
All the other scripts to do this task are either not automatic enough for me, or don't work for me, so I wrote my own:
The commands are:
!order
- To reorder the tracker in initiative order, for when you manually add something extra.
!clear
- Clears the tracker.
!init
- This will automatically start combat on the page where the players bookmark is placed.
- For every token on the objects layer that represents a PC, it will look for an "initiative" stat and use it as the modifier.
- For every token on the objects layer that does not represent a PC, it will use whatever value you have put as the value of bar 3 as the modifier. This way you don't have to add every single monster as an npc in the character list.
- If 2 things are tied, it will use the initiative modifier as the tiebreaker.
!togglelayer
- Will toggle selected tokens between GM layer <-> Object layer.
Remember to always download from the gist for the newest version.
https://gist.github.com/Villadelfia/ed297cf289472748f49a
The commands are:
!order
- To reorder the tracker in initiative order, for when you manually add something extra.
!clear
- Clears the tracker.
!init
- This will automatically start combat on the page where the players bookmark is placed.
- For every token on the objects layer that represents a PC, it will look for an "initiative" stat and use it as the modifier.
- For every token on the objects layer that does not represent a PC, it will use whatever value you have put as the value of bar 3 as the modifier. This way you don't have to add every single monster as an npc in the character list.
- If 2 things are tied, it will use the initiative modifier as the tiebreaker.
!togglelayer
- Will toggle selected tokens between GM layer <-> Object layer.
Remember to always download from the gist for the newest version.
https://gist.github.com/Villadelfia/ed297cf289472748f49a