Dungeon
Master (GM): Howdy! Devin just mentioned he will
be about a half hour late I messaged Buddy Leera
Stonefist: Ah good Hope Buddy makes it soon Dungeon
Master (GM): Hello Mr. Devin! Devin
M.: I'm currently finishing Suicide
Squad. *The Suicide Squad Dungeon
Master (GM): Cool, I want to see the movie, Black
Widow and Green Knight (that) movie (suicide Squad) Devin
M.: I am also interested in Green
Knight. Dungeon
Master (GM): I read it's a great movie though
some say it was a bore, others compare it to "Excalibur" There is also an adventure game made
as a pre-quel to green knight, it's $35 before postage "Drums of Fu-Manchu" is
coming to blu-ray and I will get that one off <a href="http://serialsquadron.com" rel="nofollow">http://serialsquadron.com</a> same for the Lone Ranger Serial and
the Rocketeer one Leera
Stonefist: I have a few dvds that I will be
buying mostly from amazon Dungeon
Master (GM): ha! and here Amazon is what I try to
avoid! I have a better success rate if I avoid them, deepdiscount and Target Howdy Yo Buddy! Leera
Stonefist: I have probs buying clothes from
amazon get those at walmart now Alright maybe Cromther will be here
also Dungeon
Master (GM): ok, we can get underway here, maybe
Cromth will show up The adventures are inside the
Mongrelman compound now and it's nighttime. Suddenly, an alarm is sounded
throughout the compound when bunji traps are activated to the east of the
complex! The initial word is that a large
number of crocodiles are moving in on the compound!
Leera Stonefist The Dwarf Fighter
Says,
"Perhaps they finally found us in this city"
Dungeon
Master (GM): ok, there are 3 groups of crocodiles
along the east side about 10 in each group Leera
Stonefist: how many got caught in the pits? (From
Devin M.): did we deal with the spell
exchange thing, you sent me the list, but I'm not sure if I would have been
able to copy any into my book. Dungeon
Master (GM): for the northern group i see there
is a large bunji trap set so that's 10 of them that will take initial damage Buddy
D.: back Dungeon
Master (GM): ok, looks like those 10 will be the
only ones to get caught in the trap I'll will say 2d8 damage i guess 9 10 8 14 10 13 10 6 11 6 ok Dungeon
Master (GM): so you are alerted that the
crocodiles are in 3 groups coming from the east and you guys were all sleeping
in the area used for gambling during the day. and you will start the combat from
that location to get to the crocodiles to engage them also remember this is at night Buddy
D.: crocs are bad ass I dont want to fight them I wear them lol Leera
Stonefist: So we need light Buddy
D.: yeah Leera
Stonefist: light a torch humans hehe Dungeon
Master (GM): by the way Xilicien, did you find
any spells you don't have in Aratheas's spellbook? Buddy
D.: lol Devin
M.: Yes, give me a moment to remember
them. Dungeon
Master (GM): well, you are near a swamp you could
\wrestle them there like Tarzan! Buddy
D.: can I chat with them? I a a ranger Dungeon
Master (GM): you have that ring so yes, buddy Buddy
D.: have speak with animals Leera
Stonefist: not with the 1e/2e system haha Dungeon
Master (GM): Ring of Elvenkind – This ring grants
the wearer a connection with nature. This allows the wearer to: • Communicate via a form of
telepathy with any willing intelligent being in line of sight, including
strangers that want to communicate but have no common language or no language
at all. • Maintain a sense of time. The
wearer is in tune with the sunrise and sunset on the surface. • See in the complete darkness of
the Formene (Infra-vision 60’). Buddy
D.: i tell the crocs I am there friend
when I go out there Dungeon
Master (GM): ok their intelligence is only a 2 so
I don't think the ring will work on them Buddy
D.: oh shit Dungeon
Master (GM): 55 - 69 1-4 Challenged (2.3% of test
takers) Xilicien: Burning hands, sleep, pyrotechnics/scare, blink, lightning
bolt, & fear. Dungeon
Master (GM): so between 1 to 4 their IQ is 55 to
69 like a dog's Buddy
D.: dayum Xilicien: Do y'all know your iq's? Leera
Stonefist: Is there a way East to outside? Dungeon
Master (GM): wow all of those ok, for tonight if
you use any of those I will just post the spell from a handout sheet or the
books into the chat if you zoom down to 20% you will see
they are still actually outside of the main part of the compound so you could
easily move out there to engage them Buddy
D.: ok no I dotn know my iq Leera
Stonefist: me neither Dungeon
Master (GM): not your IQ the crocs Buddy
D.: lol my bad Dungeon
Master (GM): camlin's IQ is this range: 85 - 114
9-11 Average (68% of test takers) so between 85 to 114 with an INT
score of 11
ok, i shall bring up the turn order
and start rolling the Initiatives