
To be up front and honest: We have went through 4 Narrators/GMs (scheduling and workload was the cause of them leaving) and when the last one left I stepped in as both player and Narrator/GM as the players trusted me to not meta. I was unsure this was a good idea but we seemed to have a lot of fun and people wanted me to continue so I accepted. Goals: As of now we are seeking to create a new Valyrian Empire and reclaim the old Valyrian culture and glory. Setting: One year before Eddard Stark's Tournament of the Hand. We play weekly (we are skipping the 5th and 19th) Saturdays at 7:00 PM EST. Here is the link The Fourteen Flames LFG | Roll20: Online virtual tabletop Ancient History: (via House creation) House Cres is an Ancient House dating back to the Age of Heroes. Roll 1 of 9: Windfall, the Cres family was a founding member of the Freehold Roll 2 of 9: Ascent, House Cres hatched many Dragons in this generation and expanded the Freehold Roll 3 of 9: Conquest, the Gishcary wars happened and House Cres played a large part in defeating them in several battles Roll 4 of 9: Decline, House Cres' ability to hatch new dragons 1st appeared Roll 5 of 9: Infrastructure, House Cres started building what would soon be its home, Wyrmstooth(name pending) in Blackwater Bay. Roll 6 of 9: Catastrophe, House Cres' last dragon dies and they are unable to hatch any remaining eggs and are forced to leave Valyria 100 years before the Doom. Roll 7 of 9: Victory, House Cres helps Aegon and his sister wives build and train the army that supports the Dragon Riders and win several victories with their martial prowess alone. Roll 8 of 9: Villain, Blackfyre Rebellions and Dance of Dragons. House Cres is split in two in both civil wars (remain untied in the other Blackfyre rebellions) Roll 9 of 9: Infrastructure, House Cres supports Rhaegar Targaryen in Robert's Rebellion, not believing him capable of the vile rumors levied against him. After the war, House Cres doesn't pledge to King Robert and builds its own power base while maintaining friendly relations with the Iron Throne, Westeros, and Essos, namely Pentos, the North, and Dorne. Story so far: Lord Vaelar Cres sends the party and their attendants (secondary PCs that'll be phased out and turned into NPCs during this arc) are sent to King's Landing to renegotiate their independence with King Robert Baratheon that has maintained an uneasy peace with House Cres since the end of the Rebellion. They were also instructed to travel around Westeros and Essos to form alliances to help maintain their independence from the Iron Throne, but after their meeting with King Robert and presenting their gift and sweetening the deal with helping the Iron Throne rebuild the the Royal Fleet, which was still recovering from the Greyjoy rebellion, they are summoned to return home. They are attacked by Iron Born on their way back home to Wyrmstooth and see their home in flames as it is under attack by Euron Greyjoy. Lord Vaelar and Lady Vysehrys Cres are injured by Euron and causes Vaelar to step down as head of the House giving his son, Arcturus, the head of the household. The cast: Arcturus Cres, the heir of the house: Ariela Cres, the only daughter of Lord Vaelar: Aegor Cres, Lord Vaelar's brother and newly made Lord of House Silvercres Gaeron Cres, Aegor's oldest son and heir Xcel Cres, a blooded knight and Dragonguard Commander Salty Blackwwod, a new addition to the House as an advisor of Westeros and a Riverman by birth. If you are interested in playing please post on the LFG or message me on discord at Aegeta#3016 if you have questions and we can discuss. Knowledge of the system is not required as the players are learning it.