I'm having an issue where the woundmod attribute isn't being updated by the Physical or Stun condition monitors. Now the woundmod on the character sheet is being updated but the attribute listed on the attribute tab is not. I have set one of the token values to be the woundmod and that updates appropriately as well. My issue with this is how it affects macros. The macros seem to only look at the attributes and nothing else. So when a condition monitor is adjusted it doesn't update the woundmod attribute and the value isn't factored into the macros that use it. To me it looks like a bug where the woundmod from the character sheet isn't being seen by the attribute. Any suggestions on how to fix this, or maybe do a workaround?