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Ch. 68: Assault on Horan's Compound

Dungeon Master (GM): Hi guys! &nbsp; Allowishis: Hey &nbsp; Devin M.: Hello. &nbsp; Dungeon Master (GM): Hello Buddy! &nbsp; Dungeon Master (GM): Let's hope Tymora isn't drunk tonight and twisting your luck around! ;p &nbsp; Buddy D.: howdy yall? &nbsp; Dungeon Master (GM): I'm doing fine here! &nbsp; Devin M.: <a href="https://cogentroleplay.com/" rel="nofollow">https://cogentroleplay.com/</a> &nbsp; Allowishis: Will the others all fit in a 10 ft Invisibilty sphere? &nbsp; Dungeon Master (GM): they should be able to yes &nbsp; Allowishis: They they hide and wait see if the gate opens or not &nbsp; Dungeon Master (GM): When we left off Allowishis, had to retreat, what is the party doing after that? &nbsp; Allowishis: Retreating and making more arrows coming back the next night hehe &nbsp; Dungeon Master (GM): alright &nbsp; Camlin: I am providing security for the party that is retreating &nbsp; Dungeon Master (GM): ok &nbsp; Allowishis: Sheila heals up Allowishis &nbsp; Dungeon Master (GM): ok, so now it's the next morning and you return to Horan's compound. Let's see how you plan this one out now. &nbsp; Camlin: can we pick them off from a distance &nbsp; Allowishis: The others hide under the 10ft Invis sphere wait by the corner I go in and hopefully don’t end up forsaking the gods hehe &nbsp; Dungeon Master (GM): alright &nbsp; Allowishis: The minute one falls will set off an alarm if you pick them off from a distance plus you will only hurt not kill them &nbsp; Dungeon Master (GM): I take it someone is planning to shot arrows from the invisibility shield? &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Bullywug #03 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 12 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): ok, well that missed! Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Yuan-Ti PureBlood -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 11 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): should we go into combat rounds here? with ranged weapon users? &nbsp; Allowishis: Yeah good idea &nbsp; Camlin: can camlin fire here &nbsp; Allowishis: MAGICAL SPELL INITIATIVE ROLL: Allowishis the Pixie Pixie Thief, gets ready to cast a Spell! Spell INIT Roll:&nbsp; 10 &nbsp; Dungeon Master (GM): let me see if those first two arrows were noticed: 1-3 yes they were:&nbsp; 3 &nbsp; 6 ok, the first shot was noticed by bullywug #03 so he shouts an alarm! &nbsp; WEAPON INITIATIVE ROLL: Bullywug #01 -H1 the Bullywug , gets ready to make an attack move! Weapon INIT Roll:&nbsp; -4 Rest of Initiative rolls not shown to save space! ROUND 1 Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Yuan-Ti PureBlood -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 6 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): and here we go again! that is a miss! : Allowishis 's turn is done. Bugbear #01 -H1 , it's now your turn! &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 4 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): He can not do anything because he can not see anyone
Bugbear #01 -H1 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same for him : Bullywug #04 -H1 's turn is done. Bullywug #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): and him : Bullywug #02 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): and him : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Bullywug #01 -H1! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC&nbsp; -7 &nbsp;For&nbsp; 5 &nbsp;S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): that is a hit! for 5! &nbsp; It seems that Bullywug #01 -H1 is defeated! &nbsp; &nbsp; Dungeon Master (GM): ok a 1-3 he falls forward, outside the wall:&nbsp; 3 yep that he does guards on the wall of course see him go over! : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): He can't do anything at the moment : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't do anything but wait for a target : Yuan-Ti Half-Blood #01 -H1 's turn is done. Bullywug #01 -H1 , it's now your &nbsp; &nbsp; Dungeon Master (GM): dead now : Round 2 Bullywug #01 -H1 's turn is done. Allowishis , it's now your turn! Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 6 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): that missed! : Allowishis 's turn is done. Bugbear #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he's looking for a target : Bugbear #01 -H1 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same : Bullywug #04 -H1 's turn is done. Bullywug #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same : Bullywug #02 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Bullywug #02 -H1! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC&nbsp; 10 &nbsp;For&nbsp; 5 &nbsp;S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): he missed! : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he looking for a target : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same 2nd attacks for Allowishis and Camlin &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 6 &nbsp;hours! Gets 2 arrow attacks per turn.
&nbsp; Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Bullywug #02 -H1! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage &nbsp; Strike Hits: AC&nbsp; -2 &nbsp;For&nbsp; 5 &nbsp;S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): missed and hit &nbsp; Allowishis: SHIT &nbsp; It seems that Bullywug #02 -H1 is defeated! &nbsp; &nbsp; Dungeon Master (GM): 1 he also falls forward off the wall Camlin can do a 3rd arrow if he wishes &nbsp; Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Bugbear #01 -H1! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC&nbsp; 3 &nbsp;For&nbsp; 15 &nbsp;S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): that was a solid hit, he's severely wounded now : Round 3 Yuan-Ti Half-Blood #01 -H1 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 8 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): missed the die macros seem to be behaving in such a way that if you have more bonuses you get better rolls almost automatically : Allowishis 's turn is done. Bugbear #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he does not see a target to shoot back at : Bugbear #01 -H1 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't see anyone : Bullywug #04 -H1 's turn is done. Bullywug #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he's dead : Bullywug #02 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't attack : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Dungeon Master (GM): the group would have to move closer or use medium range &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Bugbear #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -1 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): ok you hit &nbsp; It seems that Bugbear #01 -H1 is defeated! &nbsp; &nbsp; Camlin: rick james &nbsp; Dungeon Master (GM): 1 he also falls forward : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't do anything : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same with him 2nd attacks for Allowishis and camlin &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Bullywug #03 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 6 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! &nbsp; Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 14 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) lol missed like shit &nbsp; Dungeon Master (GM): both missed! 3rd attack for Camlin
&nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Camlin! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -3 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): that hits! : Round 4 Yuan-Ti Half-Blood #01 -H1 's turn is done. Allowishis , it's now your turn! &nbsp; Camlin: dead eye dick &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Bullywug #03 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 0 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): a hit for Allowishis! &nbsp; Allowishis: Finally &nbsp; SAVE VS. SPELL For Bullywug #01 -H1 the Bullywug &nbsp; Rolls:&nbsp; 10 &nbsp;Needs ≥&nbsp; 17 ok, he is forgetful : Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't do anything : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same with him : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -3 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a hit! : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he is like what am I doing here? where the fuck am i? : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't see a target to attack 2nd attacks for Allowishis and Camlin &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 2 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): she missed! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 2 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): he missed! &nbsp; Camlin: sorry didnt see it was my turn &nbsp; Dungeon Master (GM): 3rd attack for Camlin now &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 13 For&nbsp; 3 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a miss! : Round 5 Yuan-Ti Half-Blood #01 -H1 's turn is done. Allowishis , it's now your turn ! &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 0 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): a hit! &nbsp; SAVE VS. SPELL For Yuan-Ti Half-Blood #01 -H1 the Yuan-Ti Half-Blood &nbsp; Rolls:&nbsp; 17 &nbsp;Needs ≥&nbsp; 13 he makes the save!
Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't attack : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same with him : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -3 For&nbsp; 4 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a hit : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't do anything, he doesn't even know who he is now : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't see his attacker &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 6 For&nbsp; 3 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): 2nd attacks for Allowishis and camlin a miss &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 6 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): and a miss 3rd attack for Camlin &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 2 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a miss : Round 6 Yuan-Ti Half-Blood #01 -H1 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Yuan-Ti PureBlood -H1! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 4 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): a miss : Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't attack : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same with him : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -2 For&nbsp; 3 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a hit! : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't attack : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same with him 2nd attacks for Allowishis and Camlin &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 9 For&nbsp; 2 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!)
&nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Yuan-Ti Half-Blood #01 -H1! Short Range is: 6ft to 25ft &nbsp; Strike Hits: AC&nbsp; 9 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): both missed &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 10 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): 3rd attack for Camlin is a miss as well : Round 7 Yuan-Ti Half-Blood #01 -H1 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie warlock, attempts to gain entry, by PICKING OPEN a LOCK! Result Whispered to DM &nbsp; (From Allowishis): &nbsp;OPEN LOCKS Roll:&nbsp; 67 % Needs ≤&nbsp; 47 % &nbsp; Dungeon Master (GM): ok, her attempt to pick the padlock fails this time....they switched to a new one! ;p : Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he sees no attacker : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same with him : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -2 For&nbsp; 4 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a hit : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't do anything : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same with him 2nd attacks for Allowishis and Camlin &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -4 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! &nbsp; Strike Hits an AC of&nbsp; 6 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! &nbsp; Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 6 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): when you decide to pick a lock or do a thief skill during a combat I should roll to see how long it takes and you can't attack during that ime a miss and a miss, 3rd attack for Camlin now &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 6 For&nbsp; 3 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): missed : Round 8 Yuan-Ti Half-Blood #01 -H1 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 9 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a miss : Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he can't attack what he cannot see : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn!
Dungeon Master (GM): same with him : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Allowishis: Can I try a Backstab on one of these guys? &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -5 For&nbsp; 7 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): yes of course you can a hit : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): can't attack : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same 2nd attacks for Allowishis and camlin &nbsp; Allowishis, wearing the magical Gauntlets of Fencing (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti Half-Blood #01 -H1 stealthily from behind! Backstabbing Attack Strike Hits an AC of&nbsp; 9 &nbsp;For&nbsp; 12 &nbsp;S/M or&nbsp; 12 &nbsp;L HP Piercing Damage! &nbsp; Dungeon Master (GM): a miss &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 9 For&nbsp; 3 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! &nbsp; Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 6 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): missed his 2nd and 3rd attacks : Round 9 Yuan-Ti Half-Blood #01 -H1 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, cast the CONFUSION Spell upon Yuan-Ti Half-Blood #01 -H1! Level 4 Magic-User * Enchantment / Charm Priest Sphere: Mentalism Components V,S Casting Time 4 &nbsp;Segments Range 120 ft /&nbsp; 120 yds outdoors Duration Permanent until a Remove Curse or Pixie Dispels it Area of Effect One Creature Saving Throw Special Effects: &nbsp;This spell causes confusion in one creature within spell range, creating indecision and the inability to take effective action. Confused creatures will react as follows: Die Roll Action: 01–10 Wander away (unless prevented) for 1 turn 11–60 Stand confused for 1 round (then roll again) 61–80 Attack nearest creature for 1 round (then roll again) 81–91 Attack druid or his party for 1 round (then roll again) 92-100 Act Normally for 1 round (then roll again) The affected creature must make a saving throw each round, unless he/she is caused to “wander away for 1 turn” in which case he/she will go as far away from the pixie as is possible in one turn of normal movement, as conditions permit. All saving throws are at -2. The confused creature acts according to the table of actions shown above, but saving throws and actions are checked at the beginning of each round. &nbsp; &nbsp; SAVE VS. SPELL For Yuan-Ti Half-Blood #01 -H1 the Yuan-Ti Half-Blood &nbsp; Rolls:&nbsp; 17 &nbsp;Needs ≥&nbsp; 13 he makes the save! : Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; &nbsp; Dungeon Master (GM): can't attack : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 1 For&nbsp; 7 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): he missed : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): can't attack : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp;
Dungeon Master (GM): same 2nd attacks for Allowishis and Camlin &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti Half-Blood #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 2 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): missed &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Yuan-Ti Half-Blood #01 -H1! Strike Hits an AC of&nbsp; 0 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 3 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): and hits for 3! &nbsp; It seems that Yuan-Ti Half-Blood #01 -H1 is defeated! &nbsp; &nbsp; Dungeon Master (GM): yea! she finally gets 1! 3rd arrow for Camlin &nbsp; Camlin: yayyyyy!!!!!!!!!!!!!! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 6 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a miss! almost 86 feet away you are : Round 10 Yuan-Ti Half-Blood #01 -H1 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis, wearing the magical Gauntlets of Fencing (+3 TH &amp; Damage), attacks with the PIXIE DAGGER (7.5") at Yuan-Ti PureBlood -H1 stealthily from behind! Backstabbing Attack Strike Hits an AC of&nbsp; 11 &nbsp;For&nbsp; 15 &nbsp;S/M or&nbsp; 18 &nbsp;L HP Piercing Damage! &nbsp; Dungeon Master (GM): a miss! : Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): can't attack : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Bugbear #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 6 For&nbsp; 7 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): just missed him! he's almost 100 ft away : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): can't attack : Bullywug #03 -H1 's turn is done. Yuan-Ti Half-Blood #01 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): dead now 2nd attacks for Allowishis and Camlin &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Bugbear #01 -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -2 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): Camlin hits! &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Yuan-Ti PureBlood -H1! Strike Hits an AC of&nbsp; 11 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 3 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): she missed 3rd arrow attack for Camlin &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 11 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): missed
Round 11 Bullywug #03 -H1 's turn is done. Allowishis , it's now your turn! &nbsp; Camlin: oops i didnt see allow there &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Bullywug #03 -H1! Strike Hits an AC of&nbsp; -1 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 6 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a hit! &nbsp; It seems that Bullywug #03 -H1 is defeated! &nbsp; Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): can't attack : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -3 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a hit! : Camlin 's turn is done. Bullywug #03 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): dead now 2nd attacks for Allowishis and Camlin &nbsp; Allowishis, wearing the magical Gauntlets of Fencing (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Bugbear #02 -H1 stealthily from behind! Backstabbing Attack Strike Hits an AC of&nbsp; 9 &nbsp;For&nbsp; 15 &nbsp;S/M or&nbsp; 15 &nbsp;L HP Piercing Damage! &nbsp; Dungeon Master (GM): missed &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -4 For&nbsp; 7 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a hit! 3rd arrow for Camlin now Buddy you can fire the 3rd arrow! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 0 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a hit! : Round 12 Camlin 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Bugbear #02 -H1! Strike Hits an AC of&nbsp; 17 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): missed! : Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): can't attack : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): same : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; -3 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a hit! 2nd attacks for Allowishis and Camlin &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Bugbear #02 -H1! Strike Hits an AC of&nbsp; 15 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a miss Crothm has arrived! Welcome! &nbsp; Lord Cromther: thanks
&nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 1 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): just missed him, 3rd arrow for Camlin now Cromth you are inside of an invisibility 10 ft radius with Xilicien and the others &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 7 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a miss! : Round 13 Camlin 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Bullywug #04 -H1! Strike Hits an AC of&nbsp; -4 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a hit! &nbsp; Lord Cromther: so we cant see the enemey &nbsp; It seems that Bullywug #04 -H1 is defeated! &nbsp; Allowishis 's turn is done. Bullywug #04 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): dead now : Bullywug #04 -H1 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): can't attack what he can't see : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Allowishis: Cant see the Pixie flying around no one can see you &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 13 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a miss 2nd attacks for Allowishis and Camlin &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Bugbear #02 -H1! Strike Hits an AC of&nbsp; -1 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! &nbsp; Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 6 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): a hit! and a miss! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 7 For&nbsp; 4 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!) &nbsp; Dungeon Master (GM): 3rd arrow missed! : Round 14 Camlin 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Bugbear #02 -H1! Strike Hits an AC of&nbsp; 8 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a miss! : Allowishis 's turn is done. Bugbear #02 -H1 , it's now your turn! &nbsp; Dungeon Master (GM): he just swings out at -4 to hit &nbsp; Bugbear #02 -H1, Attacks with his Fauchard at Allowishis enemy! Strike Hits an AC of&nbsp; 11 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 2 &nbsp;L Slashing Damage! a miss : Bugbear #02 -H1 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Medium Range 71 To 140 Ft -2 'To Hit' Strike Hits: AC&nbsp; 6 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!)
Dungeon Master (GM): a miss 2nd attacks for Allowishis and Camlin &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Bugbear #02 -H1! Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): buddy you can move camlin closer then i will move the rest of the party to stay in the invisibility a hit &nbsp; It seems that Bugbear #02 -H1 is defeated! &nbsp; &nbsp; Dungeon Master (GM): 4 he falls backwards into the compound &nbsp; Lord Cromther: would detect evil give me idea of what is going on &nbsp; Dungeon Master (GM): 3rd Arrow for Camlin now not really &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; -8 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): a hit : Round 15 Camlin 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti PureBlood -H1! Strike Hits an AC of&nbsp; -3 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): opps somehow that YT got out of the turn order and that hits for 4 due to large size &nbsp; WEAPON INITIATIVE ROLL: Yuan-Ti PureBlood -H1 the Yuan-Ti PureBlood , gets ready to make an attack move! Weapon INIT Roll:&nbsp; 2 : Allowishis 's turn is done. The next turn has begun! &nbsp; Yuan-Ti PureBlood -H1, Attacks with the SCIMITAR at Allowishis! Strike Hits an AC of&nbsp; -1 &nbsp;For&nbsp; 6 &nbsp;S/M/L Slashing Damage! a miss at -4 to hit : The Previous turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; -1 For&nbsp; 3 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): a hit 2nd attacks for Allowishis and Camlin &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; -4 For&nbsp; 2 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti PureBlood -H1! &nbsp; Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 6 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a hit and a miss 3rd arrow for Camlin now &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; 7 For&nbsp; 3 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): a miss : Round 16 Camlin 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Yuan-Ti PureBlood -H1! Strike Hits an AC of&nbsp; 8 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): she missed : Allowishis 's turn is done. The next turn has begun! &nbsp; Yuan-Ti PureBlood -H1, Attacks with the SCIMITAR at Allowishis! Strike Hits an AC of&nbsp; 4 &nbsp;For&nbsp; 4 &nbsp;S/M/L Slashing Damage! he missed : The Previous turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; 1 For&nbsp; 4 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round!
Dungeon Master (GM): a miss 2nd attacks for Allowishis and Camlin &nbsp; Allowishis the Pixie Thief, wearing the magical Gauntlets of Fencing, (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Yuan-Ti PureBlood -H1! Strike Hits an AC of&nbsp; 6 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Short Range 31 to 70 ft +1 'To Hit' and Damage &nbsp; Strike Hits: AC&nbsp; -1 For&nbsp; 4 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): a hit! he's severely wounded 3rd arrow for Camlin now &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Yuan-Ti PureBlood -H1! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; -2 For&nbsp; 6 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): a hit! &nbsp; It seems that Yuan-Ti PureBlood -H1 is defeated! &nbsp; &nbsp; Dungeon Master (GM): ok, it appears you cleared the front half defense &nbsp; Allowishis The Pixie Pixie Thief "Hey Guys!! Where are you?" &nbsp; Xilicien: Here. &nbsp; Allowishis The Pixie Pixie Thief Says, "Ah Have to climb the gate, sorry, they changed the lock, but, its clear for now" &nbsp; Dungeon Master (GM): ok, party what's the plan? &nbsp; Camlin: RECOVER ARROWS or BOLTS/QUARRELS For Camlin the Half-Elf Ranger WHICH SAVES AS METAL VS. CRUSHING BLOW. AFTER&nbsp; 27 &nbsp;ROUND(S), Camlin RECOVERS&nbsp; 16 &nbsp;UNIT(S) OF AMMUNITION. &nbsp; Dungeon Master (GM): i think that's a goof! &nbsp; RECOVER ARROWS or BOLTS/QUARRELS For Allowishis the Pixie Pixie Thief WHICH SAVES AS METAL VS. CRUSHING BLOW. AFTER&nbsp; 12 &nbsp;ROUND(S), Allowishis RECOVERS&nbsp; 10 &nbsp;UNIT(S) OF AMMUNITION. &nbsp; Dungeon Master (GM): ok there was only 16 rounds the first round you fired 1 arrow &nbsp; Allowishis: Do we climb over the gate? &nbsp; Camlin: I am all about that &nbsp; Dungeon Master (GM): 46 arrows were fired?! you had 3 quivers on you??? ok let's see how you all attempt that &nbsp; Camlin: oops I meant 27 arroes &nbsp; Dungeon Master (GM): heh &nbsp; Allowishis: Anyone have a hook? I can place it for you &nbsp; Camlin: lol &nbsp; Allowishis: put it on top rope attached everyone climb &nbsp; Dungeon Master (GM): I don't think anyone has a grapple hook so she will have to tie it to something the crank or a nearby tree inside &nbsp; Allowishis: tie it to the chain on the other side &nbsp; Dungeon Master (GM): allowishis can basically scout the compound &nbsp; Camlin: i have a gpll hook &nbsp; Dungeon Master (GM): ok sounds good dexterity check for you to get over and another one to get down without damage &nbsp; Allowishis: I will keep watch while the others climb &nbsp; Dungeon Master (GM): i believe the wall is 15 ft up so is the gate &nbsp; Camlin: DEXTERITY CHECK For Camlin the Ranger Rolls:&nbsp; 1 &nbsp;Needs ≤&nbsp; 17 &nbsp; Dungeon Master (GM): ok he's on top of the gate &nbsp;
Allowishis: DEXTERITY CHECK For Sheila the Cleric Rolls:&nbsp; 2 &nbsp;Needs ≤&nbsp; 14 &nbsp; Dungeon Master (GM): so is she...remember two rolls for this &nbsp; DEXTERITY CHECK For Sheila the Cleric Rolls:&nbsp; 9 &nbsp;Needs ≤&nbsp; 14 &nbsp; Dungeon Master (GM): she's on the ground now camlin? &nbsp; Camlin: climb down &nbsp; Dungeon Master (GM): roll the dex check! &nbsp; Camlin: DEXTERITY CHECK For Camlin the Ranger Rolls:&nbsp; 8 &nbsp;Needs ≤&nbsp; 17 &nbsp; Dungeon Master (GM): ok, you are good &nbsp; Dungeon Master (GM): &nbsp; DEXTERITY CHECK For Yuan-Ti Abomination #01 -NB10 the Rolls:&nbsp; 18 &nbsp;Needs ≤&nbsp; 16 &nbsp; DEXTERITY CHECK For Yuan-Ti Abomination #01 -NB10 the &nbsp; Rolls:&nbsp; 5 &nbsp;Needs ≤&nbsp; 16 opps he fell trying to climb up &nbsp; Dungeon Master (GM): 3 3 damage &nbsp; DEXTERITY CHECK For Yuan-Ti Abomination #01 -NB10 the Rolls:&nbsp; 10 &nbsp;Needs ≤&nbsp; 16 he's up &nbsp; Dungeon Master (GM): &nbsp; DEXTERITY CHECK For Yuan-Ti Abomination #01 -NB10 the Rolls:&nbsp; 12 &nbsp;Needs ≤&nbsp; 16 and climbs down &nbsp; Dungeon Master (GM): &nbsp; DEXTERITY CHECK For Yuan-Ti Abomination Prisoner -T8 the Rolls:&nbsp; 14 &nbsp;Needs ≤&nbsp; 16 he's up &nbsp; DEXTERITY CHECK For Yuan-Ti Abomination Prisoner -T8 the Rolls:&nbsp; 5 &nbsp;Needs ≤&nbsp; 16 &nbsp; Dungeon Master (GM): and climbs down Cromther and Xilicien now &nbsp; Xilicien: DEXTERITY CHECK For Xilicien the Magic-User Rolls:&nbsp; 10 &nbsp;Needs ≤&nbsp; 16 &nbsp; Dungeon Master (GM): Guys Roll your Dex Checks please! ok Xilicien is up &nbsp; Xilicien: DEXTERITY CHECK For Xilicien the Magic-User Rolls:&nbsp; 12 &nbsp;Needs ≤&nbsp; 16 &nbsp; Dungeon Master (GM): and climbs down &nbsp; Lord Cromther: DEXTERITY CHECK For Lord Cromther the Paladin Rolls:&nbsp; 11 &nbsp;Needs ≤&nbsp; 14 &nbsp; Dungeon Master (GM): he's up one more to get down without a scratch Cromth??? &nbsp; Camlin: DEXTERITY CHECK For Lord Cromther the Paladin Rolls:&nbsp; 19 &nbsp;Needs ≤&nbsp; 14 lol &nbsp; Dungeon Master (GM): ok, i guess i have to take that roll then 5 5 damage &nbsp; Camlin: sorry I didnt see crom here my bad crom &nbsp; Dungeon Master (GM): ok, the inside gate is padlocked as well &nbsp; Allowishis the Pixie warlock, attempts to gain entry, by PICKING OPEN a LOCK! Result Whispered to DM &nbsp; (From Allowishis): &nbsp;OPEN LOCKS Roll:&nbsp; 28 % Needs ≤&nbsp; 47 % &nbsp; Dungeon Master (GM): she successfully picks open the padlock!
Allowishis The Pixie Pixie Thief Says, "Open, says me, hehehe" &nbsp; Dungeon Master (GM): the gates swing open ok Allowishis can see: 3 leopards ready to pounce with 2 bullywugs and a bugbear what is the plan here? running in for the attack? &nbsp; Allowishis: Roll Init? &nbsp; Camlin: sounds good &nbsp; Dungeon Master (GM): Ok then. Roll your initiative rolls &nbsp; WEAPON INITIATIVE ROLL: Camlin the Half-Elf Ranger, gets ready to make an attack move! Weapon INIT Roll:&nbsp; 7 Only 1 Initiative Roll shown to save Space! ROUND 1 Leopard #02 -H2 , it's now your turn! &nbsp; Dungeon Master (GM): ok it runs and attacks Lord Cromther &nbsp; Leopard #02 -H2, Attacks with the FORE CLAWS at Lord Cromther! Strike Hits an AC of&nbsp; 3 &nbsp;For&nbsp; 3 &nbsp;Slashing S/M/L Damage! Plus if a Hit is scored they get an addition Rare Claws Attack! Gets 2 Fore Claw attacks per round. a hit plus a rear claws attack &nbsp; Dungeon Master (GM): &nbsp; Leopard #02 -H2, Attacks with the REAR CLAWS at Lord Cromther! Strike Hits: AC&nbsp; 1 &nbsp;For&nbsp; 2 &nbsp;S/M/L Slashing Damage! a hit : Leopard #02 -H2 's turn is done. Leopard #03 -H2 , it's now your turn! &nbsp; Leopard #03 -H2, Attacks with the FORE CLAWS at Camlin! Strike Hits an AC of&nbsp; 15 &nbsp;For&nbsp; 3 &nbsp;Slashing S/M/L Damage! Plus if a Hit is scored they get an addition Rare Claws Attack! Gets 2 Fore Claw attacks per round. CRITICAL FUMBLE ROLL OF 1 For Leopard #01 -H2 the Leopard results in: Fumble Roll 10 Result Slip Effect You slip and fall stunned for&nbsp; 2 &nbsp;rounds unless you roll your Dexterity or less. Save DC DEX &nbsp; &nbsp; Dungeon Master (GM): DEXTERITY CHECK For Leopard #01 -H2 Rolls:&nbsp; 18 &nbsp;Needs ≤&nbsp; 19 ok does not slip : Leopard #03 -H2 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Leopard #03 -H2! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 6 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): she missed : Allowishis 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Leopard #03 -H2! Strike Hits an AC of&nbsp; -5 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 12 &nbsp;L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. &nbsp; Dungeon Master (GM): a critical 20 roll.. roll on the critical damage now &nbsp; Camlin: CRITICAL EDGED WEAPON ROLL OF 20 For Camlin the Half-Elf Ranger results in: CriticalHitEdged Roll 74 Result Knee Split Effect Your&nbsp; 4 : 1-3 Right Knee or 4-6 Left Knee is split! Movement halved. &nbsp; Dungeon Master (GM): ok, noted : Camlin 's turn is done. Leopard #01 -H2 , it's now your turn! &nbsp; Leopard #01 -H2, Attacks with the FORE CLAWS at Xilicien! Strike Hits an AC of&nbsp; 1 &nbsp;For&nbsp; 3 &nbsp;Slashing S/M/L Damage! Plus if a Hit is scored they get an addition Rare Claws Attack! Gets 2 Fore Claw attacks per round. a hit &nbsp; Leopard #01 -H2, Attacks with the REAR CLAWS at Xilicien! Strike Hits: AC&nbsp; 14 &nbsp;For&nbsp; 1 &nbsp;S/M/L Slashing Damage! and a miss : Leopard #01 -H2 's turn is done. Yuan-Ti Abomination Prisoner -T8 , it's now your turn! &nbsp; Yuan-Ti Abomination Prisoner -T8, Attacks with the BITE at Leopard #03 -H2! Bite Strike Hits an AC of&nbsp; -5 &nbsp;For&nbsp; 5 &nbsp;S/M/L Damage!
CriticalHitEdged Roll 96 Result Deadly Chest Injury Effect Deadly Chest Injury:&nbsp; 2 : 1-3 Right Side or 4-6 Left Side, immediate death! : Yuan-Ti Abomination Prisoner -T8 's turn is done. Bugbear #01 -H11b , it's now your turn! Bugbear #01 -H11b 's turn is done. Yuan-Ti Abomination #01 -NB10 , it's now your turn! &nbsp; Camlin: brb &nbsp; Dungeon Master (GM): ok and opps bugbear #01 first &nbsp; Bugbear #01 -H11b, Attacks with his THROWING AXE at Yuan-Ti Abomination Prisoner -T8! Strike Hits an AC of&nbsp; 1 &nbsp;For&nbsp; 1 &nbsp;S/M or&nbsp; 3 &nbsp;L Slashing Damage! missed &nbsp; Yuan-Ti Abomination #01 -NB10, Attacks with the BITE at Leopard #02 -H2! Bite Strike Hits an AC of&nbsp; 11 &nbsp;For&nbsp; 3 &nbsp;S/M/L Damage! &nbsp; Dungeon Master (GM): CRITICAL FUMBLE ROLL OF 1 For Yuan-Ti Abomination #01 -NB10 the Yuan-Ti Abomination results in: Fumble Roll 44 Result Off-Balance Effect Your terrible attack has left you off-balance. No attack next round unless you roll your Dexterity or less. Save DC DEX &nbsp; &nbsp; Dungeon Master (GM): DEXTERITY CHECK For Yuan-Ti Abomination #01 -NB10 the Rolls:&nbsp; 7 &nbsp;Needs ≤&nbsp; 16 he's ok then : Yuan-Ti Abomination #01 -NB10 's turn is done. Xilicien , it's now your turn! &nbsp; Dungeon Master (GM): contemplating on what to do Xilicien? &nbsp; Xilicien: Xilicien the Enchanter, casts the MAGIC MISSILE Spell at Leopard #01 -H2! Level 1 Magic-User * Evocation/Invocation Priest Sphere: Force Components V, S Casting Time 1 &nbsp;segment Range 130 &nbsp;ft Duration Instant Area of Effect Targeted Creature(s) in a&nbsp; 10 &nbsp;square ft area Saving Throw None Damage: &nbsp; 2 ,&nbsp; 2 ,&nbsp; 2 ,&nbsp; 2 &nbsp;and&nbsp; 5 &nbsp;Force Effects: &nbsp;Fires&nbsp; 4 &nbsp;missile(s) at one or more targets designated by the caster before the spell is cast. Each missile unerringly strikes it's target causing 1d4+1 points of damage. &nbsp; Dungeon Master (GM): alright &nbsp; Xilicien: So, anyway I started blastin' &nbsp; Dungeon Master (GM): 8 damage there : Xilicien 's turn is done. Lord Cromther , it's now your turn! &nbsp; Dungeon Master (GM): ok Cromth are you there or sleeping?! &nbsp; Lord Cromther the Paladin, Attacks with his Weapon of Choice, the Magical +1/+3 Vs Regens LONG SWORD (3.5 ft) at Leopard #02 -H2! Strike Hits an AC of&nbsp; -6 &nbsp;For&nbsp; 15 &nbsp;S/M or&nbsp; 8 &nbsp;L HP Damage! If monster can Regenerate add +2 more on the To Hit and Damage. Gets 2 attacks / round &nbsp; Dungeon Master (GM): that is a hit for 15 : Lord Cromther 's turn is done. Bullywug #02 -H11b , it's now your turn! &nbsp; Bullywug #02 -H11b, Attacks with the SPEAR (6ft) at Sheila! Strike Hits an AC of&nbsp; 10 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 3 &nbsp;L Piercing Damage! a miss : Bullywug #02 -H11b 's turn is done. Bullywug #01 -H11b , it's now your turn! &nbsp; Bullywug #01 -H11b, Attacks with the SPEAR (6ft) at Camlin! Strike Hits an AC of&nbsp; 12 &nbsp;For&nbsp; 1 &nbsp;S/M or&nbsp; 8 &nbsp;L Piercing Damage! a miss : Bullywug #01 -H11b 's turn is done. Sheila , it's now your turn! &nbsp; Sheila the Cleric, strikes with the Magical +2 FOOTMAN'S MACE (2.5ft) at Bullywug #02 -H11b! Strike Hits an AC of&nbsp; 11 &nbsp;for&nbsp; 5 &nbsp;S/M or&nbsp; 10 &nbsp;L HP Bludgeoning Damage! &nbsp;
Dungeon Master (GM): missed 2nd attacks now for those whom have them &nbsp; Lord Cromther the Paladin, Attacks with his Weapon of Choice, the Magical +1/+3 Vs Regens LONG SWORD (3.5 ft) at Leopard #02 -H2! Strike Hits an AC of&nbsp; -2 &nbsp;For&nbsp; 9 &nbsp;S/M or&nbsp; 10 &nbsp;L HP Damage! If monster can Regenerate add +2 more on the To Hit and Damage. Gets 2 attacks / round &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Leopard #02 -H2! Short Range is: 6ft to 25ft &nbsp; Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 1 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): a hit! &nbsp; It seems that Leopard #02 -H2 is defeated! &nbsp; &nbsp; Dungeon Master (GM): allowishis missed ok i guess taht is it : Round 2 Sheila 's turn is done. Leopard #02 -H2 , it's now your turn! &nbsp; Dungeon Master (GM): dead now : Leopard #02 -H2 's turn is done. Leopard #03 -H2 , it's now your turn! &nbsp; Dungeon Master (GM): ok attacks camlin or The abomination 1 camlin &nbsp; Leopard #03 -H2, Attacks with the FORE CLAWS at Camlin! Strike Hits an AC of&nbsp; 2 &nbsp;For&nbsp; 2 &nbsp;Slashing S/M/L Damage! Plus if a Hit is scored they get an addition Rare Claws Attack! Gets 2 Fore Claw attacks per round. missed : Leopard #03 -H2 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis, wearing the magical Gauntlets of Fencing (+3 TH &amp; Damage), attacks with the PIXIE SWORD (21") at Leopard #03 -H2 stealthily from behind! Backstabbing Attack Strike Hits an AC of&nbsp; 9 &nbsp;For&nbsp; 15 &nbsp;S/M or&nbsp; 12 &nbsp;L HP Piercing Damage! &nbsp; Dungeon Master (GM): a miss : Allowishis 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Leopard #03 -H2! Strike Hits an AC of&nbsp; 2 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 16 &nbsp;L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. &nbsp; Dungeon Master (GM): a hit : Camlin 's turn is done. Leopard #01 -H2 , it's now your turn! &nbsp; Leopard #01 -H2, Attacks with the FORE CLAWS at Xilicien! Strike Hits an AC of&nbsp; 0 &nbsp;For&nbsp; 1 &nbsp;Slashing S/M/L Damage! Plus if a Hit is scored they get an addition Rare Claws Attack! Gets 2 Fore Claw attacks per round. a hit! &nbsp; Leopard #01 -H2, Attacks with the REAR CLAWS at Xilicien! Strike Hits: AC&nbsp; -1 &nbsp;For&nbsp; 3 &nbsp;S/M/L Slashing Damage! a hit! : Leopard #01 -H2 's turn is done. Yuan-Ti Abomination Prisoner -T8 , it's now your turn! &nbsp; Yuan-Ti Abomination Prisoner -T8, Attacks with the CLAWS at Leopard #03 -H2! Claws Strike Hits: AC&nbsp; 7 &nbsp;For&nbsp; 1 &nbsp;S/M/L Damage! &nbsp; Camlin: gotta run see yall next sunday &nbsp; Dungeon Master (GM): a miss ok bye now! : Yuan-Ti Abomination Prisoner -T8 's turn is done. Bugbear #01 -H11b , it's now your turn! &nbsp; Bugbear #01 -H11b, Attacks with his FAUCHARD at Yuan-Ti Abomination Prisoner -T8! Strike Hits an AC of&nbsp; -3 &nbsp;For&nbsp; 3 &nbsp;S/M or&nbsp; 8 &nbsp;L Slashing Damage! a hit for 8
Bugbear #01 -H11b 's turn is done. Yuan-Ti Abomination #01 -NB10 , it's now your turn! &nbsp; Yuan-Ti Halfblood #01 -NB10, Attacks with her SCIMITAR at Leopard #03 -H2! Scimitar Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 3 &nbsp;L Damage! a hit! : Yuan-Ti Abomination #01 -NB10 's turn is done. Xilicien , it's now your turn! &nbsp; Xilicien: &nbsp; Xilicien the Enchanter, using saltpetre (salitre) and sulfur (enxofre) rolled together with pine tar (pitch) &amp; a small hollow tube, fashioned from gold, casts the MELF'S MINUTE METEORS Spell upon Leopard #01 -H2! Level 3 Magic-User * Evocation Components V,S,M Casting Time 3 &nbsp;Segments Range 100 ft +&nbsp; 10 ft/level:&nbsp; 170 ft Duration 1 &nbsp;round/level:&nbsp; 7 &nbsp;rounds Area of Effect Special Saving Throw Vs Spells Negates Damage: &nbsp; 5 &nbsp; 2 &nbsp; 2 &nbsp; 4 &nbsp; 5 &nbsp; 4 &nbsp; 8 Effects: &nbsp;Tiny globes of fire are created, one for each caster level (to a maximum of 10). Any creature or flammable object that takes damage form at least one meteor, must abide by the rules of catching fire, except that the fire lasts only for&nbsp; 1 &nbsp;rounds. Each meteor can strike only one creature or object, but more than one can hit the same target. If hit by multiple meteors, the target needs to save only once, but the save DC increases by +2 for every successful hit after the first during the same round. The meteors are treated as ranged touch attacks, and those who miss their targets are treated as missing thrown splash weapons (Player's Handbook, pg 158) that land on a random adjacent square from the original target, dealing 1 point of fire damage to all within that square. The meteors can be fired with a swift action (allowing 1 meteor per round to be fired) or as a full round action ( allowing up to 5 meteors per round to be fired). In either case the caster uses his full base attack bonus to all meteors. The spell ends when all the fire spheres are gone, when the caster dismisses the spell or when the duration expires. This Spell does not function underwater. &nbsp; Dungeon Master (GM): Our possible new player is dancing right now!&nbsp; <a href="https://www.twitch.tv/theveganvixen" rel="nofollow">https://www.twitch.tv/theveganvixen</a> 5 of them now? &nbsp; Xilicien: Yes. &nbsp; SAVE VS. SPELL For Leopard #01 -H2 the Leopard &nbsp; Rolls:&nbsp; 15 &nbsp;Needs ≥&nbsp; 16 a hit for 5 &nbsp; SAVE VS. SPELL For Leopard #01 -H2 the Leopard Rolls:&nbsp; 2 &nbsp;Needs ≥&nbsp; 16 a hit for 2 &nbsp; SAVE VS. SPELL For Leopard #01 -H2 the Leopard Rolls:&nbsp; 4 &nbsp;Needs ≥&nbsp; 16 &nbsp; this one hits as well for 2 more &nbsp; SAVE VS. SPELL For Leopard #01 -H2 the Leopard Rolls:&nbsp; 12 &nbsp;Needs ≥&nbsp; 16 it hits for 4 &nbsp; It seems that Leopard #01 -H2 is defeated! &nbsp; &nbsp; Dungeon Master (GM): ok, you have 3 meteors left : Xilicien 's turn is done. Lord Cromther , it's now your turn! &nbsp; Lord Cromther the Paladin, Attacks with his Weapon of Choice, the Magical +1/+3 Vs Regens LONG SWORD (3.5 ft) at Bullywug #02 -H11b! Strike Hits an AC of&nbsp; -12 &nbsp;For&nbsp; 13 &nbsp;S/M or&nbsp; 15 &nbsp;L HP Damage! If monster can Regenerate add +2 more on the To Hit and Damage. Gets 2 attacks / round &nbsp; Dungeon Master (GM): a hit for 13! &nbsp; It seems that Bullywug #02 -H11b is defeated! &nbsp; Lord Cromther 's turn is done. Bullywug #02 -H11b , it's now your turn! &nbsp; Dungeon Master (GM): he's dead now : Bullywug #02 -H11b 's turn is done. Bullywug #01 -H11b , it's now your turn! &nbsp; Bullywug #01 -H11b, Attacks with the SPEAR (6ft) at Camlin! Strike Hits an AC of&nbsp; 2 &nbsp;For&nbsp; 2 &nbsp;S/M or&nbsp; 2 &nbsp;L Piercing Damage! a miss : Bullywug #01 -H11b 's turn is done. Sheila , it's now your turn! &nbsp; Sheila The Human Cleric Says, "Thanks, Lord Crother" thats it &nbsp; Dungeon Master (GM): 2nd attacks from anyone??? &nbsp; Allowishis the Pixie Thief, Fires SLEEP ARROW (8") with PIXIE BOW (18") at Bugbear #01 -H11b! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 19 &nbsp;For&nbsp; 2 &nbsp;S/M/L piercing damage plus Save vs Spells or Comatose&nbsp; 6 &nbsp;hours! Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): a miss &nbsp; Lord Cromther: are any of these creatures evil &nbsp; Dungeon Master (GM): camlin can do a 2nd sword attack now
&nbsp; Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Leopard #03 -H2! Strike Hits an AC of&nbsp; 7 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 10 &nbsp;L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. &nbsp; Dungeon Master (GM): yes, the guards are evil so you gain the benefit of your Protection from evil a miss : Round 3 Sheila 's turn is done. Leopard #03 -H2 , it's now your turn! &nbsp; Dungeon Master (GM): attacks&nbsp; 2 the abomination &nbsp; Leopard #03 -H2, Attacks with the BITE at Yuan-Ti Abomination Prisoner -T8! Strike Hits an AC of&nbsp; -3 &nbsp;For&nbsp; 4 &nbsp;S/M/L Piercing Damage! &nbsp; Dungeon Master (GM): a hit for 4 : Leopard #03 -H2 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Leopard #03 -H2! Strike Hits an AC of&nbsp; 6 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 5 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a hit &nbsp; It seems that Leopard #03 -H2 is defeated! &nbsp; Allowishis 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Attacks with the Magical +1 CALENYANDA LONG SWORD (3.5 ft) at Bullywug #01 -H11b! Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 17 &nbsp;L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. &nbsp; Dungeon Master (GM): a hit for 4 &nbsp; It seems that Bullywug #01 -H11b is defeated! &nbsp; Camlin 's turn is done. Yuan-Ti Abomination Prisoner -T8 , it's now your turn! &nbsp; Yuan-Ti Abomination Prisoner -T8, Attacks with her SCIMITAR at Bugbear #01 -H11b! Scimitar Strike Hits an AC of&nbsp; 9 &nbsp;For&nbsp; 4 &nbsp;S/M or&nbsp; 6 &nbsp;L Damage! a miss : Yuan-Ti Abomination Prisoner -T8 's turn is done. Bugbear #01 -H11b , it's now your turn! &nbsp; Bugbear #01-H11b, Attacks with the FAUCHARD at Yuan-Ti Abomination Prisoner -T8! Scimitar Strike Hits an AC of&nbsp; -7 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 4 &nbsp;L Damage! a hit for 4 : Bugbear #01 -H11b 's turn is done. Yuan-Ti Abomination #01 -NB10 , it's now your turn! &nbsp; Yuan-Ti Abomination #01 -NB10, Attacks with her SCIMITAR at Bugbear #01 -H11b! Scimitar Strike Hits an AC of&nbsp; 3 &nbsp;For&nbsp; 8 &nbsp;S/M or&nbsp; 8 &nbsp;L Damage! a hit for 8 : Yuan-Ti Abomination #01 -NB10 's turn is done. Xilicien , it's now your turn! &nbsp; Xilicien: Did I have any meteors left? &nbsp; Dungeon Master (GM): 3 of them &nbsp; Xilicien: After that move I would like to launch them. &nbsp; Dungeon Master (GM): alright &nbsp; SAVE VS. SPELL For Bugbear #01 -H11a the Bugbear &nbsp; Rolls:&nbsp; 17 &nbsp;Needs ≥&nbsp; 16 ok that one missed for sure hitting railing around porch &nbsp; SAVE VS. SPELL For Bugbear #01 -H11a the Bugbear Rolls:&nbsp; 19 &nbsp;Needs ≥&nbsp; 16 &nbsp; Dungeon Master (GM): another one missed &nbsp; SAVE VS. SPELL For Bugbear #01 -H11a the Bugbear Rolls:&nbsp; 20 &nbsp;Needs ≥&nbsp; 16 and so did that one! : Xilicien 's turn is done. Lord Cromther , it's now your tur n! &nbsp; Lord Cromther the Paladin, Attacks with the THROWING AXE (1.5ft) at Bugbear #01 -H11b! Strike Hits an AC of&nbsp; 7 &nbsp;For&nbsp; 9 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Slashing Damage! Range: 10ft S / 20ft M (-2 TH) / 30ft L (-5 TH) &nbsp; Dungeon Master (GM): a miss : Lord Cromther 's turn is done. Bullywug #01 -H11b , it's now your turn! &nbsp; Dungeon Master (GM): dead
Bullywug #01 -H11b 's turn is done. Sheila , it's now your turn! &nbsp; Sheila the Cleric, strikes with the Magical +2 FOOTMAN'S MACE (2.5ft) at Bugbear #01 -H11b! Strike Hits an AC of&nbsp; -1 &nbsp;for&nbsp; 8 &nbsp;S/M or&nbsp; 9 &nbsp;L HP Bludgeoning Damage! &nbsp; Dungeon Master (GM): a hit for 9 &nbsp; It seems that Bugbear #01 -H11b is defeated! &nbsp; &nbsp; Dungeon Master (GM): ok, looks like the front line defense is entirely eliminated...you have Tasloi on the back wall you don't know if anyone is in the towers on the west and east walls &nbsp; Allowishis: How bad are the Allied Yuan ti? &nbsp; Dungeon Master (GM): 48/64 and 61/64 &nbsp; Xilicien: At their jobs? &nbsp; Dungeon Master (GM): ha ha! &nbsp; Sheila, praying to Ra, and laying a hand upon the injured Xilicien, casts the CURE LIGHT WOUNDS Spell! Level 1 Cleric * Necromatic (reversible) Priest Sphere: Healing Components V,S Casting Time 5 &nbsp;Segments Range Touch Duration Permanent Area of Effect Creature Touched Saving Throw None Healing: &nbsp; 1 &nbsp;Hit Points &nbsp; Dungeon Master (GM): 1 hp healed back &nbsp; Allowishis: Red worsethen Green? Yuan ti? &nbsp; Dungeon Master (GM): yes &nbsp; Sheila, praying to Ra, and laying a hand upon the injured Yuan-Ti Abomination Prisoner -T8, casts the CURE SERIOUS WOUNDS Spell! Level 4 Cleric * (Necromantic) Reversible Priest Sphere: Necromancy Components V,S Casting Time 7 &nbsp;segments Range Touch Duration Permanent Area of Effect Creature Touched Saving Throw None Healing: &nbsp; 9 &nbsp;Hit Points &nbsp; Dungeon Master (GM): ok, red has 57 now Sheila, praying to Ra, and laying a hand upon the injured Xilicien, casts the CURE LIGHT WOUNDS Spell! Level 1 Cleric * Necromatic (reversible) Priest Sphere: Healing Components V,S Casting Time 5 &nbsp;Segments Range Touch Duration Permanent Area of Effect Creature Touched Saving Throw None Healing: &nbsp; 6 &nbsp;Hit Points &nbsp; Dungeon Master (GM): ok he is fully healed &nbsp; Sheila, praying to Ra, and laying a hand upon the injured Yuan-Ti Abomination #01 -NB10, casts the CURE LIGHT WOUNDS Spell! Level 1 Cleric * Necromatic (reversible) Priest Sphere: Healing Components V,S Casting Time 5 &nbsp;Segments Range Touch Duration Permanent Area of Effect Creature Touched Saving Throw None Healing: &nbsp; 1 &nbsp;Hit Points &nbsp; Dungeon Master (GM): and 1 for him what is the plan? &nbsp; Sheila, praying to Ra, and laying a hand upon the injured Yuan-Ti Abomination #01 -NB10, casts the CURE LIGHT WOUNDS Spell! Level 1 Cleric * Necromatic (reversible) Priest Sphere: Healing Components V,S Casting Time 5 &nbsp;Segments Range Touch Duration Permanent Area of Effect Creature Touched Saving Throw None Healing: &nbsp; 6 &nbsp;Hit Points Thats all for now &nbsp; Dungeon Master (GM): ok &nbsp; Allowishis: Go inside &nbsp; Dungeon Master (GM): ok, so how do you do that? &nbsp; Allowishis: go up the stairs onto the balconey and see if the doors open
Dungeon Master (GM): porch no balcony &nbsp; Allowishis: porch &nbsp; Dungeon Master (GM): ok stop you see a bullywug up ahead with a spear &nbsp; Allowishis the Pixie Thief, Fires FORGET ARROW (8") with PIXIE BOW (18") at Bullywug #04 -H11a! Short Range is: 6ft to 25ft Strike Hits: AC&nbsp; 12 &nbsp;For&nbsp; 1 &nbsp;S/M/L piercing damage plus Save vs Spells or Suffer Memory Loss! [Restored only with Heal or Wish spells] Gets 2 arrow attacks per turn. &nbsp; Dungeon Master (GM): ok but it missed! ok, make initiative rolls here now 2 he noticed the arrow &nbsp; WEAPON INITIATIVE ROLL: Allowishis the Pixie Pixie Thief, gets ready to make an attack move! Weapon INIT Roll:&nbsp; 3 Only 1 Initiative roll shown to save space! ROUND 1 Bugbear #01 -H11a , it's now your turn! &nbsp; Dungeon Master (GM): I am getting lagged with all of my inputs &nbsp; Bugbear #01 -H11a, Attacks with his THROWING AXE at Sheila! Strike Hits an AC of&nbsp; 10 &nbsp;For&nbsp; 2 &nbsp;S/M or&nbsp; 1 &nbsp;L Slashing Damage! missed : Bugbear #01 -H11a 's turn is done. Xilicien , it's now your turn! &nbsp; Xilicien: You know what, I'll pass. &nbsp; Dungeon Master (GM): alright : Xilicien 's turn is done. Yuan-Ti Abomination Prisoner -T8 , it's now your turn! &nbsp; Dungeon Master (GM): &nbsp; Yuan-Ti Abomination Prisoner -T8, Attacks with her SCIMITAR at Bugbear #01 -H11a! Scimitar Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 4 &nbsp;L Damage! a hit! : Yuan-Ti Abomination Prisoner -T8 's turn is done. Allowishis , it's now your turn! &nbsp; Allowishis the Pixie Thief, attacks with the PIXIE Dagger (7.5") at Bullywug #04 -H11a! Strike Hits an AC of&nbsp; 3 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 4 &nbsp;L HP Damage! Gets 1 attack / 1 round. &nbsp; Dungeon Master (GM): a hit! &nbsp; It seems that Bullywug #04 -H11a is defeated! &nbsp; Allowishis 's turn is done. Sheila , it's now your turn! &nbsp; Allowishis: thats it this round : Sheila 's turn is done. Yuan-Ti Abomination #01 -NB10 , it's now your turn! Yuan-Ti Abomination #01 -NB10 's turn is done. Bullywug #03 -H11a , it's now your turn! &nbsp; Dungeon Master (GM): he hops down off the wall ok, was checking they jump 150 ft &nbsp; Allowishis: Maybe end it here? &nbsp; Dungeon Master (GM): ok, we can any 2nd attacks first? &nbsp; Allowishis: next week top of round &nbsp; Dungeon Master (GM): yea we just start round 2 next week! &nbsp; Dungeon Master (GM): Ok, Guys Thank you all for playing tonight and See you all next week! she missed her 2nd attack then &nbsp; Lord Cromther: hope so &nbsp; Devin M.: Yes, I could use sleep. Goodnight.