actually, skewed 2d6 roll. i have a year+, multi group set of campaigns that have a bunch of content using -3 to +3 attr/move combinations (started from dungeon world, don't ask), and I want to modify it so that as your bonus increases through +1 to +9 the curve shifts slowly to the right, but leaves the odds of rolling a 2, for example, always the same. Essentially, if you plot a 2d6 as a histogram of the number of "dice combinations" that would give you a particular sum, with each additional +1 on your roll, rather than 2d6+1 (roll a 7 you get an 8) i want to adjust the histogram so that there is one more "way" to roll a number over 7, and one less way to roll a number 6 or less, and basically have a table of the manually set probabilities of how each advantage maps to a skewed bell curve. I can totally code this in javascript - is there a way to make a javascript function replace the 2d6 in the roll notation: [[2d6]]?