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Ch. 78: The Mogrelmen Compound Raid Continues and a Pan Lung Reveals Himself!

Dungeon Master (GM): Howdy Hello Fellows! Ray should be coming in and we will need to get a sheet made as quickly as possible &nbsp; Devin M.: Okay. &nbsp; Buddy D.: oh okay &nbsp; Leera Stonefist: Maybe for now he can take over Regnom? &nbsp; Dungeon Master (GM): Devin, i did some editing on Xilicien's sheet and i made a spell book pdf for you with all the spell descriptions for your spells. I need an E-mail address to send it to you Yes, good idea. Still I will get the basic stuff from him....class...race. I will message Ullek, haven't heard from him in at least 5 days &nbsp; Leera Stonefist: As I said, "Ray" / Raymond D? popped in/ out earlier was never here for more than a few seconds hopefully he pops in and stays a bit &nbsp; Dungeon Master (GM): ok, the spell list was sent Devin I also just messaged Daniel Yes, his browser is giving him difficulty &nbsp; Leera Stonefist: I will BRB need more water &nbsp; Raymond D.: Hi, I'm new! Are we using our microphones? Also, how do I update my character sheet? &nbsp; Dungeon Master (GM): Hello Ray! Ok, no, we don't really use the mic's in here. &nbsp; Buddy D.: whats up ray how are you &nbsp; Raymond D.: I'm Ok, had trouble getting into this game earlier &nbsp; Dungeon Master (GM): ok as for the sheet, what class and race do you want to be? the party does need a cleric tough a Twitch streamer might be playing it. Nothing wrong with two cleric if she joins. Yea, I sent you a Tech help note &nbsp; Raymond D.: Hill dwarf cleric &nbsp; Leera Stonefist: Back Hey Ray &nbsp; Raymond D.: I made a sheet on D&amp;D Beyond for a 4th level cleric &nbsp; Dungeon Master (GM): for tonight you can pick up Regnom the barbarian, since it will take time to get the sheet fully filled out and the dice/weapon/spell macros made &nbsp; Buddy D.: bad ass ray &nbsp; Dungeon Master (GM): ok, we can use that sheet to transfer information over and I will do any converting &nbsp; Buddy D.: that will really help us, &nbsp; Raymond D.: ddb.ac/characters/52217832/GDnS2D &nbsp; Leera Stonefist: "A Hill Dwarf? Bah, Should be a Mountain Dwarf, Like me" jk &nbsp; Raymond D.: Should I play as Regnom the Barbarian? I've never played that class &nbsp; Leera Stonefist: Maybe for tonight Just think like Hulk "Hulk Smash" &nbsp; Buddy D.: exactly leera &nbsp; Dungeon Master (GM): Yea, tonight play Regnom I put some of the basic stuff on Tordek's sheet i am going to copy over Leera's macro stuff to use as a temple and her sheet as well. then we will get started with whomever else shows up in the meantime &nbsp; Leera Stonefist: Hopefully Daniel shows up soon &nbsp; Raymond D.: How long do you guys usually play? &nbsp; Buddy D.: 9-10 houts hours &nbsp; Leera Stonefist: for about 3 hours &nbsp; Buddy D.: jk &nbsp; Raymond D.: Ok, I'll probably be out the next two weeks after this &nbsp; Leera Stonefist: 9 -10 hours haha that was my last live group start at noon play until at least 8 &nbsp; Daniel M.: soo sorry late internet problem &nbsp; Leera Stonefist: Hey its Rolo Time to hate on the Drow Haha &nbsp; Daniel M.: get in line &nbsp; Leera Stonefist: right behind a certain Elven Rogue &nbsp; Daniel M.: nice &nbsp; Buddy D.: lol what up tolo &nbsp; Leera Stonefist: waiting for a good reason to slit your throat &nbsp; Buddy D.: rolo &nbsp; Daniel M.: like wise be careful what you wish for &nbsp; Leera Stonefist: no hot baths for the Drow &nbsp; Dungeon Master (GM): Ok, Ray, I need you to link me to a cleric image you want to use for a token &nbsp; Leera Stonefist: Fighting Crocodiles currently in this game &nbsp; Dungeon Master (GM): There is your Rolo token Dan &nbsp; Daniel M.: k ty &nbsp; Dungeon Master (GM): Ray i was just pinging Regnom for you everyone one else find their tokens? Hello Cromth! &nbsp; Raymond D.: <a href="https://www.google.com/imgres?imgurl=https%3A%2F%2Fi.warosu.org%2Fdata%2Ftg%2Fimg%2F0373%2F75%2F1421263904350.jpg&amp;imgrefurl=https%3A%2F%2Fwarosu.org%2Ftg%2Fimage%2FFyAapVf_F45Kdp2M3JoWHA&amp;tbnid=RfERMR_NYiIoLM&amp;vet=12ahUKEwiMsLr-78XyAhUmn3IEHew_AyUQMyhCegQIARA5..i&amp;docid=KXK8AsTbLmB-yM&amp;w=763&amp;h=1111&amp;q=male%20dwarf%20cleric%20head&amp;hl=en&amp;ved=2ahUKEwiMsLr-78XyAhUmn3IEHew_AyUQMyhCegQIARA5" rel="nofollow">https://www.google.com/imgres?imgurl=https%3A%2F%2Fi.warosu.org%2Fdata%2Ftg%2Fimg%2F0373%2F75%2F1421263904350.jpg&amp;imgrefurl=https%3A%2F%2Fwarosu.org%2Ftg%2Fimage%2FFyAapVf_F45Kdp2M3JoWHA&amp;tbnid=RfERMR_NYiIoLM&amp;vet=12ahUKEwiMsLr-78XyAhUmn3IEHew_AyUQMyhCegQIARA5..i&amp;docid=KXK8AsTbLmB-yM&amp;w=763&amp;h=1111&amp;q=male%20dwarf%20cleric%20head&amp;hl=en&amp;ved=2ahUKEwiMsLr-78XyAhUmn3IEHew_AyUQMyhCegQIARA5</a> &nbsp; Lord Cromther: hi all &nbsp; Raymond D.: Where should I put Regnom? &nbsp; Daniel M.: dont worry about me and my bathing &nbsp; Ray D.: Oh, I see him now &nbsp; Dungeon Master (GM): ok, i have Tordek's image on the sheet and placed a token down so we can work with it later I will make the background transparent on that image &nbsp; Lord Cromther: whats going on
Dungeon Master (GM): ray the red circle above the token when you click on it is the movement speed, the green is your Hit points and the blue is your Armor class rightnow that is where Regnom currently is in the course of the present battle &nbsp; Ray D.: Ok &nbsp; Dungeon Master (GM): ok, looks like we are about to start round #10 and I need to init a new foe that joins in the fray here &nbsp; Ray D.: Regnom looks like he's going to die soon &nbsp; (To GM): &nbsp; Dungeon Master (GM): WEAPON INITIATIVE ROLL: Pan Lung the Pan Lung , gets ready to make an attack move! Weapon INIT Roll:&nbsp; 0 ha! rolled a 1 on the init then the weapon speed made it zero &nbsp; : Round 10 Camlin 's turn is done. Crocodile #26 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): ok, combat resumes &nbsp; Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #14 -L1! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC&nbsp; -1 &nbsp;For&nbsp; 7 &nbsp;S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Daniel M.: good hunting : Crocodile #26 -L1 's turn is done. Crocodile #29 -L1 , it's now your turn! Crocodile #29 -L1 's turn is done. Crocodile #23 -L1 , it's now your turn! Crocodile #23 -L1 's turn is done. Crocodile #22 -L1 , it's now your turn! Crocodile #22 -L1 's turn is done. Crocodile #19 -L1 , it's now your turn! Crocodile #19 -L1 's turn is done. Ahlias (YT Abomination) , it's now your turn! Ahlias (YT Abomination) 's turn is done. Crocodile #21 -L1 , it's now your turn! : Crocodile #21 -L1 's turn is done. Crocodile #11 -L1 , it's now your turn! Crocodile #11 -L1 's turn is done. Crocodile #28 -L1 , it's now your turn! Crocodile #28 -L1 's turn is done. Crocodile #20 -L1 , it's now your turn! Crocodile #20 -L1 's turn is done. Leera , it's now your turn! &nbsp; Dungeon Master (GM): there are 15 crocodiles left and I had to move them all &nbsp; Leera Stonefist the Fighter, strikes with the BATTLE AXE (4ft; two-handed Double Specialized) at Crocodile #14 -L1! Strike Hits an AC of&nbsp; -2 &nbsp;for&nbsp; 10 &nbsp;S/M/L HP Slashing Damage! &nbsp; Dungeon Master (GM): the pan lung is currently invisible actually that hits and kills the crocodile! &nbsp; It seems that Crocodile #14 -L1 is defeated! &nbsp; &nbsp; Daniel M.: can i move : Leera 's turn is done. Xilicien , it's now your turn! &nbsp; Dungeon Master (GM): you should be able to move your token Rolo, when it's your turn or did i pass Rolo up??? : Leera 's turn is done. Crocodile #30 -L1 , it's now your turn! &nbsp; Devin M.: Where did my token just go? &nbsp; Dungeon Master (GM): yea it looked like it flew off the screen &nbsp; ROLO: should i roll int &nbsp; Dungeon Master (GM): go ahead and do that I forgot about rolo being new in this game &nbsp; ROLO: &nbsp; Dungeon Master (GM): something must be glitching? &nbsp; ROLO: i dont see it &nbsp; Dungeon Master (GM): are you initing for a spell or weapon? &nbsp; ROLO: spell &nbsp; Dungeon Master (GM): ok it's button #04SpellsInitiativeRolls &nbsp; Ray D.: I saw those buttons earlier, but they disappeared for me &nbsp; ROLO: &nbsp; Dungeon Master (GM): they appear when you click a token &nbsp; Dungeon Master (GM): MAGICAL SPELL INITIATIVE ROLL: ROLO the Drow Elf Magic-User, gets ready to cast a Spell! Spell INIT Roll:&nbsp; 5 &nbsp; Dungeon Master (GM): there we go &nbsp; ROLO: ty looks difrent : Crocodile #30 -L1 's turn is done. Crocodile #27 -L1 , it's now your turn! Crocodile #27 -L1 's turn is done. Crocodile #25-L1 , it's now your turn!
Crocodile #25-L1 's turn is done. Ehsha (YT Abomination) , it's now your turn! &nbsp; Dungeon Master (GM): Ehsha (YT Abomination), Attacks with her SCIMITAR at Crocodile #15 -L1! Scimitar Strike Hits an AC of&nbsp; 4 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 4 &nbsp;L Damage! a hit for 4 damage! : Ehsha (YT Abomination) 's turn is done. Crocodile #24 -L1 , it's now your turn! Crocodile #24 -L1 's turn is done. Crocodile #17 -L1 , it's now your turn! Crocodile #17 -L1 's turn is done. Lord Cromther , it's now your turn! &nbsp; Lord Cromther the Paladin, Attacks with his Weapon of Choice, the Magical +1/+3 Vs Regens LONG SWORD (3.5 ft) at Crocodile #11 -L1! &nbsp; Strike Hits an AC of&nbsp; -12 &nbsp;For&nbsp; 12 &nbsp;S/M or&nbsp; 17 &nbsp;L HP Damage! If monster can Regenerate add +2 more on the To Hit and Damage. Gets 2 attacks / round &nbsp; Dungeon Master (GM): Ok, that hit for 17 damage &nbsp; It seems that Crocodile #11 -L1 is defeated! &nbsp; Lord Cromther 's turn is done. Pan Lung , it's now your turn! &nbsp; Dungeon Master (GM): Crocodile #11 -L1 the , Attacks with the BITE at Round 10! Bite Strike Hits an AC of&nbsp; 0 &nbsp;For&nbsp; 6 &nbsp;S/M/L HP Damage! should be Mongrelman #04 &nbsp; It seems that Mongrelman #04 -NE1B is defeated! &nbsp; Pan Lung 's turn is done. Regnom , it's now your turn! &nbsp; Lord Cromther: brb I am going to make myself something to eat &nbsp; Dungeon Master (GM): ok ok, Ray you can move 60 ft right now to engage a crocodile ok &nbsp; Leera Stonefist: The Pan Lung is currently Invis right? &nbsp; Regnom the Barbarian, strikes with the BATTLE AXE (4ft; two-handed Double Specialized) at Crocodile #19 -L1! Strike Hits an AC of&nbsp; 3 &nbsp;for&nbsp; 7 &nbsp;S/M/L HP Slashing Damage! &nbsp; Dungeon Master (GM): now you want to use button #02 for your weapon ok good that is a hit for 7 &nbsp; Buddy D.: nice job : Regnom 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #19 -L1! Short Range 31 to 70 ft +1 'To Hit' and Damage &nbsp; Strike Hits: AC&nbsp; 5 For&nbsp; 5 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): that is a hit! that one is still alive &nbsp; Buddy D.: brb fed ex left my new guitar in the road i get one more tyr this round try &nbsp; Dungeon Master (GM): ok, now if you have 2nd attacks we go through the turn order again...the pan lung has 3 of them &nbsp; Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #19 -L1! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC&nbsp; 0 &nbsp;For&nbsp; 7 &nbsp;S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): Leera do you have one? she would be next then Cromther then Regnom then camlin &nbsp; Leera Stonefist: Yes I do this round &nbsp; Dungeon Master (GM): ok, roll it &nbsp; ROLO: is xlian a playing charcter &nbsp; Dungeon Master (GM): you can move if you haven't already &nbsp; Leera Stonefist the Fighter, strikes with the BATTLE AXE (4ft; two-handed Double Specialized) at Crocodile #19 -L1! Strike Hits an AC of&nbsp; 10 &nbsp;for&nbsp; 9 &nbsp;S/M/L HP Slashing Damage! &nbsp; Dungeon Master (GM): yes Xilicien is Devin &nbsp; ROLO: k &nbsp; Dungeon Master (GM): she fumbled! rolled a 1 &nbsp; Leera Stonefist: CRITICAL FUMBLE ROLL OF 1 For Leera Stonefist the Dwarf Fighter results in: Fumble Roll 73 Result Weapon Breaks Effect Your weapon breaks, base 100% chance, -20% for each '+' or ability of weapon. Save DC Percentile &nbsp; &nbsp; Leera Stonefist: rolling 1d100( 17 ) = 17 &nbsp; Dungeon Master (GM): it broke! &nbsp; Leera Stonefist The Dwarf Fighter Says, "Me AxE!! "
(To Lord Cromther): &nbsp; Lord Cromther the Paladin, Attacks with his Weapon of Choice, the Magical +1/+3 Vs Regens LONG SWORD (3.5 ft) at Crocodile #20 -L1! &nbsp; Strike Hits an AC of&nbsp; 0 &nbsp;For&nbsp; 10 &nbsp;S/M or&nbsp; 11 &nbsp;L HP Damage! If monster can Regenerate add +2 more on the To Hit and Damage. Gets 2 attacks / round a hit for 11 &nbsp; Regnom the Barbarian, strikes with the BATTLE AXE (4ft; two-handed Double Specialized) at Crocodile #19 -L1! Strike Hits an AC of&nbsp; 2 &nbsp;for&nbsp; 6 &nbsp;S/M/L HP Slashing Damage! &nbsp; Dungeon Master (GM): a hit for 6! &nbsp; It seems that Crocodile #19 -L1 is defeated! &nbsp; &nbsp; Dungeon Master (GM): Camlin reroll that since it was the same one Regnom just killed re-roll your bow shot on #22 or #20 &nbsp; Ray D.: Sweet, killed my first croc! &nbsp; Dungeon Master (GM): ok Buddy, 3 rd Arrow Shot &nbsp; Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #22 -L1! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC&nbsp; 2 &nbsp;For&nbsp; 11 &nbsp;S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): A hit! &nbsp; Buddy D.: sorry fex ex smashed a 2000 guitar &nbsp; It seems that Crocodile #22 -L1 is defeated! &nbsp; Round 11 Camlin 's turn is done. Crocodile #26 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): ok, i will be moving them here &nbsp; Buddy D.: i was taking pictures &nbsp; ROLO: sorry : Crocodile #26 -L1 's turn is done. Crocodile #29 -L1 , it's now your turn! &nbsp; Leera Stonefist: Hope you get money for it : Crocodile #29 -L1 's turn is done. Crocodile #23 -L1 , it's now your turn! &nbsp; ROLO: dam : Crocodile #23 -L1 's turn is done. Ahlias (YT Abomination) , it's now your turn! Ahlias (YT Abomination) 's turn is done. Crocodile #21 -L1 , it's now your turn! Crocodile #21 -L1 's turn is done. ROLO , it's now your turn! &nbsp; ROLO: can i fireball &nbsp; Dungeon Master (GM): the closest crock is #15 or you could go for the pan lung whom is visible now or you can move to go south to deal with those crocodiles yes &nbsp; ROLO: pan lung &nbsp; Leera Stonefist: The Yuan ti with Names are Allies &nbsp; Lord Cromther: what is pan lung in or on trying to determiner terrain &nbsp; Leera Stonefist: I think Monster Manual II or Fiend Folio &nbsp; Dungeon Master (GM): he's pretty much on top of the pile of rubble the mongrelmen guards are hiding in &nbsp; Buddy D.: fire b all dat biatch &nbsp; ROLO: trying &nbsp; Buddy D.: lol &nbsp; Lord Cromther: detect evil on dragon &nbsp; Dungeon Master (GM): need to check the fireball macro &nbsp; ROLO: &nbsp; ROLO the Warlock, using a tiny ball composed of bat guano and sulphur, casts the FIREBALL Spell! Pointing his/her finger at Pan Lung, and speaking the range (distance and height) at which the fireball is to burst. Level 3 Magic-User * Evocation Components V,S,M Casting Time 3 &nbsp;Segments Range 100ft + 10ft/level:&nbsp; 170 ft Indoors or yards outdoors Duration Instantaneous Area of Effect 20 ft radius /&nbsp; 40 ft diameter sphere Saving Throw Vs Spells for Half Damage: &nbsp; 27 &nbsp;Hit Points of Fire Damage! Effects: &nbsp;A streak flashes from the pointing digit and, unless it impacts upon a material body prior to attaining the prescribed range, flowers into an explosive burst of flame, which detonates with a low roar!! The burst of the fireball does not expend a considerable amount of pressure, and the burst will generally conform to the shape of the area in which it occurs, thus covering an area equal to its normal spherical volume. [The area which is covered by the fireball is a total volume of 33,510 cubic feet (or yards) (33.5, 10-foot × 10-foot × 10-foot cubes)]. Besides causing damage to creatures, the fireball ignites all combustible materials within its burst radius, and the heat of the fireball will melt soft metals such as gold, copper, silver, etc. Items exposed to the spell’s effects must be rolled for to determine if they are affected. Items with a creature which makes its saving throw are considered as unaffected. &nbsp; &nbsp; (To GM): &nbsp; SAVE VS. SPELL For Pan Lung the Pan Lung Rolls:&nbsp; 17 &nbsp;Needs ≥&nbsp; 13
ROLO: ty dam &nbsp; Dungeon Master (GM): so 14 damage to him! : ROLO 's turn is done. Crocodile #28 -L1 , it's now your turn! Crocodile #28 -L1 's turn is done. Leera , it's now your turn! &nbsp; Leera Stonefist: "Death to the Drow!!" &nbsp; Dungeon Master (GM): oh dear! &nbsp; ROLO: should i fireball u &nbsp; Leera Stonefist: Ill bury me broken axe in your skull first, but I got bigger fish to fry first" &nbsp; ROLO: is pan ypor allie &nbsp; Leera Stonefist: No &nbsp; Leera the Fighter, fires a BOLT / QUARREL (12" to 17.5") with the LIGHT CROSSBOW (18") at Pan Lung! Short Range is 6ft to 60 ft Strike Hits AC&nbsp; 11 &nbsp;for&nbsp; 1 &nbsp;S/M/L HP Damage! &nbsp; Dungeon Master (GM): she missed! : Leera 's turn is done. Crocodile #30 -L1 , it's now your turn! Crocodile #30 -L1 's turn is done. Crocodile #27 -L1 , it's now your turn! Crocodile #27 -L1 's turn is done. Crocodile #25-L1 , it's now your turn! Crocodile #25-L1 's turn is done. Ehsha (YT Abomination) , it's now your turn! &nbsp; Ehsha (YT Abomination), Attacks with her SCIMITAR at Crocodile #15 -L1 enemy! Scimitar Strike Hits an AC of&nbsp; 4 &nbsp;For&nbsp; 1 &nbsp;S/M or&nbsp; 7 &nbsp;L Damage! a hit for 7 &nbsp; It seems that Crocodile #15 -L1 is defeated! &nbsp; Ehsha (YT Abomination) 's turn is done. Crocodile #24 -L1 , it's now your turn! : Crocodile #24 -L1 's turn is done. Crocodile #17 -L1 , it's now your turn! Crocodile #17 -L1 's turn is done. Lord Cromther , it's now your turn! &nbsp; Lord Cromther: can I reach pan lung &nbsp; Dungeon Master (GM): ok i will say at half speed due to rubble &nbsp; Lord Cromther: would that be half spee speed &nbsp; Dungeon Master (GM): 30 ft &nbsp; Lord Cromther: I cant tell If I can I am close enough due to his shape &nbsp; Dungeon Master (GM): you are &nbsp; Lord Cromther: is the 2 hand macro working &nbsp; Dungeon Master (GM): the pan lung is 54 ft long &nbsp; Lord Cromther: and is he evil &nbsp; Dungeon Master (GM): it might be working now, it worked for me and you could stay back and not attack to detect evil on the pan lung &nbsp; Leera Stonefist: He did already &nbsp; Dungeon Master (GM): i will whisper the result then &nbsp; Lord Cromther the Paladin, Attacks with the TWO-HANDED SWORD (6 ft; +1 / +3 Vs Humans) at Pan Lung! Strike Hits an AC of&nbsp; -2 &nbsp;For 12 &nbsp;S/M or&nbsp; 13 &nbsp;L HP Damage! Add +1 more on To Hits and Damage against Humans! &nbsp; (To Lord Cromther): &nbsp;No evil was detected so you are befuddled by that notion! &nbsp; Dungeon Master (GM): a hit for 13 &nbsp; Lord Cromther: I really need to have my mount : Lord Cromther 's turn is done. Pan Lung , it's now your turn! &nbsp; Pan Lung the Pan Lung, Attacks with the BITE at Lord Cromther! Strike Hits an AC of&nbsp; -4 &nbsp;For&nbsp; 8 &nbsp;S/M/L HP Damage! Plus victim is automatically coiled around by it's long tail! &nbsp; Buddy D.: pan lung can suck a nut &nbsp; Dungeon Master (GM): a hit for 8 and i need to remember to do his other 2 attacks this round! and you are coiled up Cromther &nbsp; Lord Cromther: nice : Pan Lung 's turn is done. Regnom , it's now your turn! &nbsp; Dungeon Master (GM): after Regnom does his turn i will have the mongrelmen guard fire darts at the pan I originally didn't add them in the turn order because there were so many tokens Ray &nbsp; Ray D.: Can I make it to Pan Lung? &nbsp; Dungeon Master (GM): yes &nbsp; Buddy D.: yes &nbsp; Dungeon Master (GM): yes still because the initial part of the move was in regular terrain &nbsp; Regnom the Barbarian, strikes with the BATTLE AXE (4ft; two-handed Double Specialized) at Pan Lung! Strike Hits an AC of&nbsp; -3 &nbsp;for&nbsp; 6 &nbsp;S/M/L HP Slashing Damage! &nbsp; Dungeon Master (GM): he hits!
Ray D.: Die, foul dragon! : Regnom 's turn is done. Camlin , it's now your turn! &nbsp; Dungeon Master (GM): Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Pan Lung! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; -6 For&nbsp; 4 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): a hit! Ok, 2 nd attacks here now, Leera is up first on 2 nd attacks &nbsp; Lord Cromther: so what are my options can I break out or do I attack &nbsp; Leera the Fighter, Using the Magical Gauntlets of Fencing (+3) Attacks with the +1 CALENYANDA LONG SWORD (3.5 ft) at Pan Lung! Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 16 &nbsp;L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. &nbsp; Dungeon Master (GM): she missed! ok, Cromther &nbsp; Lord Cromther: can I try to break the coils or can I only attack if I am allowed &nbsp; Dungeon Master (GM): that's slicing through it's main body actually you can do a strength check to break it but that should wait until your next regular turn in this case so ok Regnom you are up now &nbsp; Regnom the Barbarian, strikes with the BATTLE AXE (4ft; two-handed Double Specialized) at Pan Lung! Strike Hits an AC of&nbsp; 9 &nbsp;for&nbsp; 8 &nbsp;S/M/L HP Slashing Damage! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Pan Lung! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; 10 For&nbsp; 2 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; &nbsp; Dungeon Master (GM): he missed and Camlin's arrow shot missed now for Camlin's 3rd arrow shot here &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Pan Lung! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; 11 For&nbsp; 4 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! dayum &nbsp; Dungeon Master (GM): missed again! : Round 12 Camlin 's turn is done. Crocodile #26 -L1 , it's now your turn! Crocodile #26 -L1 's turn is done. Crocodile #29 -L1 , it's now your turn! Crocodile #29 -L1 's turn is done. Crocodile #23 -L1 , it's now your turn! Crocodile #23 -L1 's turn is done. Ahlias (YT Abomination) , it's now your turn! &nbsp; Dungeon Master (GM): sigh, the macro i want to use is broken &nbsp; ROLO: dam &nbsp; Dungeon Master (GM): Ahlias (YT Abomination) the selected|title, using a caterpillar cocoon, cast the POLYMORPH OTHER Spell upon Pan Lung! Level 4 Magic-User * Alteration Components V,S,M Casting Time 4 &nbsp;Segments Range 5ft per level:&nbsp; 5 ft at level 9 Duration Permanent Area of Effect One Creature Saving Throw Vs Spells Negates Effects: &nbsp;The spell is a powerful magic which completely alters the form and ability, and possibly the personality and mentality, of the recipient. The creature polymorphed must make a “system shock” roll to see if it survives the change. If it is successful, it then acquires all of the form and abilities of the creature it has been polymorphed into. Base chance is 100%, subtract 5% per Point of Intelligence of creature. Then add or subtract an additional 5% for each level (HD), above or below the subject's original form that the subject is to be changed into. See spell description for more info. &nbsp; Leera Stonefist: A Chicken haha &nbsp; Dungeon Master (GM): ok, no magical resistance so a standard saving throw &nbsp; (To GM): SAVE VS. SPELL For Pan Lung the Pan Lung &nbsp; Rolls:&nbsp; 20 &nbsp;Needs ≥&nbsp; 13 he saved! &nbsp; ROLO: is this dragon hurt bad &nbsp; Dungeon Master (GM): and i see i made a boo-boo....he has a fear aura at least the Paladin is immune and anyone up to 10 ft from him : Ahlias (YT Abomination) 's turn is done. Crocodile #21 -L1 , it's now your turn! Crocodile #21 -L1 's turn is done. ROLO , it's now your turn! &nbsp; ROLO: if i fire ball the dragon will i hurt others near it &nbsp; Dungeon Master (GM): when it's the pan lungs turn i will just say he turns on the fear aura of course you will ah!, see i forgot the dragons other two attacks again, boy i rough night for me &nbsp; ROLO: could i put the fireball on the other side of him
Dungeon Master (GM): yes &nbsp; ROLO: so they dont get hurt &nbsp; Dungeon Master (GM): roughly 15 squares away &nbsp; ROLO the Warlock, using a tiny ball composed of bat guano and sulphur, casts the FIREBALL Spell! Pointing his/her finger at Pan Lung, and speaking the range (distance and height) at which the fireball is to burst. Level 3 Magic-User * Evocation Components V,S,M Casting Time 3 &nbsp;Segments Range 100ft + 10ft/level:&nbsp; 170 ft Indoors or yards outdoors Duration Instantaneous Area of Effect 20 ft radius /&nbsp; 40 ft diameter sphere Saving Throw Vs Spells for Half Damage: &nbsp; 29 &nbsp;Hit Points of Fire Damage! Effects: &nbsp;A streak flashes from the pointing digit and, unless it impacts upon a material body prior to attaining the prescribed range, flowers into an explosive burst of flame, which detonates with a low roar!! The burst of the fireball does not expend a considerable amount of pressure, and the burst will generally conform to the shape of the area in which it occurs, thus covering an area equal to its normal spherical volume. [The area which is covered by the fireball is a total volume of 33,510 cubic feet (or yards) (33.5, 10-foot × 10-foot × 10-foot cubes)]. Besides causing damage to creatures, the fireball ignites all combustible materials within its burst radius, and the heat of the fireball will melt soft metals such as gold, copper, silver, etc. Items exposed to the spell’s effects must be rolled for to determine if they are affected. Items with a creature which makes its saving throw are considered as unaffected. &nbsp; (To GM): SAVE VS. SPELL For Pan Lung the Pan Lung &nbsp; Rolls:&nbsp; 18 &nbsp;Needs ≥&nbsp; 13 &nbsp; ROLO: dam &nbsp; Dungeon Master (GM): 15 damage and that kills him! &nbsp; ROLO: great ty It seems that Pan Lung is defeated! &nbsp; Ray D.: Victory! &nbsp; Lord Cromther: weak dragon : ROLO 's turn is done. Crocodile #28 -L1 , it's now your turn! &nbsp; Leera Stonefist: Still have more Crocs : Crocodile #28 -L1 's turn is done. Leera , it's now your turn! &nbsp; ROLO: take care of them where are they &nbsp; Dungeon Master (GM): there are more crocodiles heading for the south entrance in the middle of the compound Leera Stonefist The Dwarf Fighter Side eyes the Drow as she walks passed him to kill more Crocs &nbsp; ROLO: k ty &nbsp; Leera Stonefist: just moving &nbsp; Dungeon Master (GM): ok &nbsp; ROLO: i stare back like u dont want too i am rolo just killed a dragon : Leera 's turn is done. Crocodile #30 -L1 , it's now your turn! Crocodile #30 -L1 's turn is done. Crocodile #27 -L1 , it's now your turn! &nbsp; Crocodile #27 -L1 's turn is done. Crocodile #25-L1 , it's now your turn! Crocodile #25-L1 's turn is done. Ehsha (YT Abomination) , it's now your turn! Leera Stonefist The Dwarf Fighter Says, "I'm Leera Stonefist, thanks for killing it, we got more crocs, this way, if you want?" : Ehsha (YT Abomination) 's turn is done. Crocodile #24 -L1 , it's now your turn! Crocodile #24 -L1 's turn is done. Crocodile #17 -L1 , it's now your turn! &nbsp; ROLO: sure lead the way : Crocodile #17 -L1 's turn is done. Lord Cromther , it's now your turn! Lord Cromther 's turn is done. Regnom , it's now your turn! &nbsp; Leera Stonefist: Should go back the way we came to get the rest : Regnom 's turn is done. Camlin , it's now your turn! &nbsp; Buddy D.: absolutely &nbsp; Dungeon Master (GM): buddy you need to head towards the center and lower middle of the compound and would be taking the long way around &nbsp; Leera Stonefist The Dwarf Fighter Says, "Thse'll make a nice pair of boots, when we're done" : Round 13 Camlin 's turn is done. Crocodile #26 -L1 , it's now your turn! Crocodile #26 -L1 's turn is done. Crocodile #29 -L1 , it's now your turn! Crocodile #29 -L1 's turn is done. Crocodile #23 -L1 , it's now your turn! Crocodile #23 -L1 's turn is done. Ahlias (YT Abomination) , it's now your turn! Ahlias (YT Abomination) 's turn is done.
Crocodile #21 -L1 , it's now your turn! Crocodile #21 -L1 's turn is done. ROLO , it's now your turn! &nbsp; ROLO: where are the crocs &nbsp; Leera Stonefist: Go generally South &nbsp; ROLO: k &nbsp; Ray D.: Just follow Camlin &nbsp; ROLO: i will move max movement south : ROLO 's turn is done. Crocodile #28 -L1 , it's now your turn! Crocodile #28 -L1 's turn is done. Leera , it's now your turn! &nbsp; ROLO: brb walk the dogs along the house k &nbsp; Dungeon Master (GM): ok : Leera 's turn is done. Crocodile #30 -L1 , it's now your turn! Crocodile #30 -L1 's turn is done. Crocodile #27 -L1 , it's now your turn! Crocodile #27 -L1 's turn is done. Crocodile #25-L1 , it's now your turn! Crocodile #25-L1 's turn is done. Ehsha (YT Abomination) , it's now your turn! Ehsha (YT Abomination) 's turn is done. Crocodile #24 -L1 , it's now your turn! Crocodile #24 -L1 's turn is done. Crocodile #17 -L1 , it's now your turn! Crocodile #17 -L1 's turn is done. Lord Cromther , it's now your turn! &nbsp; Lord Cromther: what are we doing &nbsp; Dungeon Master (GM): heading south west to get to the south entrance of the compound in it's middle &nbsp; Buddy D.: going south to kill the damn cocy's lol : Lord Cromther 's turn is done. Regnom , it's now your turn! Regnom 's turn is done. Camlin , it's now your turn! &nbsp; Dungeon Master (GM): you there buddy? move your token &nbsp; Buddy D.: yes cant find : Round 14 Camlin 's turn is done. Crocodile #26 -L1 , it's now your turn! Crocodile #26 -L1 's turn is done. Crocodile #29 -L1 , it's now your turn! Crocodile #29 -L1 's turn is done. Crocodile #23 -L1 , it's now your turn! Crocodile #23 -L1 's turn is done. Ahlias (YT Abomination) , it's now your turn! Ahlias (YT Abomination) 's turn is done. Crocodile #21 -L1 , it's now your turn! Crocodile #21 -L1 's turn is done. ROLO , it's now your turn! : ROLO 's turn is done. Crocodile #28 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): i just noticed that Xilicien is not in the turn order so just do an init I may have accidently cleared him out : Crocodile #28 -L1 's turn is done. Leera , it's now your turn! Leera 's turn is done. Crocodile #30 -L1 , it's now your turn! Crocodile #30 -L1 's turn is done. Crocodile #27 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Xilicien do an init roll so you are back in the turn order : Crocodile #27 -L1 's turn is done. Crocodile #25-L1 , it's now your turn! Crocodile #25-L1 's turn is done. Ehsha (YT Abomination) , it's now your turn! Ehsha (YT Abomination) 's turn is done. Crocodile #24 -L1 , it's now your turn! Crocodile #24 -L1 's turn is done. Crocodile #17 -L1 , it's now your turn! Crocodile #17 -L1 's turn is done. Lord Cromther , it's now your turn! &nbsp; Lord Cromther: what is run speed &nbsp; Dungeon Master (GM): 360 i'll double check yea 360 if your exploring speed was 120 : Lord Cromther 's turn is done. Regnom , it's now your turn! &nbsp; ROLO: are mongrel men allies &nbsp; Dungeon Master (GM): yes
ROLO: ty &nbsp; Leera Stonefist: my exploring speed is 80 for a Dwarf in heavy armor &nbsp; Dungeon Master (GM): it's where the party has been staying between excursions in the forbidden city &nbsp; Ray D.: Can I dash for another 60 ft? &nbsp; Dungeon Master (GM): so 3 times that if running 180 ft running if your exploring speed is 60 &nbsp; Ray D.: ok, think I'll just go about 120 ft to stay with Lord Cromther and Camlin &nbsp; Dungeon Master (GM): alright : Regnom 's turn is done. Camlin , it's now your turn! &nbsp; Dungeon Master (GM): you can move buddy 270 ft for you running : Round 15 Camlin 's turn is done. Crocodile #26 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): ok, here I am going to do dart attacks from the mongrelmen on that one &nbsp; ROLO: on my next turn i will run to try and catch up &nbsp; Dungeon Master (GM): Mongrelman #08 -SW1b, Attacks with the BLOW GUN at Crocodile #26 -L1 enemy! Blow Gun Strike Hits an AC of&nbsp; 0 &nbsp;For&nbsp; 2 &nbsp;S/M/L Damage! Plus Save Vs Paralyzation or be Paralyzed for&nbsp; 4 &nbsp;turns due to paralyzing venom! Note: Make save roll each round, a success indicates the venom has worn off! &nbsp; (To GM): SAVE VS. PARALYZATION For Crocodiles #01-05 -L1 the Crocodile &nbsp; Rolls:&nbsp; 15 &nbsp;Needs ≥&nbsp; 13 that one is good &nbsp; Mongrelman Guard #01 -SW1a, Attacks with the BLOW GUN at Crocodile #24 -L1 enemy! Blow Gun Strike Hits an AC of&nbsp; -2 &nbsp;For&nbsp; 2 &nbsp;S/M/L Damage! Plus Save Vs Paralyzation or be Paralyzed for&nbsp; 9 &nbsp;turns due to paralyzing venom! Note: Make save roll each round, a success indicates the venom has worn off! &nbsp; (To GM): SAVE VS. PARALYZATION For Crocodiles #01-05 -L1 the Crocodile &nbsp; Rolls:&nbsp; 3 &nbsp;Needs ≥&nbsp; 13 paralyzed for 9 turns : Crocodile #26 -L1 's turn is done. Crocodile #29 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Mongrelman #07 -SW1b, Attacks with the BLOW GUN at Crocodile #29 -L1! Blow Gun Strike Hits an AC of&nbsp; 3 &nbsp;For&nbsp; 1 &nbsp;S/M/L Damage! Plus Save Vs Paralyzation or be Paralyzed for&nbsp; 11 &nbsp;turns due to paralyzing venom! Note: Make save roll each round, a success indicates the venom has worn off! &nbsp; (To GM): SAVE VS. PARALYZATION For Crocodiles #01-05 -L1 the Crocodile &nbsp; Rolls:&nbsp; 19 &nbsp;Needs ≥&nbsp; 13 he's good : Crocodile #29 -L1 's turn is done. Crocodile #23 -L1 , it's now your turn! Crocodile #23 -L1 's turn is done. Ahlias (YT Abomination) , it's now your turn! Ahlias (YT Abomination) 's turn is done. Crocodile #21 -L1 , it's now your turn! Crocodile #21 -L1 's turn is done. ROLO , it's now your turn! &nbsp; ROLO: can u move me max movement &nbsp; Dungeon Master (GM): yes 360 ft &nbsp; ROLO: running ty : ROLO 's turn is done. Crocodile #28 -L1 , it's now your turn! Crocodile #28 -L1 's turn is done. Leera , it's now your turn! Leera 's turn is done. Crocodile #30 -L1 , it's now your turn! Crocodile #30 -L1 's turn is done. Crocodile #27 -L1 , it's now your turn! Crocodile #27 -L1 's turn is done. Crocodile #25-L1 , it's now your turn! Crocodile #25-L1 's turn is done. Ehsha (YT Abomination) , it's now your turn! Ehsha (YT Abomination) 's turn is done. Crocodile #24 -L1 , it's now your turn! Crocodile #24 -L1 's turn is done. Crocodile #17 -L1 , it's now your turn! Crocodile #17 -L1 's turn is done. Lord Cromther , it's now your turn! All Lord Cromther 's turn is done. Regnom , it's now your turn! Regnom 's turn is done. Camlin , it's now your turn!
Round 16 Camlin 's turn is done. Crocodile #26 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Mongrelman #08 -SW1b, Attacks with the BLOW GUN at Crocodile #26 -L1 enemy! Blow Gun Strike Hits an AC of&nbsp; -2 &nbsp;For&nbsp; 1 &nbsp;S/M/L Damage! Plus Save Vs Paralyzation or be Paralyzed for&nbsp; 6 &nbsp;turns due to paralyzing venom! Note: Make save roll each round, a success indicates the venom has worn off! that was a critical hit &nbsp; (To GM): &nbsp; Dungeon Master (GM): CRITICAL MISSILE/THROWN WEAPON ROLL OF 20 For Mongrelman #01 -SW1b the Mongrelman Guard results in: CriticalHitsMissileOrThrowing Roll 12 Result Double Damage Effect Your weapon deals out double damage from the solid hit! Does not count if using PBR! so 2 damage &nbsp; (To GM): SAVE VS. PARALYZATION For Crocodiles #01-05 -L1 the Crocodile &nbsp; Rolls:&nbsp; 3 &nbsp;Needs ≥&nbsp; 13 &nbsp; Lord Cromther: brb need to take a dog out. If Its my turn take the closes route to nearest croc &nbsp; Dungeon Master (GM): and paralyzed : Crocodile #26 -L1 's turn is done. Crocodile #29 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Mongrelman #07 -SW1b, Attacks with the BLOW GUN at Crocodile #29 -L1! Blow Gun Strike Hits an AC of&nbsp; 4 &nbsp;For&nbsp; 3 &nbsp;S/M/L Damage! Plus Save Vs Paralyzation or be Paralyzed for&nbsp; 9 &nbsp;turns due to paralyzing venom! Note: Make save roll each round, a success indicates the venom has worn off! a hit! SAVE VS. PARALYZATION For Crocodiles #01-05 -L1 the Crocodile &nbsp; Rolls:&nbsp; 10 &nbsp;Needs ≥&nbsp; 13 paralyzed : Crocodile #29 -L1 's turn is done. Crocodile #23 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Mongrelman #02 -SW1b, Attacks with the BLOW GUN at Crocodile #23 -L1! Blow Gun Strike Hits an AC of&nbsp; 13 &nbsp;For&nbsp; 1 &nbsp;S/M/L Damage! Plus Save Vs Paralyzation or be Paralyzed for&nbsp; 5 &nbsp;turns due to paralyzing venom! Note: Make save roll each round, a success indicates the venom has worn off! he missed : Crocodile #23 -L1 's turn is done. Ahlias (YT Abomination) , it's now your turn! &nbsp; ROLO: can u up cast fireball : Ahlias (YT Abomination) 's turn is done. Crocodile #21 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Mongrelman #01 -SW1b, Attacks with the BLOW GUN at Crocodile #21 –L1! Blow Gun Strike Hits an AC of&nbsp; 10 &nbsp;For&nbsp; 3 &nbsp;S/M/L Damage! Plus Save Vs Paralyzation or be Paralyzed for&nbsp; 5 &nbsp;turns due to paralyzing venom! Note: Make save roll each round, a success indicates the venom has worn off! &nbsp; Leera Stonefist: Not in 2nd edition Nope &nbsp; Dungeon Master (GM): missed : Crocodile #21 -L1 's turn is done. ROLO , it's now your turn! &nbsp; ROLO: ty &nbsp; Dungeon Master (GM): you want me to move him? ok keep moving and I will go to the crocodiles : ROLO 's turn is done. Crocodile #28 -L1 , it's now your turn! Crocodile #28 -L1 's turn is done. Leera , it's now your turn! Leera 's turn is done. Crocodile #30 -L1 , it's now your turn! Crocodile #30 -L1 's turn is done. Crocodile #27 -L1 , it's now your turn! Crocodile #27 -L1 's turn is done. Crocodile #25-L1 , it's now your turn! Crocodile #25-L1 's turn is done. Ehsha (YT Abomination) , it's now your turn! &nbsp; Dungeon Master (GM): Ehsha (YT Abomination), Attacks with her SCIMITAR at Crocodile #26 -L1! Scimitar Strike Hits an AC of&nbsp; 8 &nbsp;For&nbsp; 1 &nbsp;S/M or&nbsp; 2 &nbsp;L Damage! he missed! : Ehsha (YT Abomination) 's turn is done. Crocodile #24 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): paralzyed : Crocodile #24 -L1 's turn is done. Crocodile #17 -L1 , it's now your turn! Crocodile #17 -L1 's turn is done. Lord Cromther , it's now your turn! &nbsp; Dungeon Master (GM): I can't find Cromther on the map I see him now did you move him?
: Lord Cromther 's turn is done. Regnom , it's now your turn! &nbsp; Regnom the Barbarian, strikes with a SHIELD RUSH (2.5ft) at Crocodile #26 -L1! Strike Hits an AC of&nbsp; 11 &nbsp;for&nbsp; 2 &nbsp;S/M/L HP Bludgeoning Damage! Victim and Attacker must roll a Dexterity Check to stay on his/her Feet. If roll was a miss you slammed into the target, not doing any damage and must make a Dex Check at a -6 penalty and target remains standing! You lose the AC bonus of the shield from now until your next attack. &nbsp; Dungeon Master (GM): that one is paralyzed so you auto hit, you still what to do the bash? &nbsp; Ray D.: No, sorry can I just do a Battle Axe attack? &nbsp; Dungeon Master (GM): certainly &nbsp; Regnom the Barbarian, strikes with the BATTLE AXE (4ft; two-handed Double Specialized) at Crocodile #26 -L1! Strike Hits an AC of&nbsp; 3 &nbsp;for&nbsp; 12 &nbsp;S/M/L HP Slashing Damage! &nbsp; It seems that Crocodile #26 -L1 is defeated! &nbsp; Regnom 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #29 -L1! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; 1 For&nbsp; 4 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): a hit! i'll say it just bleeds out out It seems that Crocodile #29 -L1 is defeated! &nbsp; Dungeon Master (GM): since it was paralyzed : Round 17 Camlin 's turn is done. Crocodile #23 -L1 , it's now your turn! Crocodile #23 -L1 's turn is done. Ahlias (YT Abomination) , it's now your turn! &nbsp; Dungeon Master (GM): Ahlias (YT Abomination), Attacks with her SCIMITAR at Crocodile #23 -L1! Scimitar Strike Hits an AC of&nbsp; 2 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 6 &nbsp;L Damage! a hit for 6 : Ahlias (YT Abomination) 's turn is done. Crocodile #21 -L1 , it's now your turn! Crocodile #21 -L1 's turn is done. ROLO , it's now your turn! &nbsp; Dungeon Master (GM): Xilicien is still not in the turn order on my end??? : ROLO 's turn is done. Crocodile #28 -L1 , it's now your turn! &nbsp; Crocodile #28 -L1 's turn is done. Leera , it's now your turn! Leera 's turn is done. Crocodile #30 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Crocodile #30 -L1 the , Attacks with the BITE at Leera! Bite Strike Hits an AC of&nbsp; 4 &nbsp;For&nbsp; 4 &nbsp;S/M/L HP Damage! a hit for 4 : Crocodile #30 -L1 's turn is done. Crocodile #27 -L1 , it's now your turn! Crocodile #27 -L1 's turn is done. Crocodile #25-L1 , it's now your turn! &nbsp; Dungeon Master (GM): Devin are you there???? i need an init for Xiliicien to get back in the turn order : Crocodile #25-L1 's turn is done. Ehsha (YT Abomination) , it's now your turn! &nbsp; Dungeon Master (GM): Ehsha (YT Abomination), Attacks with her SCIMITAR at Crocodile #23 -L1! Scimitar Strike Hits an AC of&nbsp; -5 &nbsp;For&nbsp; 6 &nbsp;S/M or&nbsp; 6 &nbsp;L Damage! a hit and still alive I will init Xilicien so he's in there &nbsp; (To Xilicien): &nbsp; WEAPON INITIATIVE ROLL: Xilicien the Elven Magic-User, gets ready to make an attack move! &nbsp; Weapon INIT Roll:&nbsp; 5 &nbsp; Xilicien: MAGICAL SPELL INITIATIVE ROLL: Xilicien the Elven Magic-User, gets ready to cast a Spell! Spell INIT Roll:&nbsp; 3 &nbsp; Dungeon Master (GM): ok now : Ehsha (YT Abomination) 's turn is done. Crocodile #24 -L1 , it's now your turn! Crocodile #24 -L1 's turn is done. Crocodile #17 -L1 , it's now your turn! Crocodile #17 -L1 's turn is done. Lord Cromther , it's now your turn! &nbsp; Dungeon Master (GM): You there Cromth??? I will just move him close to the others then : Lord Cromther 's turn is done. Regnom , it's now your turn! &nbsp; Ray D.: Die, foul beast!
Regnom the Barbarian, strikes with the BATTLE AXE (4ft; two-handed Double Specialized) at Crocodile #23 -L1! Strike Hits an AC of&nbsp; 2 &nbsp;for&nbsp; 8 &nbsp;S/M/L HP Slashing Damage! &nbsp; Dungeon Master (GM): a hit! &nbsp; It seems that Crocodile #23 -L1 is defeated! &nbsp; Regnom 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #21 -L1! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; 0 For&nbsp; 7 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): a hit! ok 2nd attacks now &nbsp; ROLO: is this a treethat fell &nbsp; Leera the Fighter, Using the Magical Gauntlets of Fencing (+3) Attacks with the +1 CALENYANDA LONG SWORD (3.5 ft) at Crocodiles #01-05 -L1! Strike Hits an AC of&nbsp; 2 &nbsp;For&nbsp; 12 &nbsp;S/M or&nbsp; 7 &nbsp;L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. &nbsp; Dungeon Master (GM): It's supposed to be rubble like an old wall I didn't make this map so i don't know exactly what it is but the module says rubble a hit &nbsp; ROLO: could i try to cast from there &nbsp; Dungeon Master (GM): ping the one you hit Leera you would have to climb it at half speed &nbsp; ROLO: k ty &nbsp; Dungeon Master (GM): Ieera did you ping I missed it Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #21 -L1! Short Range 31 to 70 ft +1 'To Hit' and Damage Strike Hits: AC&nbsp; -5 For&nbsp; 3 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): oh ok thanks &nbsp; Ray D.: I'm too far away to do a second attack, right? &nbsp; Dungeon Master (GM): Lord Cromther's 2nd attack yea and so is cromther camlin's 2nd arrow hits &nbsp; It seems that Crocodile #21 -L1 is defeated! &nbsp; &nbsp; Dungeon Master (GM): 3rd arrow from camlin now You there buddy? &nbsp; Leera Stonefist The Dwarf Fighter Says, "These crocs will make nice shoes and bags" &nbsp; &nbsp; Buddy D.: oops my chat got pushed up &nbsp; Camlin the Ranger, Fires FLIGHT ARROW with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #28 -L1! Short Range 31 to 70 ft +1 'To Hit' and Damage &nbsp; Strike Hits: AC&nbsp; 4 For&nbsp; 3 &nbsp;S/M/L Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! a hit! : Round 18 Camlin 's turn is done. Ahlias (YT Abomination) , it's now your turn! &nbsp; Dungeon Master (GM): Ahlias (YT Abomination), Attacks with her SCIMITAR at Crocodile #25-L1! Scimitar Strike Hits an AC of&nbsp; 3 &nbsp;For&nbsp; 5 &nbsp;S/M or&nbsp; 8 &nbsp;L Damage! &nbsp; Dungeon Master (GM): a hit for 8 : Ahlias (YT Abomination) 's turn is done. &nbsp; ROLO , it's now your turn! &nbsp; ROLO: could i cast burning hands on these two &nbsp; Dungeon Master (GM): it's easy to climb up since it's a pile of rubble yes &nbsp; ROLO: idont have &nbsp; Dungeon Master (GM): checking for you &nbsp; Dungeon Master (GM): &nbsp; ROLO: i thought i did &nbsp; Dungeon Master (GM): maybe in the other game it's not on your menu it's not on your sheet either so yea the other game &nbsp; ROLO: eot &nbsp; Dungeon Master (GM): ok by they way you have Levitate that can be used innately once a day : ROLO 's turn is done. Crocodile #28 -L1 , it's now your turn! &nbsp; ROLO: do ihave a attack cantrip &nbsp; Dungeon Master (GM): Crocodile #28 -L1 the , Attacks with the BITE at Leera! Bite Strike Hits an AC of&nbsp; 11 &nbsp;For&nbsp; 6 &nbsp;S/M/L HP Damage! a miss
Crocodile #28 -L1 's turn is done. Xilicien , it's now your turn! &nbsp; Xilicien: Xilicien the Enchanter, casts the MAGIC MISSILE Spell at Crocodile #30 -L1! Level 1 Magic-User * Evocation/Invocation Priest Sphere: Force Components V, S Casting Time 1 &nbsp;segment Range 130 &nbsp;ft Duration Instant Area of Effect Targeted Creature(s) in a&nbsp; 10 &nbsp;square ft area Saving Throw None Damage: &nbsp; 4 ,&nbsp; 4 ,&nbsp; 2 ,&nbsp; 4 &nbsp;and&nbsp; 5 &nbsp;Force Effects: &nbsp;Fires&nbsp; 4 &nbsp;missile(s) at one or more targets designated by the caster before the spell is cast. Each missile unerringly strikes it's target causing 1d4+1 points of damage. &nbsp; ROLO: idont have any attack spells besides fireball &nbsp; Dungeon Master (GM): ok, i took the old cantrips off the menu because when we start the next module after this fight you will have the original cantrips available &nbsp; ROLO: i relly need magic missle lol &nbsp; Dungeon Master (GM): you have the polymorph other you can copy from Xilicien once you befriend him and he lets you &nbsp; ROLO: k &nbsp; Dungeon Master (GM): that crocodile is still alive! : Xilicien 's turn is done. Leera , it's now your turn! &nbsp; Leera Stonefist: Our fave is a chicken for dinner after the fight &nbsp; Buddy D.: lol &nbsp; Leera the Fighter, Using the Magical Gauntlets of Fencing (+3) Attacks with the +1 CALENYANDA LONG SWORD (3.5 ft) at Crocodiles #28 -L1! Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 8 &nbsp;S/M or&nbsp; 15 &nbsp;L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. &nbsp; Dungeon Master (GM): a hit and dead! &nbsp; It seems that Crocodile #28 -L1 is defeated! &nbsp; Leera 's turn is done. Crocodile #30 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Crocodile #30 -L1 the , Attacks with the BITE at Leera! Bite Strike Hits an AC of&nbsp; 0 &nbsp;For&nbsp; 2 &nbsp;S/M/L HP Damage! a hit! : Crocodile #30 -L1 's turn is done. Crocodile #27 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Crocodile #27 -L1 the , Attacks with the BITE at Ahlias (YT Abomination)! Bite Strike Hits an AC of&nbsp; 5 &nbsp;For&nbsp; 5 &nbsp;S/M/L HP Damage! a miss! : Crocodile #27 -L1 's turn is done. Crocodile #25-L1 , it's now your turn! &nbsp; Dungeon Master (GM): Crocodile #25-L1 the , Attacks with the BITE at Ahlias (YT Abomination)! Bite Strike Hits an AC of&nbsp; -3 &nbsp;For&nbsp; 8 &nbsp;S/M/L HP Damage! a hit! : Crocodile #25-L1 's turn is done. Ehsha (YT Abomination) , it's now your turn! &nbsp; Dungeon Master (GM): Ehsha (YT Abomination), Attacks with her SCIMITAR at Crocodile #25-L1! Scimitar Strike Hits an AC of&nbsp; 6 &nbsp;For&nbsp; 7 &nbsp;S/M or&nbsp; 7 &nbsp;L Damage! a miss! : Ehsha (YT Abomination) 's turn is done. Crocodile #24 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Crocodile #24 -L1 the , Attacks with the BITE at Leera! Bite Strike Hits an AC of&nbsp; 0 &nbsp;For&nbsp; 2 &nbsp;S/M/L HP Damage! a hit! : Crocodile #24 -L1 's turn is done. Crocodile #17 -L1 , it's now your turn! &nbsp; Dungeon Master (GM): Crocodile #17 -L1 the , Attacks with the BITE at Ahlias (YT Abomination)! Bite Strike Hits an AC of&nbsp; -4 &nbsp;For&nbsp; 2 &nbsp;S/M/L HP Damage! a critical hit of 20 &nbsp; (To GM): FUMBLE OR CRITICAL HIT RESULT For Crocodiles #01-05 -L1 the Crocodile FUMBLE CRIT-HIT EDGED CRIT-HIT BLUNT CRIT-HIT MISSILE/THROWN CRIT-HIT VS ANIMALS &nbsp; Dungeon Master (GM): CRITICAL EDGED WEAPON ROLL OF 20 For Crocodiles #01-05 -L1 the Crocodile results in: CriticalHitEdged Roll 25 Result Double Damage Effect Your weapon deals out double damage from the solid Critical Hit! for 4 damage : Crocodile #17 -L1 's turn is done.
Lord Cromther , it's now your turn! &nbsp; Lord Cromther the Paladin, Attacks with the TWO-HANDED SWORD (6 ft; +1 / +3 Vs Humans) at Crocodile #27 -L1! Strike Hits an AC of&nbsp; -11 &nbsp;For 9 &nbsp;S/M or&nbsp; 18 &nbsp;L HP Damage! Add +1 more on To Hits and Damage against Humans! &nbsp; Dungeon Master (GM): a critical hit roll of 20! &nbsp; Lord Cromther: &nbsp; Dungeon Master (GM): you can roll to see what sort of hit it was &nbsp; CRITICAL EDGED WEAPON ROLL OF 20 For Lord Cromther the Human Paladin results in: CriticalHitEdged Roll 91 Result Abdominal Injury Effect Abdominal Injury:&nbsp; 6 : 1-3 Right Side or 4-6 Left Side, death in&nbsp; 4 &nbsp;days! &nbsp; Dungeon Master (GM): ok it's dead ! &nbsp; It seems that Crocodile #27 -L1 is defeated! &nbsp; Lord Cromther 's turn is done. Regnom , it's now your turn! &nbsp; Dungeon Master (GM): 4 more crocodiles left &nbsp; Ray D.: Feel the might of my axe! &nbsp; Regnom the Barbarian, strikes with the BATTLE AXE (4ft; two-handed Double Specialized) at Crocodile #30 -L1! Strike Hits an AC of&nbsp; -7 &nbsp;for&nbsp; 8 &nbsp;S/M/L HP Slashing Damage! &nbsp; Dungeon Master (GM): that one is killed! &nbsp; It seems that Crocodile #30 -L1 is defeated! &nbsp; Regnom 's turn is done. Camlin , it's now your turn! &nbsp; Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #17 -L1! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC&nbsp; 2 &nbsp;For&nbsp; 11 &nbsp;S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; Dungeon Master (GM): a hit! 2nd attacks starting with Leera &nbsp; Leera the Fighter, Using the Magical Gauntlets of Fencing (+3) Attacks with the +1 CALENYANDA LONG SWORD (3.5 ft) at Crocodiles #24 -L1! Strike Hits an AC of&nbsp; -8 &nbsp;For&nbsp; 11 &nbsp;S/M or&nbsp; 15 &nbsp;L HP Slashing Damage! You gain an additional +1 to damage on each consecutive strike (up to +5) against the same target. Any miss resets the cumulative effect. 3 attacks / 2 rounds. &nbsp; It seems that Crocodile #24 -L1 is defeated! &nbsp; &nbsp; Dungeon Master (GM): Lord Cromther now &nbsp; Lord Cromther the Paladin, Attacks with the TWO-HANDED SWORD (6 ft; +1 / +3 Vs Humans) at Crocodile #17 -L1! Strike Hits an AC of&nbsp; -8 &nbsp;For 7 &nbsp;S/M or&nbsp; 16 &nbsp;L HP Damage! Add +1 more on To Hits and Damage against Humans! &nbsp; It seems that Crocodile #17 -L1 is defeated! &nbsp; &nbsp; Dungeon Master (GM): Regnom now &nbsp; Ray D.: Is it too far away for me? &nbsp; Dungeon Master (GM): I don't even see you on the map now! &nbsp; Ray D.: I'm to the right of Leera &nbsp; Leera Stonefist: Hes right next to Leera rights &nbsp; Dungeon Master (GM): ok, did you move at all before? if not you can move to him and attack &nbsp; Ray D.: Yeah, I moved to Leera's side to attack Crocodile 30 &nbsp; Dungeon Master (GM): alrigh then Camlin you can shot that croc with the 3rd attack the arrow will curve around Ehsha ok Buddy? Are You there Buddy????
ok, I will make the roll then &nbsp; &nbsp; Leera Stonefist: BRB &nbsp; Camlin the Ranger, Fires a FLIGHT ARROW (18") with the FOESEEKER LONG BOW +1 (6ft) at Crocodile #25-L1! Point Blank Range 6 to 30 ft +2 'To Hit' and Damage Strike Hits: AC&nbsp; -2 &nbsp;For&nbsp; 7 &nbsp;S/M/L HP Damage! 3 arrow attacks / round Make sure to note # of arrows fired in round! &nbsp; It seems that Crocodile #25-L1 is defeated! &nbsp; ROLO: nice &nbsp; Dungeon Master (GM): ok, all of your adversaries are dealt with and you held off the raid! &nbsp; Buddy D.: damn roll20 crshed &nbsp; Dungeon Master (GM): you can feast on pan lung meat tonight! oh geez &nbsp; Buddy D.: hell yeah &nbsp; Dungeon Master (GM): ok, so you don't find anything of value on any of the monsters but of course their body parts will sell on the markets &nbsp; Ray D.: I shall drink the blood of my enemies tonight! &nbsp; Dungeon Master (GM): ok, ray you need the link for the Tamoachan module? anyone else???? &nbsp; Ray D.: What's the Tamoachan module? &nbsp; Leera Stonefist: We flee the compound for the Temple &nbsp; Dungeon Master (GM): Hidden Shrine of Tamoachan:&nbsp; <a href="https://app.roll20.net/join/10174449/QO-Y7w" rel="nofollow">https://app.roll20.net/join/10174449/QO-Y7w</a> Note: You don't have to flee right away....you can rest....i will let you do that because the next module will be a tough one &nbsp; ROLO: allow me to introduce myself im rolo i wish u no harm im seeking power to avenge my family who was slaughterd by a rival house i am the only one who survived night all ty &nbsp; Leera Stonefist: CYA Next Week &nbsp; ROLO: hope so &nbsp; Dungeon Master (GM): Ok, guys Thank You all for Playing tonight and see you all next week in the temple! &nbsp; ROLO: ty &nbsp; Lord Cromther: later &nbsp; Ray D.: I probably won't be able to make the next two weeks &nbsp; Dungeon Master (GM): ok ray &nbsp; Xilicien: Okay, bye. &nbsp; Leera Stonefist: Hopefully be the same party in 3 weeks haha &nbsp; Dungeon Master (GM): I will fill in the sheet for you and let you know when it's ready someone will pick up Tordek for you &nbsp; Ray D.: Ok, thanks guys! &nbsp; Leera Stonefist: CYA &nbsp; Dungeon Master (GM): you're welcome!