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Dialogue Options

There may be something for this that I just haven't found but is there any way for a DM to set up an autoresponding message? Let's say I have a player type in !Beverly to the chat window would there be any way to open up a dialogue box in the chat allowing the player to choose between 3 different dialogue options and get a different response depending on which they chose? I'm looking to set up a means for players to be able to chat with NPC's on their own time while I handle more specific interactions that I can't plan for. A player will walk up to a token that has a visible name, type that name into chat, and activate dialogue with them that I set up earlier that day allowing them to converse with them.
you could set up a macro, with a roll query drop down list where the list were the dialog options available to the player, and the value of those options were the dialogue replies. you would need to make sure they could see and use the macro, and instruct them to use it. it would also be fairly dumb, as they could repeat the options as often as they liked.