(I believe that other topics have identified similar issues, but I was not able to find one that specifically targeted this behavior so I am posting a new topic.) In one of my games, on one of my maps, I have a few sets of objects on the Token Layer; each set of objects has been grouped with the Group Function, but each group is independent from the others. The tokens are large enough and organized such that they can cover each other on the z-layer of the Token Layer, so I have used the "To Front" and "To Back" options to switch between different sets of tokens being in the foreground or the background. The problem is that when I do this, there are certain tokens in each group which will remain on the previous z-layer that they had been on when I use the "To Front" feature. What this means is that when I intend to bring Token Group A, which is in the back of the Token layer and currently being covered up by Token Group B, to the front via the "To Front" feature, oftentimes there will be one or two tokens in Group A that remain in the back and continue to be obscured by Group B. Curiously, selecting the whole of Group A and choosing the option "To Front" again brings the missing tokens to the front. So my z-layer swapping scheme is still doable, it simply requires me to select Group A and bring it to the front twice for some reason, which is quite awkward when I need to shuffle the z-layers in game.