
Hey gang - I'm hoping I can get some advice from the community. Here's the deal: I've been running a weekly homebrew DnD game for more than a year now. We've accumulated probably 50+ maps and at least twice that in terms of handouts. To avoid burnout and give me time to do some prep on the next story arc, I'm going to swap seats with one of my players who will take over as the DM for a few weeks. Let's call this period the interlude story arc. For the interlude, those of us playing are all planning to create new characters who will inhabit the same world as our 'main' characters and this story will expand a bit on our established lore, settings, etc. Once the interlude is done, I'll be back in the DM chair, and we will continue the long term campaign in the same world. So....here's my dilemma: There's a ton of maps, handouts, NPCs, etc that I want to make available for my stand-in GM, but I don't want to give it all to him since we will ultimately be picking up where we are now. Because I don't want him to see everything, I don't think adding him as a GM to the game since that gives him the keys to everything. My first instinct is to clone the game and everything in it, and then take the time to strip out the stuff he doesn't need, but I'm wondering if there's a better way to do this. Any thoughts appreciated.