I’m looking to
recruit players to join my “World of Gaian” discord server. It’s free to join the server and you can use
the role-play rooms while I search out a game time that fits your schedule. (Note that there is a payment aspect for each
of the services I offer once you join a game.)
This is a D&D 5 th edition homebrew world with
several options for play. First, there
is the campaign option. There are
currently three campaign options and the campaign group meets on a weekly basis.
(More information about the campaign storylines is available on the server.)
The campaign storylines are
more traditional games that use milestone leveling and follow a narrative that
the players can heavily impact with their decisions. There are choices they must make which will
affect how the game plays out and what allies/enemies will live and die.
The Labyrinth content follows characters as they are thrust into the mysterious
and dangerous “Labyrinth” attempting to figure out how they got there and how
they can escape to their previous lives.
This is a combat-heavy game where any player can team up with any other
player to form an adventuring party and go out to explore the unknown tunnels
of the subterranean stone maze that awaits.
Players all start at level one and use XP leveling to advance. As the
story goes on, more dangerous situations will appear that can only be
approached by higher-level groups, while lower-level opportunities will
continue to present themselves for the newer players.
About Me I’ve been
playing D&D for close to thirty years, primarily as a Dungeon Master.
For most of that time, I’ve designed and run my own world on a weekly
basis. I also worked in the video game industry and for Wizards of the
Coast. If you're looking for a reliable DM with a proven track record of
success, I'm the DM for you. I’ve been using
roll20 for about six years and am very familiar with the platform. In addition to
D&D (2nd through 5th), I’ve run Pathfinder, Dungeon World, Gurps, Star
Wars, Shadowrun, and Amber (though admittedly, my knowledge and experience
running these is much more limited compared to D&D). I love storytelling
and game design, often trying to come up with new and unique mechanics to make
the games I’m running more enjoyable.
I’ve been running games long enough, that I can feel confident calling myself a
professional Dungeon Master. My job is
to work with my players to provide a fun experience for the table as a
whole. My skills from thirty years of
DMing combined with my experience running my own business show my ability and
willingness to provide an ongoing, entertaining experience for my players. I feel my record speaks for itself as, at the
time of writing, I have seven weekly games running that are all completely
booked.
My Style I like to define
my style as structured sandbox. I have events taking place in the world
which I insert players into to see how they change things. I don't believe in
creating set solutions to obstacles, rather, I create the obstacles and let
players approach them using their skills and abilities.
Suspension of disbelief is important to me, so I'm constantly trying to balance
a believable world with fun gameplay. I want my players to feel immersed
by the world and their RP, but I also want them to feel challenged by the
gameplay aspect. When designing, I'm constantly balancing these factors
against one another to try to create an immersive, challenging experience that
players will enjoy in the moment and talk about later.
I enjoy working with and around player backstories, incorporating them into my
world and giving their actions weight and substance so the player can feel like
they’re part of a living, breathing world. Combat is important in my games, but
there is also value to skills and RP ability as those can have a huge impact on
the story.
I generally try to keep the game running smoothly. If there’s a rule
disagreement, I may attempt to look up the answer or I may make a calling and
try to keep the story going. If this happens, I appreciate players who
can accept the call and speak to me about it later if it really bothers them.
The World Gaian is a world
strongly connected to the flows of magic that is constantly undergoing change.
The world is plagued by arcane fires that ravage the surface every two-thousand
years, completely destroying anything in their wake. To save
themselves, the races of the surface flee into the depths of Gaian, waiting for
a time when they can re-emerge and rebuild their fallen
empires. This destruction has created time periods known as cycles
in which great civilizations rise and fall. Perhaps one day a hero
will put a stop to these cataclysms, saving Gaian from these devastating cycles
of destruction. The world of
Gain is a deep, rich setting that's about 20 years old (real time). As
such, it has a lot of history spanning thousands of years with the rise and
fall of many civilizations whose ruins can still be found deep underground or
in abandon areas of the world. Players will not only adventure within the
world, but their decisions may come to shape society for decades to come.
This
game will require a payment be made to the Game Master. The payment
amount will be based on the service provided . Roll20 is not responsible for any payment
transactions and cannot enforce any private arrangements. Game Listing for Saturday: <a href="https://app.roll20.net/lfg/listing/292696/echoes-of-the-deep-saturday-afternoon" rel="nofollow">https://app.roll20.net/lfg/listing/292696/echoes-of-the-deep-saturday-afternoon</a>
If you’re
interested in joining the game, the best way to get in contact is to send me an
invite on discord (DM Raven#2692). I can
also be reached through messaging on this site, though that method could take
me longer to get back to you.