
Sirus: Hey Elizabeth K.: Hey Roqar: So we killed the white
dragon without losing anybody last week Hey Liz Elizabeth K.: Yep. After convincing it to kill the green dragon for us Juan : morning yall Roqar: Hey So now the townies can
turn around and go back home Juan : thats good hope they give us a
boat load of gold Sirus: Probs not lol Juan : frengi rules of
aquision Sirus: And also, could head
back but then again, are there no other major threats to the townspeople? Roqar: I recall talk about
Orcs causing problems again thats it, so far Dungeon Master (GM): Howdy Hello Folks! Roqar: Hey DM Juan : hows it going rick Dungeon Master (GM): It's going fine here! Sirus: Good good. Roqar: So Do we want the
Townies to hide out and go Orc hunting or do we want a big feast and have them
go back home? Dungeon Master (GM): We'll start of by saying a couple of the adventurers climbed up
the mountain and down the chimney to open the main gate and let the towns folks
inside at least for a night stay over before heading back to town yea, you can have a
feast even Sirus: Ok so 2 things 1. As was discussed
earlier, we are gonna harvest as much stuff as we can from the dragons Hopefully it'll fetch
a pretty penny 2. I want to have
Marcy go report in to the mayor again. Dungeon Master (GM): Yes, some orcs are raiding again and there was the thing of
townfolks having unusual and intense nightmares. Juan : good idea sirus Dungeon Master (GM): The adventures can also go to that dragon's barrow on the way to
Neverwinter. In Thundertree you can now visit the old tower that Venomfang
occupided Sirus: We will. But I think
it's best to check in with the townsfolk first yeah? Dungeon Master (GM): You could also try to find the old Many Arrows tribe home that
Cryovain took for himself. yes you can of course
do that, just mentioning what your options are outside of phandalin business. Juan : we need beer I wish I had a create
beer spell Dungeon Master (GM): Ok, so pretty much just take it from the over night stay inside
of Axeholm. ROLO: morning Roqar: Hey Dungeon Master (GM): Hello Dan! ROLO: hi everyone Juan : we can go re-examine
that fireplace with the handprints Dungeon Master (GM): yes, just need a wisdom perception check ROLO: sorry late computer
problems but good now Juan : no worries Roqar: 11 | 20 PERCEPTION (2) Roqar 9 Juan : 15 | 15 PERCEPTION (2) Juan Denero Roqar: Handprints Dungeon Master (GM): Rogar doesn't find anything more in the fireplace but juan finds
a secret door Juan : what prize do I find? Roqar: hiding the beer haha Juan : Yes Dungeon Master (GM): opening the secret door reveals: Against the south wall
of this otherwise empty room rests a 80-pound iron chest with clawed feet. Juan : holy crap Roqar: found the good stuff Juan : can I open the chest ROLO: sweet Roqar: 21 | 28 Thieves' Tools (2+0+6) Roqar Dungeon Master (GM): there is a tiny circular indentation in the middle of the chest
where a lock would normally be. Juan : nice roll Dungeon Master (GM): and that would be what Roqar tinkers with and she does open it!
The indentation by the way had a tiny symbol of a handaxe clutched in a
guantlet needed at least a 20
on that lock Roqar: Cool Marcuria
the Human Barbarian Says: "Nice one, Roqar. What's in there, then?..."
Dungeon Master (GM): ok, inside the chest you see: a helm and a pair of gauntlets,
simlar to the ones Roqar is wearing!