Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Ch. 67: The Party raids a Banquet Hall and then Go to Horan's Compound!

Dungeon Master (GM): Hello Guys! Buddy said he's logging in now   Devin M.: Hi.   Dungeon Master (GM): Something must be screwy on buddy's end   Allowishis: Yeah listening to Lordgosumba talk with Chris Pramas   Dungeon Master (GM): cool   Dungeon Master (GM): There he is!   Buddy D.: im finally in   Dungeon Master (GM): Ok, to start things off we are at the mongrelmen compound where you are about to feast on the Yuan-Ti turned chicken dinner   Buddy D.: yummy is roxi here   Dungeon Master (GM): yes   Buddy D.: oh ok its his new guy   Allowishis the Pixie Thief, creates an ILLUSION! Level 8 Magic-User * Alteration (Reversible) Components V,S Casting Time 8  Segments Range 60  ft +  10  ft / level:  140  ft Duration Last until dispelled Area of Effect 40  ft cubic ft + 10 ft / level =  120  ft Saving Throw Negates Effects:  This spell creates a lasting spectral force (q.v.) with auditory and visual components, which requires no concentration. It is subject to dispel magic, of course. The spell will affect all believing creatures which view the Illusion, even to the extent of suffering damage from phantasmal missiles or from falling into an illusory pit full of sharp spikes. The illusion lasts until struck by an opponent — unless the spell caster causes the illusion to react appropriately. Creatures which disbelieve the phantasmal force gain a saving throw versus the spell, and if they succeed, they see it for what it is and add +4 to associates’ saving throws if this knowledge can be communicated effectively. Creatures not observing the spell effect are immune until they view The Chicken speaks "Please dont eat me, I'll just taste like a fat lizard"   Dungeon Master (GM): ok, take it from there folks! react to the talking chicken! you can try to disbelieve what you just heard by rolling a saving throw vs spell Buddy? Devin? say something please!   Buddy D.: my deal frooze sorry i love me some chicki i start to start a fire   Devin M.: I wasn't planning on it anyway.   Xilicien: .   Dungeon Master (GM): The whole point of this is to introduce Roxxi's new character   Buddy D.: i wanna scare the daylights out of this yuan ti i am gathering some wood hey mongelmen are yall hungry   Dungeon Master (GM): ok, Camlin gathered some wood and started a fire then the dead chicken spoke and Camlin responded with "I love me some chicken."   Buddy D.: yes sir   Camlin: love me some chicki   Allowishis: Chicken "But, I wont taste like chicken, I will taste like lizard"   Camlin: lizard taste a bit like chicken too   Xilicien: What's the difference?   Camlin: so I am down its a fishy chicken like a prok mixed with chicken kind of like car cat pork i break out my flints   Allowishis: Chicken "You'd rather eat some poor cat? What kind of meat eater are you?"   Camlin: it was back in a survival situation back in neverwinter a mean travel companion tricked ol camlin to eat cat ;-)   Xilicien: Did you eat him afterwards?   Dungeon Master (GM): ha!   Allowishis: "Neverwinter? Land of that overblown bag of wind Elminster, hates him, hates him forever"   Camlin: i should of   Dungeon Master (GM): ha! ok, keep the conversation going until Allowishis reveals herself and you ask her if she'd join the party.....   Xilicien: That's should have. That's both in & out of character.   Dungeon Master (GM): ha ha   Camlin: i did eat cat both and dog i was tricked korea on the other side on phandelveier   Camlin: or how ever you spell it   Dungeon Master (GM): well, you made it Frenchy didn't need the ie at the end   Allowishis: "Well, If your going to eat the chicken lizard, Dont mind if I join you," a Elven girl with wings pops up just about 3 feet tall   Xilicien: That little man has breasts!   Dungeon Master (GM): did you roll for Allowishis' Hit points because it's not showing in the green circle there!   Allowishis I'm not a Man, not right now anyways"   Dungeon Master (GM): ha!   Xilicien: Fascinating...   Allowishis: rolled got a 30   Dungeon Master (GM): there we go   Allowishis: Allowishis The Pixie Pixie Thief Says, "So what brings you guys to this island?" Camlin: eat lizards
  Xilicien The Elven Magic-User Says, "Threat of gods and or demons, you know, the usual."   Camlin: lol at xil says what xil says i mean did my screen freeze lol   Dungeon Master (GM): can't tell from my end   Allowishis The Pixie Pixie Thief Says, "I was hanging around a passing ship, they did not want to stop and explore, said it was cursed or some silly thing, so I decided to go on my own."   Camlin: welcome to the island allowishis   Allowishis The Pixie Pixie Thief Says, "I like exploring new places and with the threat of gods, demons and curses, maybe it wont be boring here,"   Camlin: its never boring here what is your speciality i want to cook that lizard   Allowishis The Pixie Pixie Thief Says, "Causing chaos giggles  I am an acquisitions specialist, in other words a thief"   Camlin: oh welcome what type of chicken do you like bbq, or baked   Allowishis The Pixie Pixie Thief Says, "I am also pretty good at hunting and can do a few magic tricks"   Camlin: can make 3" turn to 6" jk   Allowishis The Pixie Pixie Thief Says, "Thats a hard choice  giggles  I guess I will pick bbqed"   Camlin: awesome I throw the chicken on the spit   Allowishis The Pixie Pixie Thief Says, "I was told you've been killing the Yuan Ti that like a demon lord"   Camlin: why yes we have they are a foul lot   r Allowishis The Pixie Pixie Thief Says, "I'd be happy to help with that, if you dont mind a little prank now and then?"   Camlin: absolutely we need a little humor our last companion was a boaring lad   Camlin: with a terrible smell jk   Dungeon Master (GM): ok, so you have the chicken dinner and the next morning you set out into the city again back to the city block map   Xilicien: When is the last time we bathed?   Allowishis: Last time it rained monsoon season haha   Dungeon Master (GM): ha ha ha! Ok, so here were are to the north west of a city building so take it from there   Xilicien: afk   Allowishis: Map has not changed to city map   Dungeon Master (GM): I put you guys back on the city block map you picked to go to at the end of last session   Allowishis: ah ok   Xilicien: btk   Dungeon Master (GM): by the way Allowishis is basically always invisible unless she changes to visible otherwise   Allowishis the Pixie warlock, attempts to gain entry, by PICKING OPEN a LOCK! Result Whispered to DM   (From Allowishis):  OPEN LOCKS Roll:  43 % Needs ≤  47 %   Allowishis "Its open sez me"   Dungeon Master (GM): ok,she tries the lock and sees it is already open anyways and opens it to reveal a long entry hall it appears to once have been a resplendent hall.   Allowishis flies into it invisibly looking around   Dungeon Master (GM): who tries the door?   Allowishis: Allowishis will   Dungeon Master (GM): when Lord Cromther opens the unlocked door it reveals to be a fancy lounge area with a bar here.   Xilicien: A bar?   Dungeon Master (GM): yes   Allowishis: looks behind the bar   Dungeon Master (GM): casks and bottles of wine, ale and mead are here as are serving glasses and mugs.   Allowishis: Any bottles stand out as being very good or expensive?   Camlin: i would love a bottle of booze   Dungeon Master (GM): lets say 25% chance of that:  20 ok so yea   Allowishis: take that bottle or bottles sets them on the bar "Drinks on me, boys"   Dungeon Master (GM): ok, let's see 1-8 bottles:  8 ok   Allowishis: puts one in her backpack for later
Dungeon Master (GM): alright   Allowishis: sets up glasses pulls out her dagger uses it to pull the cork out   Dungeon Master (GM): (To GM)rolling  2 2 = 2   Sheila The Human Cleric Says, "Looking like a good day  giggles "   Camlin: mazzletoaf   Allowishis: Prosit   Dungeon Master (GM): ok, looks like Camlin and Cromther try the south door on the west side of the room   Camlin: deberíamos probar esta puerta   Xilicien: Now French!   Dungeon Master (GM): Currently empty but looking like it is prepped up for a big party here in this dining hall area   Camlin: spanish   Xilicien: I know, say it again, but in French.   Camlin: mi español chupa el culo   Dungeon Master (GM): the place settings are of the fancy type and the silverware catches the pixie's eye as possibly fine silver   Camlin: i dont know french   Allowishis: Do the place settings look expensive? Steal a fork, knife and spoon   Camlin: I was thinking that allow   Xilicien: Italian?   Camlin: i speak arabic a bit   Allowishis: I used to know a bit of Russian   Camlin: what was this room used too I can read basic russian   Dungeon Master (GM): the plates are decent enough, it's the silverware that looks pricey to Allowishis   Allowishis: is there a fireplace in this room?   Camlin: we need to fill our purses   Dungeon Master (GM): to the south you hear the sounds of something being chopped and pots banging   Xilicien: A cook, perhaps?   Dungeon Master (GM): no fireplace in the room   Allowishis: carry a plate to the south   Camlin: i do   Allowishis: locked?   Dungeon Master (GM): the door opens easily you walk into a kitchen area and see several human cooks prepping a large meal   Camlin: what are yall cooking   Allowishis: First action is to throw a plate at someone   Camlin: lets release them   Dungeon Master (GM): ok and the plate sails across the kitchen and smashes into the far wall startling everyone in the kitchen!   Allowishis: If they are slaves yes free them   Human Slave Cook Says, "Who are you folks?! You shouldn't be here!"   Camlin: do yall have porter house steaks   Xilicien The Elven Magic-User Says, "Oh contrère!"   Human Slave Cook Says, "I don't have a cow here, the purebloods wanted T-rex meat for their gathering here this evening."   Allowishis  whispers to Sheila   Sheila The Human Cleric Says, "Are you people slaves?"   Camlin: sounds uyum   Human Slave Cook Says, "Yes, most of us were captured off merchant ships or simply spoke out against them and thus they made us slaves."   Camlin: you wanna stack some bodies   Xilicien The Elven Magic-User Says, "Perhaps we could smuggle them to the caves?"   Camlin: yeah that would be a good idea   Human Slave Cook Says, "If by that you mean to rid of the evil yuan-ti, then yes, but I am in no shape to physically fight them."   Sheila The Human Cleric Says, "We are fighting them for you"   Dungeon Master (GM): ok so you want to smuggle them back to the mongrelmen compound for now?   Allowishis: Yes   Camlin: yes
Xilicien The Elven Magic-User Says, "I have a 10 ft radius invisibility spell that might come in handy." &nbsp; Allowishis: Takes a T-rex steak, stuffs it into her bag &nbsp; Human Slave Cook Says, "That is good to hear because this Sertrous of theirs or even Xanathar of the Deathwalkers does not sound like they want peace here." ha ha! &nbsp; Allowishis: How many are there? &nbsp; Dungeon Master (GM): ok, yea they could all fit into that invisibility spell area looks like 6 of them here 7 &nbsp; Allowishis: Use that to hide them guide them back &nbsp; Dungeon Master (GM): ok checking on an encounter on the way back, but first do you want to explore the east side of this banquet hall? &nbsp; Camlin: yes &nbsp; Allowishis: Yes &nbsp; Dungeon Master (GM): ok &nbsp; Allowishis: Locked? &nbsp; Dungeon Master (GM): not locked This big area appears to be the ball room / dance hall. ok, now to see if you get back without incident:&nbsp; 5 yep &nbsp; Allowishis: Casts Dancing Lights &nbsp;Do the Hustle &nbsp; Dungeon Master (GM): ok here is the list of what is left that you could do in the city now:&nbsp; <a href="https://app.roll20.net/forum/post/9679020/general-discussions-and-shenanigans-thread-number-09/?pageforid=10029945#post-10029945" rel="nofollow">https://app.roll20.net/forum/post/9679020/general-discussions-and-shenanigans-thread-number-09/?pageforid=10029945#post-10029945</a> &nbsp; Allowishis: H? Horan's Compound? &nbsp; Dungeon Master (GM): H is Horan's compound guys &nbsp; Camlin: h &nbsp; Dungeon Master (GM): ok I need to check the map before I put you on there ok so the party is currently at the south and front end of Horan's compound here This walled compound shows signs of recent repair and upkeep. The streets around it are clear of rubble and undergrowth. This wall is 15' high, built of large blocks of unmortared &nbsp; Dungeon Master (GM): stone. The walls are partially covered with vines. These appear to have been trimmed 3' short of the top of the wall. Atop the wall is a small walkway, large enough for a single person to stand and move around on. On that walkway bullywug, Yuan-ti and bugbear guards patrol it. &nbsp; Allowishis The Pixie Pixie Thief Says, "I have 12 arrows that might take out that many if they fail their saves" &nbsp; Dungeon Master (GM): Buddy and devin? do you want Allowishis to do just that? &nbsp; Xilicien The Elven Magic-User Says, "You want to test that theory?" &nbsp; Camlin: yes lets stack bodies &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Bullywug #03 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 6 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Yuan-Ti PureBlood -H1! Short Range is: 6ft to 25ft &nbsp; Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 5 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Medium Range is 26ft to 50ft (-2 To Hit) &nbsp; Strike Hits: AC&nbsp; 4 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 2 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Bugbear #01 -H1! Long Range is 51ft to 75ft (-5 To Hit) &nbsp; Strike Hits: AC&nbsp; 13 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 5 &nbsp;hours! Gets two arrow attacks per turn. &nbsp; Camlin: get some &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Bugbear #02 -H1! Medium Range is 26ft to 50ft (-2 To Hit) Strike Hits: AC&nbsp; 12 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 5 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): so far every shot is has been a miss!!! ha ha ha! &nbsp; Camlin: haha i know &nbsp; Allowishis: Will try the forget arrows then gotta have some good luck &nbsp; Camlin: hahah &nbsp; Dungeon Master (GM): Bullywug #03 likely heard the arrow fired at him hit the ground:&nbsp; 99 then again nope he did not the others, the arrows likely landed in the courtyarrds &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Bullywug #03 -H1! Medium Range is 26ft to 50ft (-2 To Hit) Strike Hits: AC&nbsp; 2 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 5 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): this time she hits him!
&nbsp; SAVE VS. SPELL For Bullywug #01 -H1 the Bullywug &nbsp; Rolls:&nbsp; 19 &nbsp;Needs ≥&nbsp; 17 &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Yuan-Ti PureBlood -H1! Short Range is: 6ft to 25ft &nbsp; Strike Hits: AC&nbsp; 5 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): and he saves against the sleep effect! that just missed him &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 10 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): that missed &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Bugbear #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; -4 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): the bullywug #03 yelps in pain from the arrow shot and shouts in common, "I just got shot, Watch out! There are intruders!" that hits the bugbear &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Bugbear #02 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 6 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; SAVE VS. SPELL For Bugbear #01 -H1 the Bugbear &nbsp; Rolls:&nbsp; 7 &nbsp;Needs ≥&nbsp; 16 &nbsp; He fails the save so he forgets who he is and why the hell he's standing on some wall walkway. ok, you need to position yourselves where you want to be when this starts and what are you all going to do? you need to get the door open Allowishis can of course fly around &nbsp; Allowishis: Shes going to try to help get the door open &nbsp; Dungeon Master (GM): ok, the guards have their weapons trained on the party at the front gate but since no one has their weapons currently drawn they don't fire. plus they spot no one with a bow in hand &nbsp; Xilicien The Elven Magic-User Says, "Hey T8, if I were to enlarge you, do you think you could lever the door open? Of course, if our pixie friend can open it from the inside, that might be more convenient." &nbsp; Allowishis: OPEN A NORMAL DOOR For Sheila the Human Cleric Rolls:&nbsp; 7 &nbsp;Needs ≤&nbsp; 10 &nbsp; Allowishis: OPEN A NORMAL DOOR For Allowishis the Pixie Pixie Thief Rolls:&nbsp; 10 &nbsp;Needs ≤&nbsp; 7 &nbsp; Dungeon Master (GM): it's not a normal door, it's a huge two door gate &nbsp; Allowishis: Bend Bars? &nbsp; Camlin: oh shit can we beat it down &nbsp; Allowishis: Allowishis the Pixie Thief, attempts to BEND BARS or LIFT A GATE! Rolls:&nbsp; 2 % Needs ≤&nbsp; 4 % &nbsp; Camlin: &nbsp; Dungeon Master (GM): abomination has 19 strength so he says &nbsp; Lord Cromther the Paladin, attempts to BEND BARS or LIFT A GATE! Rolls:&nbsp; 76 % Needs ≤&nbsp; 25 % &nbsp; &nbsp; Yuan-Ti Abomination Prisoner -T8 The Yuan-Ti Abomination Says, "It's possible I could but it depends also on if i could counter the gears that work the mechanisms" &nbsp; Camlin: take yo fat ass up there abomination and lift that gate &nbsp; Allowishis: THE PIXIE DID IT!!! HAHAHA &nbsp; Camlin: hahahah &nbsp; Allowishis: Had a 4% chance rolled 2% &nbsp; Dungeon Master (GM): where are you even looking for the mechanism? &nbsp; Allowishis: On the door &nbsp; Dungeon Master (GM): it is chained from the inside you note you see big hinges with gears attached to open and close them but you currently can't tell which side has the crank to open them
&nbsp; Allowishis the Pixie Thief, cast the CONFUSION Spell upon Bullywug #03 -H1! Level 4 Magic-User * Enchantment / Charm Priest Sphere: Mentalism Components V,S Casting Time 4 &nbsp;Segments Range 120 ft /&nbsp; 120 yds outdoors Duration Permanent until a Remove Curse or Pixie Dispels it Area of Effect One Creature Saving Throw Special Effects: &nbsp;This spell causes confusion in one creature within spell range, creating indecision and the inability to take effective action. Confused creatures will react as follows: Die Roll Action: 01–10 Wander away (unless prevented) for 1 turn 11–60 Stand confused for 1 round (then roll again) 61–80 Attack nearest creature for 1 round (then roll again) 81–91 Attack druid or his party for 1 round (then roll again) 92-100 Act Normally for 1 round (then roll again) The affected creature must make a saving throw each round, unless he/she is caused to “wander away for 1 turn” in which case he/she will go as far away from the pixie as is possible in one turn of normal movement, as conditions permit. All saving throws are at -2. The confused creature acts according to the table of actions shown above, but saving throws and actions are checked at the beginning of each round. &nbsp; SAVE VS. SPELL For Bullywug #01 -H1 the Bullywug &nbsp; Rolls:&nbsp; 6 &nbsp;Needs ≥&nbsp; 17 58 ok he does this: 61–80 Attack nearest creature for 1 round (then roll again) &nbsp; Allowishis: Do I see doors or entry into the towers? &nbsp; Dungeon Master (GM): so the guards in the two front towers clearly see the bullywug frantically using his spear to attack something that no one sees &nbsp; Camlin: can I take a shot at him &nbsp; Dungeon Master (GM): they are simply open out to the walkway, no door or gate there. There are stairs that go up into them as well &nbsp; Allowishis: Go up the stairs on the left &nbsp; Dungeon Master (GM): i remind you that the instant that Camlin reaches for his bow and tries to nock it, he will get fired upon right away. &nbsp; Camlin: oh shit &nbsp; Dungeon Master (GM): ok Allowishes goes up into the tower and sees that the crank for the door is here! [Don't forget the gate is also chained up] &nbsp; Allowishis: Remove the chains Open Lock? &nbsp; Dungeon Master (GM): pick the lock that holds them first! &nbsp; Allowishis the Pixie warlock, attempts to FIND or REMOVE a TRAP! Result Whispered to DM &nbsp; (From Allowishis): &nbsp;FIND/REMOVE TRAP:&nbsp; 1 % Needs ≤&nbsp; 40 % &nbsp; Dungeon Master (GM): well, Allowishis, finds the lockpad incredibly easy to pick open and gets it open in:&nbsp; 8 &nbsp;minutes the confused bullywug is still just flailing about &nbsp; Allowishis: Chains off now? &nbsp; Dungeon Master (GM): yes...two rolls to see if the guards to either side hear the chains getting moved:&nbsp; 11 &nbsp; 53 nope so their attention is to the group out front &nbsp; Allowishis: Go in and start cranking the doors open &nbsp; Camlin: doing thayt npw &nbsp; Dungeon Master (GM): ok, as allowishis begins to turn the crank the halfblood looks to see that it is turning to open by itself and tries to stop it from moving &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 7 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): what is allowishis combined strength and dexterity the halfblood totals 30 ok, so you just let him stop the crank then fire that right? if so it missed &nbsp; Allowishis: Hers is 20 so yes she moves and tries to shoot him Can she try to jab him with the arrow? &nbsp; Dungeon Master (GM): yea but really no difference to the roll, it would be like jabbing a dagger &nbsp; Allowishis: Backstab then &nbsp; Dungeon Master (GM): ok
&nbsp; Allowishis, wearing the magical Gauntlets of Fencing (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1 stealthily from behind! Backstabbing Attack Strike Hits an AC of&nbsp; 13 &nbsp;For&nbsp; 12 &nbsp;S/M or&nbsp; 12 &nbsp;L HP Piercing Damage! &nbsp; Dungeon Master (GM): oh geez, that missed! &nbsp; Allowishis, wearing the magical Gauntlets of Fencing (+3 TH &amp; Damage), attacks with the PIXIE DAGGER (7.5") at Yuan-Ti Half-Blood #01 -H1 stealthily from behind! Backstabbing Attack Strike Hits an AC of&nbsp; 14 &nbsp;For&nbsp; 21 &nbsp;S/M or&nbsp; 15 &nbsp;L HP Piercing Damage! Roll20 Hates me &nbsp; Dungeon Master (GM): ha ha ha! indeed it's a fumble and now he will try attacking at -4 &nbsp; Allowishis: CRITICAL FUMBLE ROLL OF 1 For Allowishis the Pixie Pixie Thief results in: &nbsp; Fumble Roll 6 Result Slip Effect You slip and fall stunned for&nbsp; 4 &nbsp;rounds unless you roll your Dexterity or less. Save DC DEX &nbsp; Allowishis: DEXTERITY CHECK For Allowishis the Pixie Thief Rolls:&nbsp; 3 &nbsp;Needs ≤&nbsp; 18 &nbsp; Dungeon Master (GM): ok you are good and stay on your feet &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -1 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 6 &nbsp;L Bludgeoning Damage! AC 2 he hits so that is a miss &nbsp; Allowishis: Its Negative 2 &nbsp; Dungeon Master (GM): right &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 12 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): ha ha ha! missed again! he gets to attack again &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 2 &nbsp;L Bludgeoning Damage! a miss as he hits ac9 &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 14 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): ok well missed again! &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 7 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 3 &nbsp;L Bludgeoning Damage! he missed hitting ac 11 &nbsp; Camlin: kill um &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 8 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): I'm sure the pixie still finds humor in this of course and she missed again
&nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 11 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 1 &nbsp;L Bludgeoning Damage! he fumbled &nbsp; Dungeon Master (GM): CRITICAL FUMBLE ROLL OF 1 For Yuan-Ti Half-Blood #01 -H1 the Yuan-Ti Half-Blood results in: Fumble Roll 3 Result Slip Effect You slip and fall stunned for&nbsp; 4 &nbsp;rounds unless you roll your Dexterity or less. Save DC DEX &nbsp; &nbsp; Dungeon Master (GM): &nbsp; Allowishis: Yes shes giggling at her bad luck &nbsp; DEXTERITY CHECK For Yuan-Ti Half-Blood #01 -H1 the Rolls:&nbsp; 7 &nbsp;Needs ≤&nbsp; 14 stays on his feet &nbsp; Camlin: dayum,..... Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 11 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 6 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): ok, that missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 10 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 6 &nbsp;L Bludgeoning Damage! as does he &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; -4 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): the other guards continue to keep their weapons aimed at the party there we go! a hit for 5 damage! The Yuan-ti swears in the yuan-ti language then hollers something in yuan-ti to the other guards &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -6 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 5 &nbsp;L Bludgeoning Damage! that AC -2 for him so he pounds Allowishis for 6 damage &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 8 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 3 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): you scream out in pain and this makes the yaun-ti smile and shout in excitement to the others. she missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 5 &nbsp;L Bludgeoning Damage! and he missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; -3 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): she hits for 7 damage &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -8 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 2 &nbsp;L Bludgeoning Damage! he hits AC -4 for 3 damage &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 14 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 6 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): she missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 1 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 2 &nbsp;L Bludgeoning Damage! he hits AC 5 and missed &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 12 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): she missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -1 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 3 &nbsp;L Bludgeoning Damage! he missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 9 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 6 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 7 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 5 &nbsp;L Bludgeoning Damage! missed
&nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; -2 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 6 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a hit for 5! &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 11 &nbsp;For&nbsp; 2 &nbsp;S/M or&nbsp; 3 &nbsp;L Bludgeoning Damage! &nbsp; Dungeon Master (GM): CRITICAL FUMBLE ROLL OF 1 For Yuan-Ti Half-Blood #01 -H1 the Yuan-Ti Half-Blood results in: Fumble Roll 52 Result Dropped Lose Grip Effect Whoops! Save or you drop whatever item was used in the attack, including weapons, focuses, ammunition, or spell components. Any item dropped scatters in a random direction and can't be used again until gathered. Save DC DEX &nbsp; &nbsp; DEXTERITY CHECK For Yuan-Ti Half-Blood #01 -H1 the Rolls:&nbsp; 13 &nbsp;Needs ≤&nbsp; 14 ok, he keeps hold of the mace &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 13 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -4 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 5 &nbsp;L Bludgeoning Damage! &nbsp; Allowishis: HHow bad does he look? &nbsp; Dungeon Master (GM): missed just scuffed up a bit &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 0 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a hit for 6 &nbsp; Camlin: geez kill him finally lol lol &nbsp; Dungeon Master (GM): &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 9 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 5 &nbsp;L Bludgeoning Damage! &nbsp; Camlin: j/k &nbsp; Dungeon Master (GM): he missed &nbsp; Allowishis: Trying to &nbsp; Dungeon Master (GM): Tymora is having drunken fun tonight &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 4 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 2 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 5 &nbsp;L Bludgeoning Damage! missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 9 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 6 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 1 &nbsp;L Bludgeoning Damage! missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 8 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -4 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 4 &nbsp;L Bludgeoning Damage! missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 13 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed
&nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 3 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 1 &nbsp;L Bludgeoning Damage! missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 13 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 3 &nbsp;L Bludgeoning Damage! missed &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 11 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 3 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -4 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 6 &nbsp;L Bludgeoning Damage! missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 8 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 6 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -7 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 2 &nbsp;L Bludgeoning Damage! hits &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 12 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 8 &nbsp;For&nbsp; 2 &nbsp;S/M or&nbsp; 2 &nbsp;L Bludgeoning Damage! missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 6 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -2 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 4 &nbsp;L Bludgeoning Damage! missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 8 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -8 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 4 &nbsp;L Bludgeoning Damage! &nbsp; Camlin: whamo &nbsp; Dungeon Master (GM): critical hit &nbsp; Dungeon Master (GM): CRITICAL BLUNT WEAPON ROLL OF 20 For Yuan-Ti Half-Blood #01 -H1 the Yuan-Ti Half-Blood results in: CriticalHitsBlunt Roll 4 Result Double Damage Effect Your weapon deals out double damage from the solid critical hit! Does not count if using PBR! for 6 damage &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed
&nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; 7 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 3 &nbsp;L Bludgeoning Damage! missed &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 15 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed &nbsp; Yuan-Ti Half-Blood #01 -H1, Attacks with his FOOTMAN'S MACE at Allowishis! Strike Hits an AC of&nbsp; -6 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 4 &nbsp;L Bludgeoning Damage! hits she is down to 4 hp &nbsp; Camlin: dayum flee &nbsp; Allowishis: she leaves to fight another day &nbsp; Dungeon Master (GM): ok watch next session she does the opposite in the rolls! &nbsp; Allowishis: have to have better luck next week &nbsp; Dungeon Master (GM): for sure &nbsp; Allowishis: next week maybe go by herself &nbsp; Dungeon Master (GM): ok, do you retreat back to the mongrelmen camp &nbsp; Allowishis: yes &nbsp; Dungeon Master (GM): ok though the party did provide a distraction like a stare down contest &nbsp; Camlin: i show them my nuts lol &nbsp; Allowishis: with better luck could take out the gate guards go back heal up make more arrows &nbsp; Dungeon Master (GM): that guard that Allowishis attacked is going to be paranoid for a while you could even try to retrieve them aside of the one stuck in the bullywug &nbsp; Camlin: I make arrows for allowishis &nbsp; Dungeon Master (GM): ok &nbsp; Allowishis: RECOVER ARROWS or BOLTS/QUARRELS For Allowishis the Pixie Pixie Thief WHICH SAVES AS METAL VS. CRUSHING BLOW. AFTER&nbsp; 11 &nbsp;ROUND(S), Allowishis RECOVERS&nbsp; 5 &nbsp;UNIT(S) OF AMMUNITION. &nbsp; Dungeon Master (GM): the two of you can make arrows for sure lets see forget ones:&nbsp; 3 &nbsp; Allowishis: Catch you next week &nbsp; Dungeon Master (GM): and the other two are sleep then &nbsp; Devin M.: Bye folks. &nbsp; Allowishis: g night &nbsp; Dungeon Master (GM): ok Thanks for playing tonight guys! See you all next week and hopefully we get better rolls! &nbsp; Camlin: have a great night