
A Thank You For Playing today's Dungeons & Dragons
5 th Edition game of 04/17/2021 - From 10:00 am EDT, until 2:00
pm EDT, and our 65th Gaming Session, goes out to: Barbarian – Human - Marcuria Violezi - Connor D. Rogue – High Elf - Roqar - Roxxifarius War Priest – Human – Juan Denero – Buddy-D Wizard (Evocation) – High Elf – Feralda - Chad N. Wizard (Sage/Scribe) – Drow Elf – Rolo - Daniel M. Whom Could Not Make It Today! Monk – Elf – Farren Nidanas - Bahrrenn Drakke Wizard (War Mage) – High Elf – Dia Xiloscient - Elizabeth K. Game Summary for Saturday (04/17/2021): Opening Scene: Day 22 : July 10th, 10:00 am The
adventurers are back inside Falcon’s Hunters Lodge, after traveling from the Anchorites’ Circle
of Thunder and hopefully seeing the last of them pestering folks inside the
Neverwinter forest. The adventurers inform Falcon and Reidoth of their apparent
success. Falcon is glad to hear the Anchorites are likely no more now. Reidoth
mentions he will head straight for Neverwinter City to inform the town
officials that the Anchorite as well as the goblin problems are dealt with and
the woods safer now. Falcon, lets the party hunt for food around the lodge to stock
up on. The party considers going back to Havenfall Manor, however
Falcon did not have furs readily available for the party to use so they put off
going there for now. The Paladin had cursed his old home long ago and the place
is constantly at sub freezing temperature, year round inside. The next day the party heads back south to the town of
Phandalin. Along the way, about 3 miles out, a lone hungry wolf is encountered
and Avery could not try to tame it after failing her Animal Handling check
rolling an 8! Initiative rolls are made and Combat Round #01 begins: Farren, tossed a Javelin at the Wolf hitting for 7 piercing
damage! Avery, casts the Vicious Mockery spell upon the Wolf, who fails
it’s wisdom save rolling a 5 needing ≥ 15! The Wolf suffers 5 psychic damage and is defeated! Now, the
party has more food and can save the pelt for curing later! When the party reaches 8 miles out, they encounter a hungry
Owlbear now, Initiative rolls are made and Combat Round #01 begins: Dia, casts the Thunderstep spell, which teleports her away from
her spot within 10 feet of the Owlbear! The Owlbear rolls a 4 for it’s
constitution save, needing a Dice Challenge level of 15 and fails! A loud
thunderclap then roars at 160 decibels, which is heard up to 300 ft away,
causing 18 damage to the Owlbear! Farren, swings his Ninjatō at the Owlbear, hitting it for 8 bludgeoning damage! Marcuria, uses her Rage ability then Her Form of the Beast
ability to harden her skin into something as hard as a carpace or chitin. She
then tries to gauntlet punch the Owlbear but missed! Rolo, just stays put for now! Avery, fires her light crossbow, the Walloping bolt piercing the Owlbear for 7
damage but fails to knock it prone after it rolls a 20 on a strength check! The Owlbear tries to Claw Marcuria and missed! Feralda, casts the Scorching Ray spell, hitting the Owlbear for
7 fire damage! Roqar, swings the magical +1 Talon sword at the Owlbear, hitting
for 12 slashing damage! Juan Denero, pounds the Owlbear with the magical +1 Lightbringer
Mace for 6 bludgeoning damage! 2 nd Attacks for Round #01: Marcuria, pounds the Owlbear with a gauntlet punch for 11
bludgeoning damage defeating it! End of Combat! The next day, the party continues onwards towards Phandelin, at
mile 33 the party encounters two redbrand ruffians! These thugs wear studded
leather armor with red trimmings and a red hooded cloak. Initiative rolls are made and
Combat Round #01 begins: Rolo, stays put for now. Juan, fires his light crossbow, missing Ruffian #01! Feralda, casts the Burning Hands spell, sending a fan of flames
into both Ruffians! Ruffian #01 took half damage of 5 after rolling his
Dexterity save of 16 needing ≥ 16, while Ruffian #02 took 10 fire damage,
rolling a 12! Dia, casts Tasha’s Hideous Laughter, and a Ruffians fails his
Wisdom saving throw of 5 needing ≥ 15! He falls prone to the ground in an
uncontrollable fit of laughter! Roqar, tries to intimidate the other Ruffian but rolls a 6 on the check, failing
to do so! Ruffian #02, missed Farren with his shortsword! The Laughing Ruffian, fails his DC 15 wisdom check rolling a 10
so he continues to laugh out loud, while rolling on the ground, his friend’s
miss, causing a louder outburst! Marcuria, pounds Ruffian #02 with a gauntlet punch for 5 + 2
rage damage! Avery, casts the Vicious Mockery spell, Ruffian #02 fails his
wisdom save rolling a 0! Needing ≥ 15! He takes 5 psychic damage and is
defeated! Farren, slashed the laughing Ruffian #01 for 7 damage with the Ninjatō, for
7 damage! Because Ruffian #01was hurt,
he rolls a 15 on his wisdom saving throw and finally stops laughing! 2 nd Attack for Round #01 Marcuria, gauntlet punches a Ruffian for 6 damage! Combat Round #02: Rolo, casts the Fire Bolt cantrip, flaming Ruffian #01 for 12
damage and defeating him! End of Combat! At Mile 40, the party encounters a band of five hobgoblins!
Initiative rolls are made and Combat Round #01 begins: Rolo, casts the Fireball spell
which deals out 35 fire damage to all five hobgoblins because they all
failed their Dexterity saving throws! They are all defeated! End of Combat! It is now Day 3 into the trip back to Phandalin and at the 55
mile mark a group of three undead human skeletons are encountered! Initiative
rolls are made and Combat Round #01 begins! Dia, casts the Flaming Sphere spell and has it roll into 2 of
the skeletons! They both make their dexterity saving throws reducing fire
damage to half of just 2 hit point on each! Farren, fires his long bow, the arrow doing half damage of 5 on
Skeleton #03! Marcuria, activates her Rage and Form of the Beast (carapace)
ability. She successfully grapples with
advantage thanks to Rage, rolling a 15. Skeleton #03 is shoved into the flaming sphere dealing 2 damage,
defeating the creature! Marcuria also takes 3 fire damage, after failing the
dexterity save rolling a 4! Rolo, casts the Fire Bolt cantrip at Skeleton #01 but missed! Juan, swings his magically glowing +1 Lightbringer mace at Skeleton
#01 and missed! Skeleton #01, swings it’s short sword, missing Juan! Feralda, casts the Fireball spell at Skeletons #01 & #02,
dealing 16 damage to #01 and 31 fire damage to #02, defeating them both!
End of Combat!