What follows is the result of a couple of slow sessions. 15th of Marpenoth, 1492 (Afternoon) Alatar  and  Naisys , having just killed off the last of the half-orc  anchorites , both look to Pell to make sure the stableboy was alright. They see Pell was white as a sheet, shook to his core as he very nearly escaped death thanks to the two elven siblings. Alatar decided it would be a good idea to offer the boy some ale, but upon sniffing the skin, Pell scrunched his nose, and he pulls away a bit. Alatar shrugs at this. “More for me!” Alatar begins dragging the body out of the boy’s room while  Kia  and  Briar  head towards the stables to check on the horses. Once they arrive there, they find Alatar dragging the half-orc body out of the building, stopping at the sight of their brother. They ask him if everything was alright, and Alatar nods, “The kid is shook up a bit but alive. he will be fine.” As he explains this, Naisys comes down the stairs to regroup with her siblings, not realizing Pell had followed her down. Naisys heads towards the northern yard to ensure everything was ok, finding  Ivaran  pulling bodies from the main building into the yard. Kia spots Pell, and she goes to him; seeing the frightened of the boy state, she offers to take him to see Falcon, letting him know it’s all ok now, to which he nods, and he takes her hand.             Leading Pell back to the central part of the lodge, Kia reunites Pell with Falcon and Corwin, who both breathe a sigh of relief at seeing him alright. After some cleanup of the orc bodies, Falcon thanks the group graciously, offering his best rooms to them any time they wish, as well as a feast in their honor. Happily accepting this, the party eats until bursting, happy and sated after an evening of celebration before turning in for the evening.             The party wakes up after having a very restful evening, coming down to meet with Falcon before heading out. Kia and Ivaran had announced that they had started a relationship together, so Ivaran happily joins the party as a more permanent member. Thanking Falcon for his hospitality, the party begins to get ready to head out before finding out that Briar had been busy the night prior. Just outside the lodgings palisade walls stands a small army of orcs, but unlike before, these orcs did not have the same look of determination and rage as before. Briar steps forward and orders them to follow the cart, and the group watches as the orcs, and half-orc anchorites obey his order. “Wow, you raised all of these orcs?” Kia asks as Briar looks back at them with a grin. “Yeah, my power grows each day.”             The party makes the several-day treks back to Phandalin as they manage to avoid the hunting dragon once more, seeing it hunt just a few miles away near the old shrine ruins. The party hastily makes it to the safety of the town, Briar breaking off a bit early so he could take the undead army he’s amassed and hide them in an old abandoned manor he’s seen at the edge of town. Meanwhile, the rest of the family starts to dismount the cart, Kia noticing the cart having been through quite a bit and seeing the wear beginning to show itself from that.             “Perhaps we should consider getting this thing repaired and may be upgraded with better armor? Maybe armor for the horses too while we’re at it since this is a dragon we’re talking about.” The party agrees as Briar returns, sharing this idea with him; he checks the funds for the party. “Um, give me a moment, and we can get that done.”             Briar heads to the miner’s exchange, selling off some gem’s he’s found along the way before he exchanges one of the notes. He collects about 500 GP figuring that would be enough to handle everything before he heads out to rejoin his siblings. As he does this, Kia contacts the blacksmith while Naisys talks with the woodworker to get the armor and the cart fixed up, and after some negotiations, they pay 110GP for the cart repairs and reinforcement and 150GP for the horse armor per horse. After making those purchases and Briar issuing out allowances from the exchange, the party decides to take the next few days as personal days while their orders are fulfilled.             Part of those days included joining in a dwarven fight ring at the Sleeping Giant Inn, getting to have some fun sparring with the local miners, and making some extra cash doing so. Alatar especially made a surprising amount of money from the tavern keeper, making about 600 GP off bets alone. To celebrate, he buys rounds for the tavern. Naisys utilizing her time, heads to the nearby town of Liolin to purchase a ram as a pet. Why she did this? No one could say, but she did, and Kia regrets letting her as she gets to wake up to the ram beside her every morning since.             The day finally came when they’d be ready to head out again; the horses armored up in shiny new armor, the wagon repaired and reinforced with iron sidings and iron-plated wheels, even the canopy got some plate scaled protection along its sides. Now ready, the party mounts up, Briar on the back of Marrow and his undead army behind him; Kia taking point with the horses and wagon makes way for the Sword Mountains. Particularly a little-known fortress up in the Icespire peaks called Icespire Hold. Along the way, they spot the frozen remains of an ogre with a massive bite taken out of its side—a foreboding sight for what lies ahead of them. Briar spots something among the remains, and he hops down. With the aid of his siblings, they dislodge some items from the ice, gaining three additional potions of healing. Happy with this outcome, they trek forwards into the foothills of the mountains.             As the cloud cover shifts and clears a bit, they spot the fortress high up in the mountains and a treacherous winding path that leads its way up towards it. Finding the trail too narrow for the wagon, they leave the horses behind and continue on foot. After a couple of hours through the howling winds and stinging cold buffeting them, they finally come within sight of the gatehouse to the Icespire Hold. They can see the fortress has seen better days as parts of it were already beginning to crumble, letting the frost and snowfall into the interior of the building. Pushing on, careful of the fallen rubble, they make their way silently towards the gatehouse, where they lead inside to spot a row of stables all occupied with horses and an owlbear, a particularly familiar owlbear. Beside these animals was a familiar druid looking at them with a rough-looking individual. Before they could react as realization sets in on why they looked familiar, Rod Grin , the bandit leader that jumped them a couple of tenday’s back, rounds the corner with a mighty grin. “Well now, small world~.” Session paused 25th of Marpenoth, 1492 (Afternoon)