty delicious ham cheese fresh vegetables (marrows, turnips, cabbages) &amp; other delights, as well as brewing supplies for Mistress Gundra. Dwarf morale is much improved and there is talk of taking the fight to the orcs' main lair at 'Glen Orcy'. Fraener can take 5 days to study with Mistress Gundra &amp; level up, if you want to all take 7 days you can Long Rest too. The Orcs seem to have pulled back and are being more cautious now that Rockwood Hold has clearly been reinforced with capable allies.
Kenny H. said: Great ideas!&nbsp; So how many extra days does Syrus get in addition to the leveling up for his absence until next Saturday’s game? (just thinking about creating more scrolls/spending time with Herbalists) Looks like either 3 or 5.
Erasmus is happy to cut the rest short (he can use a hit die) in order to press the advantage, but is also conscious of his allies abilities, too.
Fraener is delighted to study under the gifted mistress Gundra. He gently enquires if there are others such as she who would perhaps consider a home Under the Mountain once Khundrakar is returned to its former glory?&nbsp; I think a seven day rest for each of us to recover our full abilities before we attack the Orcs in open battle would be wisest. For the sake of one day we will all be better able to contribute.&nbsp; After the training with Gundra, Fraener will be 4th level. He takes +1 to Str &amp; Con.&nbsp;
Chris T. said: Fraener is delighted to study under the gifted mistress Gundra. He gently enquires if there are others such as she who would perhaps consider a home Under the Mountain once Khundrakar is returned to its former glory?&nbsp; Gundra tells Fraener there are dwarves scattered all around Damara, but the largest population by far is at Hillsafar Hall in the Galenas Mountains. He might be able to recruit colonists there. There's another brew priest of Berronar at Dwarfstead, and several forge priests of Moradin here and there, including one at Rockwood Hall and another at Torgrim's Hold. She has no idea if any would be interested in joining Fraener.
Hiya. I'm probably going to be a bit late tomorrow as we're doing our Easter lunch a day early. As much as I love you guys, I'm not missing out on the one roast lamb dinner I get every year! ;p Should be there by 5:30ish.
Excited to re-join game tonight! :)
Running a bit late so will start at 5.30pm tonight
Rumours M10 1359 DR 1. Dust Goblins from Feycircle Tor have been stealing livestock from Spurs' Edge. 2. Raiding&nbsp; giants &nbsp;and orcs have made the Moonfog Hills a dangerous place. Many farms around Malthlyn have been abandoned. 3. Prospectors in Hiddenglen report that the wizard's tower known as Raganni's Redoubt appears abandoned. 4. The Priests of Talos at Stormcaller Tor have been sending fierce autumn storms across central Arcata.
Re XP for the battle, I'm dividing it into 10 shares, with PCs getting 1 each and the remainder to the dwarves. If you are successful and defeat the orcs you get full XP (1440 looks like); if you lose &amp; survive probably a half share (770). This would let Strohm &amp; Qiviel train for 5th; Ted train for 4th.
Simon N. said: Re XP for the battle, I'm dividing it into 10 shares, with PCs getting 1 each and the remainder to the dwarves. If you are successful and defeat the orcs you get full XP (1440 looks like); if you lose &amp; survive probably a half share (770). This would let Strohm &amp; Qiviel train for 5th; Ted train for 4th. "Lose and survive"? These are mutually exclusive, surely? Perhaps we need to define our win and loss conditions... :)&nbsp;
Tim M. said: Simon N. said: Re XP for the battle, I'm dividing it into 10 shares, with PCs getting 1 each and the remainder to the dwarves. If you are successful and defeat the orcs you get full XP (1440 looks like); if you lose &amp; survive probably a half share (770). This would let Strohm &amp; Qiviel train for 5th; Ted train for 4th. "Lose and survive"? These are mutually exclusive, surely? Perhaps we need to define our win and loss conditions... :)&nbsp; Whether you still hold the dwarf hall, basically. Whether the orcs run away, or you do.
Pretty sure we don't got nowhere to run now. Looks pretty last stand to me, whether that be up here, or downstairs.&nbsp; Eeek!&nbsp;
Tim M. said: Pretty sure we don't got nowhere to run now. Looks pretty last stand to me, whether that be up here, or downstairs.&nbsp; Eeek!&nbsp; Win, lose or draw, what I don't envy is the cleanup job the dwarves will face, having to clear 60+ orcish bodies out of their tunnels. Can you imagine the smell?
Rumours M10 1359 DR 1. Dust Goblins from Feycircle Tor have been stealing livestock from Spurs' Edge. 2. Raiding&nbsp; giants &nbsp;and orcs have made the Moonfog Hills a dangerous place. Many farms around Malthlyn have been abandoned. 3. Prospectors in Hiddenglen report that the wizard's tower known as Raganni's Redoubt appears abandoned. 4. The&nbsp; priests of Talos &nbsp;at Stormcaller Tor have been sending fierce autumn storms across central Arcata. 5. A powerful band of veteran mercenaries, the&nbsp; Sons of the Dragon , have taken up residence at Rough Run tower. They have been demanding tribute from the local villages. Some say their leaders are in fact dragons!
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a lot of stuff is happening and we're stuck in a dwarven fort XD.&nbsp;
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FYI, I won't be able to play on Saturday Apr 24. Stupid work schedule, but I'll be back on Saturday May 1. Hopefully we vanquish the orcish scourge by then!
Hail Adventurers, I wont be joining you this evening (family business), I wish you well. Good luck!
Thanks Geoff &amp; Matt. See most of you at 5pm BST!
XP and levels after award &amp; training: PCs Group 1 (Saturdays) &nbsp; Race: 1 dwarf 1&nbsp; elf 2&nbsp; half-elf 1 half-orc&nbsp; 3&nbsp; human.&nbsp;&nbsp; Role:&nbsp; 3 warrior 1 divine 2 arcane 2 utility. NPC 1 warrior &nbsp; Norrin Son of Thorin &nbsp;(Geoff) Human male Fighter-5&nbsp;(Champion) PB+3 XP 10740/14000&nbsp; AC 22&nbsp; (plate +1 &amp; shield +1) &nbsp;HP 49 &nbsp;(13+9/level) P-PER 15 P-INV 12 P-INS 15 MI:&nbsp; +1 Nar 'hero sword' longsword,&nbsp; +1 plate armour , +1 shield, +1 Duergar greatsword Erasmus Bos &nbsp;(Tim), Human male Monk-5 ( Open Hand) &nbsp; XP: 8509/14000&nbsp;&nbsp; AC 16 &nbsp;(WIS+3 DEX+3)&nbsp; HP 38&nbsp; (10+7/lvl) &nbsp; P-PER 15 P-INV 14 P-INS 15 MI:&nbsp; +1 Darkwood quarterstaff, bead of force Syrus &nbsp;(Kenny), Half-Elf male Bard-5 &nbsp; ( Lore )&nbsp; XP: 8009/14000&nbsp; AC 15 &nbsp;(studded &amp; DEX+3)&nbsp; HP 38 &nbsp; (10+7/lvl)&nbsp; P-PER 14&nbsp; P-INV 13 P-INS 14. MI:&nbsp; +1 shortsword &nbsp;'Victrix',&nbsp; rope of climbing ,&nbsp; Gurzun's &nbsp; +1 greatsword, lantern of revealing,&nbsp; Cloak of Billowing Strohm &nbsp;of Leth (Muiz) Sun Elf male Fighter-5 (Eldritch Knight) XP 7155/14000&nbsp; AC 19&nbsp; (orog plate, defence style)&nbsp; HP 44&nbsp; (12+8/lvl) &nbsp; P-PER 12 P-INV 12 P-INS 9.&nbsp; MI:&nbsp; +2 Greatsword &nbsp;-&nbsp; Excruciator, the Sword of Amaul, aka the Sword of the Sorcerer (sheds light as per spell on command) Qiviel &nbsp;(Keelia) Human female Paladin-5 (Oath of Devotion )&nbsp; XP 6711/14000&nbsp; AC 22&nbsp; (plate,&nbsp; shield +1 ,&nbsp; ring of protection )&nbsp; &nbsp;HP 44&nbsp; (12+8/lvl)&nbsp; P-PER 11 P-INV 11 P-INS 14.&nbsp; MI:&nbsp; ruby &nbsp; ring of protection &nbsp; attuned, knight's &nbsp; shield +1,&nbsp; Jack's&nbsp; +1 longsword.&nbsp;&nbsp; Retainers 1/7 ( Rocco &nbsp;the Hench-horse)&nbsp; Malied &nbsp;Edicast&nbsp; (James)&nbsp;Half-Elf male Wizard-4 XP 6306/6500&nbsp; AC 13/16&nbsp; mage armour&nbsp; HP 18 &nbsp;(6+4/lvl) P-PER 13 P-INV 16 P-INS 11. Blessing:&nbsp; +2 INT &nbsp;from Gina the Gynosphinx Fraener &nbsp; ap Durgeddin &nbsp;(Chris) Mountain Dwarf Forge Cleric-4 XP 4406/6500&nbsp; AC 21&nbsp; (AC19 plate armour&nbsp; blessed &nbsp;to +1, +2 for shield) &nbsp;HP 39&nbsp; (12+9/lvl) &nbsp; E: Durgeddin's own&nbsp; +0 full plate &nbsp;armour ( +1 &nbsp;at 5th level),&nbsp; +1 Duergar warhammer &nbsp;P-PER 12 P-INV 10 P-INS 14 Ted &nbsp;(Matt) Half-Orc male Rogue-4 (Thief) XP 3703/6500&nbsp; AC 15&nbsp; (studded) &nbsp;HP 31&nbsp; (10+7/lvl) &nbsp;P-PER 15 P-INV 9 P-INS 11 MI: Ostrikka's/Jack's&nbsp; gauntlets of ogre power STR 19, +1 Durgeddin Rapier from Tenho, Barbara's Rope of Climbing Group 1 NPCs Jyrdani of Jiyyd &nbsp;(NPC)&nbsp; Human female Barbarian-5 (Eagle Totem)&nbsp; XP 6832/14000&nbsp; AC 21&nbsp; (16&nbsp; half plate +1 , +2 DEX, +3&nbsp; shield +1 ) &nbsp;HP 50&nbsp; STR 18 CON 14; &nbsp; P-PER&nbsp;13 P-INV 10 P-INS 11 &nbsp; MI:&nbsp; +1 longsword 'Ironwolf' ATT+8 dam 1d8+5 (+7), +1 Darkwood shield, Jack's&nbsp; +1 half plate Rocco , Qiviel's warhorse mare. HD 4 (max)&nbsp; AC 17&nbsp; (splint barding) &nbsp;HP 40&nbsp; P-PER 11/16 smell
I’m away next Saturday too. On holiday to Brighton. Back the following week though. Cracking battle today. Well played everyone!&nbsp;
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GM: As noted in game, Flint rewards each PC (including Ted) &amp; Jyrdani with a large stack of silver ingots weighing 25 lb - 250gp worth of silver each. While you are resting patrolling and training the dwarven smiths are happy to craft you weapons and armour; they can make you Mithral armour&nbsp; <a href="https://www.dndbeyond.com/magic-items/mithral-armor" rel="nofollow">https://www.dndbeyond.com/magic-items/mithral-armor</a> &nbsp;at very reasonable rates, and silvered weapons at only +50gp rather than the usual +100gp&nbsp; <a href="https://roll20.net/compendium/dnd5e/Weapons#content" rel="nofollow">https://roll20.net/compendium/dnd5e/Weapons#content</a> Mithral armour from the dwarves costs standard market price +130gp for chain shirt or scale (180gp), +200gp for breastplate (600gp), +250gp for half plate (1000gp) or chainmail (325gp), +400gp for splint (600gp), +500gp for full plate (2000gp).
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Simon how much was for the new farm house in the abandoned farm?
WhiteValyrian said: Simon how much was for the new farm house in the abandoned farm? I think it was 400gp total to get it patched up and lavishly appointed.
OOC: PCs (&amp; Jyrdani) levelling up, rem to deduct 20gp for training expenses. That's Strohm Qiviel Jyrdani &amp; Ted. Costs and training time will increase for level 5 PCs training to level 6, but I think that's a ways off even for Norrin. :)
damn just enough leftover for the training
WhiteValyrian said: damn just enough leftover for the training Well I don't think you need a silver weapon that much - you have a magic sword and firebolt. :)