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QUEST: Dwarvern Vault III - This time for sure!

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Quest Description Miners working near Cathal's Doom Mine in hopes of finding a fresh vein of ore have struck upon an especially unusual find within the mine: an ancient dwarven vault! Their excited letters back to town promised untold wealth, but now nobody has heard from them in some time. Concerned that perhaps they dug too deep, the Miner's Association is offering a reward of a masterwork martial weapon, masterwork set of light or medium armor, and 100 gold pieces to each brave soul who ventures out into the wilderness and brings back news of what happened to the expedition. Requirements Preference for dwarves, halfings, gnomes.  Priority given to previous participants in Dwarven Vaults.  Mounts aren’t required and are likely to be eaten by Ragemaw. Tentatively proposing 23rd of September.  18:00 to 22:00 AEST In game 27th of Leaf Fall Name Character Name Level/Race/Class/Subclass  Party role PP/SS Payment Chris Burglekutt Level 5 Divination Wizard Level Spells & Sagacity 11/+1 Untrained (+3 food foraging) Paid The Magus (Tibor) Glaurung the Golden Level 3 Mountain Dwarf Gold Draconic Sorcerer DPS/Charm 9/-1 Paid Miles Larry Hornblower Level 3 Lotusden Halfling Bard(2)/Cleric(1) Support/Smorts 15/+5 (Trained) Paid Soap Reginald T. Tealeaf Level 4 Ghostwise Halfing Mastermind Rogue Scout/Traps/Doom Merchant PP 16/ Survival +6 (Trained and Talent) Paid Sam Orax Thunderfoot Level 3 Thunder Domain Dwarven Cleric 3 Heals 13/+5 (Trained) Paid People from Dwarven Vault 2 get priority.
The Burgs is in! Player Character Class Race Level Passive Perception Survival Modifier (Trained? Yes/No) Chris Burglekutt Divination Wizard Forest Gnome 5 11 +1 Untrained (+3 food foraging)
Big Burgs in!  Look at that sweet, sweet level 5 status.
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Larry will tag along again Name Character Name Level/Race/Class/Subclass  Party role PP/SS Payment Miles Larry Hornblower Level 3 Lotusden Halfling Bard(2)/Cleric(1) Support/Smorts 15/+5 (Trained)
Excellent, good to see another three time visitor to the Dwarven Vaults.
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Count Reggie in! Name Character Name Level/Race/Class/Subclass  Party role PP/SS Payment Soap Reginald T. Tealeaf Level 4 Ghostwise Halfing Mastermind Rogue Scout/Traps/Doom Merchant PP 16/ Survival +6 (Trained and Talent)
Noice!  Just need Orax, Frank McStank and/or someone else and we're good to go.
I figure we might wait a couple of days so this is booked in for 25th Leaffall - although it can be moved if needed!
Don't we need 5 days to 'long rest'? Or is that 8 hours in Hope?
I figure we rest the minimum days unless someone needs more time?
It's five days of downtime in Hope.
Updated start date to the 27th. We get back to town on the 22nd and can have 5 proper nights sleep (to deal with the nightmares of darkmantles and dragons)
Darkmantles & Dragons. Tee hee.
Orax Thunderfoot is a go (also, Paid for Sunken Tower which got cancelled, so ok to apply to this game, Chris?) Name Character Name Level/Race/Class/Subclass  Party role PP/SS Payment Sam Orax Thunderfoot Level 3 Thunder Domain Dwarven Cleric 3 Heals 13/+5 (Trained) Paid
Sam (Aelfwar) said: Orax Thunderfoot is a go (also, Paid for Sunken Tower which got cancelled, so ok to apply to this game, Chris?) Name Character Name Level/Race/Class/Subclass  Party role PP/SS Payment Sam Orax Thunderfoot Level 3 Thunder Domain Dwarven Cleric 3 Heals 13/+5 (Trained) Paid Absolutely!
Excellent, the gang is back together! (If only we had Frank as well)
I've paid up for Caverns III.
Also Paid!
Paid 
Chris has my shekels now (Paid)
Dwarven Vault III:  Of Dragons, Worms and Chaos! as told by Glaurung the Golden     Sune's blessings on you all!  Those of you familiar with our sorry tale to this point know that we’d slunk back to town as penniless curs, robbed blind by that over-weaning marauder Ragemaw.  That humiliation didn’t sit well with any of us and we counted the days until we’d recovered enough to venture forth to complete the mission.  On the 6 th day from our return we set off once more, determined to see this through come dragons or high water.  Little did we know what was to come. Led by our diviner the good Burglecut, our expedition numbered five.  Alongside our sweaty leader there were Larry and Reggie, two halflings of some renown, Orax Thunderfoot our redoubtable cleric and myself, Glaurung the Golden.  Frank McStank didn’t join us this time, perhaps the Emporium’s scented soap sale was too much for him to pass up? Our first day of travel went smoothly and we drank and made merry that evening despite the cold of the swamps. As we turned in we dared to hope we would easily make our way back to the dwarven mines.  Alas it wasn’t to be.  Deep in the night a pair of monstrous leeches approached our camp.  One of them even managed to creep its way into Burglekutt’s tent.  Thankfully Orax raised the alarm with a thunder strike that simultaneously woke us up and blasted the intrusive leech from where it was resting on Burglekutt’s inner thigh.  The fight was short and brutal, with the lesser leech soon dispatched while the larger of the two took quite a pounding before finally subsiding.  A nasty beast it was, capable of vomiting forth jets of tiny leeches.  Thankfully they didn’t land on target.  Larry as always proved deft with the butcher’s knife and he filleted the thing into leech fillets, though most of us chose not to partake.  We pressed on the next morning and made good progress, exiting the swamp and arriving at the foot of the mountains.  We must have drifted a little further East than intended for we found ourselves outside of the doors to the lost city of Lull.   It was an awe inspiring place with imposing statues and magnificent stonework.  Burglekutt, however, was much more interested in the weathered outhouse and the strange treasures it might offer.  Or perhaps he needed to visit the facilities.  In any case while the rest of us stared at the main doors he was peeking in the privy, searching for lost secrets in the poo. That was when disaster struck.  Perhaps offended by the literal shit stirring in progress, a gigantic purple worm lunged out of the ground and swallowed the outhouse whole, with Burglekutt inside! Unknowing of our leader’s fate the rest of us unleashed our most potent attacks and magics against the purple horror, doing it great damage in the process.   Perhaps upset by our attacks, or perhaps offended by the taste of our gnomish friend, the purple work puked out Burglekutt and dived back beneath the ground.    Rushing forward we revived our friend and dragged him clear of the entrance to lull.    The only reward for our trouble was finding an ever burning torch in the purple worm’s spew. Well, that and our lives, which we were most grateful to retain. Still shaken by the encounter we made camp, only for our fortunes to turn even worse.   In the middle of the night that red winged road bandit Ragemaw overflew our camp and decided to shake us down for a second time!   Reggie tried to appease the dragon with flattery and I added my voice to the conversation, hoping to convince the wyrm to leave us be. Now personally I believe that the only way to deal with a dragon is with a firm hand, it’s the only thing the brutes understand and it was a point repeatedly made by my grandmother (a gold dragon as perhaps I’ve already mentioned).  I was about to give Ragemaw a piece of my mind when I recalled a very recent conversation with Larry where he’d convinced me that discretion was sometimes the better part of valour.  With bile in my throat I flattered the beast and we managed to convince it to leave us be.  As it took to the air, however, a most extraordinary thing happened.  A far larger dragon appeared and blasted a great fork of lighting up Ragemaw’s arse!  Oh what a glorious site to see that show boater go running when a real dragon showed up!  I’m informed the blue dragon is Zundaedaerth and it’s clearly the real boss in town. We quaked our way through the rest of the night and fortunately no-one else disturbed our rest. Toward the end of the next day we reached the dwarf mines and without wasting time we proceeded within.   We went up the North passage and managed to cross the chasm though Larry and I took a bit of a beating trying to cross the crude bridge.  The ensuing battle with the pair of ankhegs was tougher than anticipated as they burrowed up beneath our feet and crushed us with cascades of stone.  In the end we prevailed,  though a great deal of our magic spells were expended.   The threat wasn’t ended there, however, as the final chamber contained a Chuul, an armour plated monstrosity like a giant humanoid crab.  Poor Orax took a fearful beating trying to fend it off but in the end it succumbed to a hail of sling bullets and spells!   The source of the mine’s troubles proved to be a drow artifact that lured beings of chaos.  We nullified the threat and were in the process of looting the treasure when Reggie inadvertently set off a trap!   He was covered in clouds of poisonous gas and it was only Orax’s quick thinking that saved him. Our quest fulfilled we loaded up the gold and treasures (including a well earned magic hammer and shield for Orax) and returned to Hope in triumph.  Who else can say that they survived a purple work and two dragons, all in one day?
The Journal of Reginald T. Tealeaf We rested but it looks like that fucking Dragon has scared off poor of’ Frank, or maybe it was those ankhegs or even those darkmantles… blimey we must have rocks in our head heading back out there?? Me new stealthy darkmantle cloak ain’t ready yet but I’ll make do… just gotta be a little careful (as always). Still, good old Burglekutt was ready to lead us this time instead of sneaking off and meeting us there - I reckon the cunning bugger really can see the future! The bash brothers Orax and Glaurung are here again - I know not all dwarves are related, but it always makes them grumpy when I say that (well, grumpier… most of them are already grumpy to start with). That said, Orax is a half mad bastard who usually has a chuckle on his lips when he’s calling down the thunder and Glaurung might be one of the smoothest mother fuckers I’ve met out here - even if that silver (or golden) tongue doesn’t seem to work on Dragons! Finally, we’ve got me old mate Larry . Not gonna lie, I was glad to see him heading out with us again. He feels like he might be my lucky charm! Spoke too bleedin’ soon! We got ambushed in the night by some horrible leeches…. Just once, it’d be nice to get a peaceful night’s kip out in the wild. Still, we came through it OK and Larry soon had some leech steaks on the go. Tasted a little rubbery but I dunno why the dwarves gave me such an odd look for tucking in - food’s food at the end of the day, right? Pushing on in the morning, we must have wandered a bit coz we were soon standing in front of a giant city entrance. Clearly dwarven, I was shocked to see it wasn’t either of the dwarves who were enticed in, but Burglekutt … he’d spotted an outhouse (maybe those leech steaks don’t sit right with gnomes?). As we waited for him to finish his business, the whole thing erupted and a giant purple looking worm thing burst forth. No sign of Burgs but I reckon we all knew he was probably in the thing’s stomach. We kept into action and somehow managed to hit it enough to scare it off - luckily after it had spat Burgs back out! Poor bugger was pretty shaken by the whole thing and it was a fairly sombre trip to find the entrance to the mine we’d left a few days ago. We set up camp with the idea of a fresh start in the morning. Bleedin’ Hell! The others hadn’t been asleep 5 minutes when I heard the ominous sound of dragon wings!! I woke them up and we waited for our doom. As suspected, it was our old “friend” Ragemaw… I tried to butter him up a little and reason with him that we didn’t have anything more to offer yet! Glaurung looked like he was gonna say something and I was worried (last time he called Ragemaw “small” which did NOT go down well…) but it looks like Larry ’s pep talk had maybe done the job… but as Ragemaw went to fly, it got lit up like a fucking Blaze special by another dragon!! This (even bigger) blue dragon seemed unhappy and harried Ragemaw all the way into the distance. Fucking brilliant! (Unless it comes back I suppose… shit, hadn’t thought about that…) Luckily, the rest of the night was pretty quiet and we’re ready to tackle the vault this morning. Some of the guys had issues crossing the chasm, even which the rope we’d strung across last time. Made a pretty noise doing it to so I wasn’t too surprised to find us “ambushed” by those ankhegs as they burst out of the ground all around us. Still, we’d spread out pretty well and managed to isolate them and gradually take them down. Then we made our way to the mysterious chamber, it did call to me so… I was about to head in there when that bastard Orax beat me to it, rushing ahead as if he also heard the promise! Except the water feature exploded into some sort of giant crab thing (a Chuul I was informed later) and that seemed to clear my head a little!! We backed away from it and bottlenecked it in the chamber entrance with a little help from Orax as a dwarven cork. Poor sod took a hell of a beating but stayed on his feet long enough for the rest of us to bring it down! Now this is where things get a little fuzzy… there were a bunch of chests and I went round and checked them all pretty thoroughly for any signs of traps. They all looked fine but when I opened the 3rd or 4th, a whole bunch of strange gas burst out and I don’t really remember anything else. It sounds like Orax might have saved me somehow. I’ll have to find some way to repay that beautiful bastard!! It’s strange though, heading home with horses loaded with treasure after facing giant worms, dragons, AND the Chuul, most of the talk seemed to keep circling back to that dwarven city. Reckon it must be that Lull place. Glaurung in particular seems obsessed but I noticed Burglekutt and Larry also taken by the excitement of a trip out there. Not sure I share the enthusiasm to be honest… I’ll let someone else deal with that worm!!