So we're off to persuade a Celestial to leave Hallis alone. We fight through a gorgon, hell hounds and a unicorn to reach the celestial in his temple. We (I0 try to persuade him to search for undead other places. He is not having any of it which leads to a battle. We finally defeat him and his flying horse and it is back to see Hallis. Two things I take away from this encounter. First, a bitchin new set of plate armor - to hell with stealth .Second, there is a whole assortment of celestial warriors, some of whom are tasked specifically to killing aberrations. Maybe, if I can find them, I can recruit them to help clean out Khyber of Belashyrra's army of aberrations. I will have to think on this further.