Call of Cthulhu 7th Edition players rejoice! Both volumes of the expansive Call of Cthulhu bestiary, Malleus Monstrorum , are available in one Marketplace item on Roll20. This product is a Compendium Expansion, which means that upon purchase all book assets, including rules pages for presenting the mythos and monsters from both volumes, will be available both in-VTT on your Compendium tab and in the Roll20 Web Compendium . We are ecstatic to partner with Chaosium, Inc. to bring this release to you, and to support this cavalcade of monsters and god-like alien intelligences beyond human understanding we’ve rolled out some exciting new improvements and features within the Call of Cthulhu 7th Ed. character sheet! Updates include: Player Sheet Refined the visual styling with new borders, fonts and reduced space wastage Relocated the Conditions and Insanities toggles, and provided new threshold values for a Major Wound and a Temporary Insanity Added 1/2 and 1/5 values for each characteristic. Added 'rollable' indicators to locations with buttons where they were not previously clear (third screenshot) Redesigned item and spell cards to be clearer and more heuristic (fourth screenshot) Old version of character sheet is on the left, new version on the right: Rollable Indicators: New item/spell card design: NPC Sheet Redesigned the sheet to be more respectful of a user's screen space; presenting all the same information in about 1/4 to 1/8th the screen real estate, depending on the exact monster. Skills are now collated, and only show the specific skills the creatures have. The advanced skill panel is now concealed behind a toggle, but Keepers can enable it if they want that added functionality. Spells are also hidden behind a toggle, but easily turned on if the Keeper wants that functionality. Edit mode is easier to use, presenting all of the information without anything being concealed behind a toggle to allow keepers to see all the fields they need to create a creature. Toggling edit mode off will only display the sections with content in them. Former NPC sheet on the left, updated NPC sheet on the right: And, the most exciting part: Randomized NPC Stats Now, when dragging and dropping a monster to the sheet, you have the option to request for the sheet to randomize the NPC stats. This is directly from how Call of Cthulhu 7th Edition encourages you to play, and is a great way to introduce uncertainness in players! You can toggle this setting within the NPC’s character sheet settings, or from the Game Settings page: You’ll want the setting to be on “Query” or "On" for this to function. "On" will automatically use it if available, and "Query" will ask you each time you try and drag in a monster. This will work for all applicable NPCs within Malleus Monstrorum, and in the near future we will be rolling out updates to previously released CoC7E compendiums to support this feature as well! We hope you have fun adding tension and delight to your Call of Cthulhu games with the Malleus Monstrorum! Let us know if you have any questions, and as always, we encourage you to report any bugs via the Help Center .