Brian said: I
need a response from Roll20 about this. Why are you limiting character
sheets to one per system? Example here is Harnmaster 3. There was a
sheet there and someone wanted to do a V2 of it, and where told that
there could "be only one". This makes no sense. I have been using the
previous sheet for years and now have macros etc that do not work as the
new sheet has changed field names etc. There are many systems with
multiple sheets. There seems to be some confusion over whether roll20 allows additional sheets when one exists already (I know I'm confused, because roll20 has given contradictory information!). But originally there was no rule about this, and so people made lots of sheets, including multiple sheets for the same system. Then later roll20 instituted a very hard rule that a system could only have one Official sheet, and one Community sheet. This only applied to new sheets being made - all the existing sheets were left alone, because people might be using them. So at this stage, no one could create a new sheet for a game, if a sheet already existed. Later on, roll20 changed the rule again: they said that games could have more than one sheet, but only if the new sheet provided enough value - it needed to be different enough to the old sheet to justify it, for example. Someone taking one sheet, copying it, and adding some extra stuff would likely be rejected: they'd be asked why they couldnt simply add those features to the existing sheet. But if someone made a completely different sheet, with a different layout, and had different benefits to using it, it would likely be allowed. There's some evidence that this stance may have been reverted to the one sheet per system. So, I'd ask whoever wanted to do the V2 of the sheet if they couldnt simply add the features they wanted to the existing sheet (though such features would need to be useful to as many people as possible, not their own custom house rules).