Note that RecursiveTable requires the GM to have a Pro account. Not sure if this applies to Kenny's game based on the user tag. I don't believe there is a satisfying solution to this without API access. Assuming Pro, RT would work with a single table - The item value for 7 would be something like [[1t[TableName] + 7]] with the same syntax for 12. This could also be done with Scriptcards and might produce more polished output plus additional logic capabilities, but with the same caveats regarding API access.