I'm trying to find/make a macro for a game of Vampire we're hoping to start soon. Only thing is, the dice rolls are kinda complicated and I can't find exactly what I need. Here's an example of what I'm looking for : Player rolls 6d10 dices, successes over 6, 10's explode into new rolls, 1's are critical failures and remove successes (and thus should also remove 10's before they explode, this is the complicated part). So far, this is what I have, but 10's explode before 1's are factored in : /r {?{Number|1}d10!}>?{Target|6}f1 Any help would be appreciated.