There may be something for this that I just haven't found but is there any way for a DM to set up an autoresponding message? Let's say I have a player type in !Beverly to the chat window would there be any way to open up a dialogue box in the chat allowing the player to choose between 3 different dialogue options and get a different response depending on which they chose? I'm looking to set up a means for players to be able to chat with NPC's on their own time while I handle more specific interactions that I can't plan for. A player will walk up to a token that has a visible name, type that name into chat, and activate dialogue with them that I set up earlier that day allowing them to converse with them.