Prince
of the Apocalypse Game:
D&D 5e Suggested
player experience: Intermediate Day/Timezone:
Wednesday at 8 pm EST/ 7 pm CST/ 6 pm MST/ 5 pm PST Frequency: weekly, as desired ($15 per session fee applies) Length: 3- 4-hour games
Begins:
This is a running campaign (just started) One player needed. Please note that Roll20 is
not responsible for any payment transactions and cannot enforce any private
arrangements. Game Link: <a href="https://app.roll20.net/join/9990139/-bBptQ" rel="nofollow">https://app.roll20.net/join/9990139/-bBptQ</a> Welcome
One and all, young and old does not matter there is something here for
everyone. Celebrated as one of the best and most played modules in DnD history,
prepare to dive into a wonderful world of high fantasy! Our merry band of adventures
have just finished delving into the Lost Mines of Phandelver. Through blood and by deed you have become heroes
in your own right, but you don’t have time to enjoy the laurels of your victory.
An Ancient evil loom over the land, threatening Devastation. Called by the Elder Elemental Eye to serve, four corrupt
prophets have risen from the depths of anonymity to claim mighty weapons with
direct links to the power of the elemental princes. Each of these prophets has
assembled a cadre of cultists and creatures to serve them in the construction
of four elemental temples of lethal design. It is up to adventurers from heroic
factions such as the Emerald Enclave and the Order of the Gauntlet to discover
where the true power of each prophet lay and dismantle it before it comes
boiling up to obliterate the Realms. This
is a fantastic adventure for new and old players, though this is a module Prince
of Apocalypse is the next epic chapter of our adventure. This will be a tale
for the ages and campaign you will remember for years to come. We aim to bring
you from level 1 all the way through 20, with established modules customized
with character driven plots making each time you play these games so amazingly
unique. Now the hype is over, let’s go over a few ground rules, shall we?
Should you be a kind and descent person, well you only need glance at them to
recognize what I am getting at… don’t be “that guy/girl”. 1)
Cursing is allowed at my table, but I request that it be used as a tactic for
the purpose of character building and authenticity—in other words, in
moderation. Keep the nature of your vulgarity and the comfort of your-mates in
mind. If you are asked to tone down your use of vulgarity or avoid a particular
use of it in the future, be mindful of that request. 2) Be
respectful of the time people spend in the spotlight. Please, try to keep
talking over one another to a minimum. Granted, we will all be getting to know
one another, and over time we should develop a rapport that will avoid such
issues. As a good rule of thumb, use roll20’s typed-chat feature in between
turns when initiating a moment of RP while another party member is currently
RPing; use discord’s similar feature when speaking OOC or cracking jokes.
3)
Mic check! We have all been in a game where we heard the background of another
player’s mic. This can and does diminish the fluidity of the game as well as
people’s enjoyment. No one needs to hear the crunch of your snack between
rounds of combat! Make sure to mute yourself while eating, or else avoid eating
during the game. 4)
The majority of this game will be run rules as written. If you want to do
something on the fly that bends the rules but does not outright break them, the
rule of cool comes into effect! During a game, my decision is final. You may
contact me privately if a ruling raises concern. I may choose to alter future decisions
based on your expressed argument, but I also reserve the right to keep my
original ruling. Do not bog down playtime with debate. Though, I am fine with a
“rules lawyer” helping the table by briefly citing an arcane and often
forgotten rule or trying to elevate the game during epic moments, but once I
make a call, leave contention and debate for post-game discussion. 5) I
respectfully require 24 hours cancellation notice. During the 24 hours prior to
play, I plan out the game. If someone cancels at the last minute, then a lot of
this planning goes to waste.
Failure to provide 24 hours’ notice and not
showing up will be considered a No Show. Too many No Shows and you will be
removed from the game. Exceptions will be made for family emergencies and other
unexpected things. 6)
Follow “Wheaton’s Law” (Don’t be a dick) and have fun! I have discovered the passion for storytelling and derive
enjoyment from leading others through fantastic and memorable adventures. I am
here to have as much fun and provide you an escape from reality and through you
I took escape! I really do want to put you in that world, in that moment and
help you bring out that inner bad ass that is your character!! Conversely,
actions do have consequences, so things can go sideways if you go around murdering
and stealing! I love providing an immersive experience, I try to give each NPC
their own remarkable, but I am not a voice actor! This will of course vary with
each group, but I am for a 30% RP, 10-15% exploration and the rest combat. I
will by no means will ever make you RP if you do not want to, but I do reward
good RP and inventive thinking more than combat XP. I run a mix of XP and
milestone type system, that account for attendance, so if you miss a whole
bunch of games you might be a level or two behind the rest of the party, which
is totally fine! Life happens, it is what it is. May the Dice every fall in
your favor!! This is pay to play, for anyone interested in joining or
have any question hit me up on discord:
mysticvhedd#6266