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QUEST: The Lost City of Lull (Level 3+) - Thursday October 14th 12:00 GMT +4/ 09:00 GMT +1/ 18:00 AEST/ 01:00 PST / 04:00 EST) - FULL

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A farmer recently came upon a great, stone gate in the Spine of the World, almost directly north of Hope.  Urlich Pryn , a newcomer to the city, is a historian with a great deal of interest in uncovering the lost temple city of Lull, and will reward any group able to gain access to the city the princely sum of 400 gold pieces. Explore a Dwarven city, marvel at wonders long lost to civilisation and whatever else you do, don't take a crap in the outhouse!  Mounts optional Tentatively proposing 14th of October could do early morning or evening AEST.   In game 9th of Uktar (The Rotting) Name Character Name Level/Race/Class/Subclass  Party role PP/SS Mount Payment The Magus (Tibor) Glaurung the Golden Level 4 Mountain Dwarf Gold Draconic Sorcerer DPS/Charm/Dragon Wrangling 9/-1 Yes - Caddy (Riding Horse) Paid Miles Larry Hornblower Level 4 Lotusden  Halfing Bard 3 (Creation) Cleric 1 (Knowledge) Support/Utility/Smorts 16/+8 Yes - Larry III (Camel) Paid Chris Burglekutt Level 5 Gnome Divination Wizard Support/DPS/Purple Worm Bait 11/+1 Yes PAid Sam Orax Thunderfoot Level 4 Dwarf Thunder Cleric Heals, Tank, Cantankerousness 13/+5 Trained Yes - Thunder (Riding Horse) Paid Ayla Gigi Level 5 Tiefling College of Lore Bard support/DPS with a dash of etiquette and politeness 14/+1 trained Yes Paid SoapBar Borin Grimhammer Level 5  Hill Dwarf  Goliath Life Domain Cleric Lizard Magnet / Heals / Armour / Bad Luck Charm PP17 / +4 untrained Yes - Longhorn (Aurochs) Paid
Larry will tentatively put his hat in the ring, though it will depend on date/time He also has a camel mount (Larry III) Name Character Name Level/Race/Class/Subclass  Party role PP/SS Payment Miles Larry Hornblower Level 4 Lotusden Halfing Bard 3(Creation) Cleric 1 (Knowledge) Support/Utility/Smorts 16/+8
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Burglekutt is in! The 14th AEST evening suites me Name Character Name Level/Race/Class/Subclass  Party role PP/SS Payment Chris Burglekutt Level 5 Gnome Divination Wizard Support/DPS/Purple Worm Bait 11/+1
Welcome gentlemen!  Look at the +8 survival roll bonus!   
Name Character Name Level/Race/Class/Subclass  Party role PP/SS Payment Sam Orax Thunderfoot Level 4 Dwarf Thunder Cleric Heals, Tank, Cantankerousness 13/+5 Trained Paid Intending to purchase a mount for Orax, in process...
Allright!  We just need one more (minimum to lock in a time).
I don't have any beefy characters to spare. But if you need an extra person I can send Gigi my level 5 Tiefling College of Lore Bard 
Gigi would be more than welcome!  Getting some non short-arses into the party for a bit of variety is great now that we've completed the Dwarven Vault.  Let me know her PP and Survival and I'll update the sheet.
I should be available on the 14th... Can bring either Reggie if you don't trust the bards with the traps or Borin if you want an extra cleric/pseudo tank?
Tough call.  We could use the skills of either TBH.  If Frank or another fighter type can join then I would say Reggie, otherwise I think we might need Borin.
Gigi's PP is 14/ survival +1 trained. Party role is support/DPS with a dash of etiquette and politeness
We've got a couple of bards - they should cover the skills...  Borin will add healing and decent AC - as well as being an absolute magnet for any lizard-type creatures to bite him! (Plus he has an interest in Dwarven history) Name Character Name Level/Race/Class/Subclass  Party role 9/-1 PP/SS Payment Soap Borin Grimhammer Level 5 Hill Dwarf Goliath Life Domain Cleric Lizard Magnet / Heals / Armour / Bad Luck Charm PP17 / +4 untrained
I think that's the right call.  Some extra heals and front line stand up ability will be much needed.
Hi gang, if you have mounts please share the details.
Yeah Burglekutt has a mount
Gigi has a riding horse 
Orax now has a horsie named THUNDER (of course)
I mentioned it in my initial post but not sure if you caught it, but Larry has a camel named Larry III.
Dash said: I mentioned it in my initial post but not sure if you caught it, but Larry has a camel named Larry III. How could I forget Larry III!   Assuming  Borin has a horse we might make it to Lull in decent time.  
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Borin has an Aurochs mount called Longhorn
Paid.
Paid!
Paid
Paid
Paid
Paid
Lost City of Lull I:  No Good Deed… as told by Glaurung the Golden   Sune's blessings on you all!  As you recall the heroes who cleared the Dwarven Vault stumbled across the ancient, dwarven city of Lull.  Not once, but twice this happened and the dwarves among us clearly took this as a sign. Whatever had befallen that proud city, it was time for the dwarves to reclaim their lost glory. Assembled on the bright morn of the 9 th of Uktar were four veterans of the dwarven vault; myself, fellow dwarf Orax Thunderfoot, Larry Hornblower and the estimable Burglekutt.  Missing were Frank McStank (sadly deceased) and Reginald Tealeaf (no doubt enjoying the spoils of the Dwarven Vaults as only a halfling can). To stiffen our ranks we were joined by the Borin, famously the tallest dwarf in the West Marches and Gigi, a somewhat calorically challenged bard looking to get herself back into fighting trim. Also with us were a magnificent collection of mounts to better speed our journey and it was with high spirits we set forth for Lull. Our first day’s travel began smoothly though as usual we wandered a little off course in the freezing swamps.  That afternoon, however, we encounter three large swarms of Stirges and the nasty creature were upon us before we could react.  We had a few bad moments with both Larry and Gigi suffering terrible wounds but ultimately our magics and Borin’s bravery prevailed.  We pressed on, sighting familiar landmarks such as The Titan’s rest in order to orient ourselves correctly.   We ended the day within 6 miles of our destination and made our camp. The events of the coming hours would throw our plans into chaos. In the middle of the night, we heard the passage of four giantish creatures herding a group of slaves. They passed us by without challenge but a fierce debate ensued as to our course of action.   The more mercenary of us wanted to ignore the incident but by my and Borin’s argument we eventually convinced everyone the right course of action was to affect a rescue. We armoured up and mounted up and rode in pursuit, finding the giant slavers in short order.  Here Borin proved remarkably useful as his giant Goliath form stuck a kinship with the brutes and in short order he was able to negotiate the purchase of the eight miserable wretches being driven through the swamps.  At a bargain price of 100 gold, I might add! We also learnt some useful intelligence of both the plans of the Hill Giants to the North West and of the ogres (that is what they called themselves) as well.  In the morning another debate ensued as to whether we should leave the slaves to their own devices, bring them with us into peril in Lull or escort them home.  Again, the more goodly of us prevailed and we escorted them back to hope, a task that was cold, dangerous and exhausting due to lack of supplies to fully equip all of the slaves.  Two days of hard slogging saw us reach Hope at nightfall and discharge our grateful wards. They were farming folk, by and large and should Castle Bent Fingers be fully restored, they would make ideal subjects for working the lands. After fortifying ourselves with a night’s dining and rest at the Stuck Pig we headed once more for the city of Lull.  We have worn a veritable path through the swaps by now! Travel was swift and smooth and we reached Lull towards the evening of the same day.  Keen to make a start we ventured through the tight passageways through the cliffs shield the approach to Lull.   Here it was that our luck turned for the worse, for Lull has fallen into the hands of Kobolds and they proved both fierce and cunning in the defence of their lair.  We stumbled into ambush after ambush on our final approach.  A deadly shower of poisoned arrows killed nearly all our mounts in a slaughter of horse, camel and aurochs flesh. Only Gigi’s mount survived the carnage.  A few turns later a mighty avalanche was loosed upon us with some of us taking significant hurts.  Worse, Larry’s scribe was slain, his quill and parchment proving little defence against tonnes of rocks. Our hearts began to sink as we contemplated just how much pain those little bastards had planned for us. Finally, as we made our final dash for the front doors the Kobolds unleashed a pair of ballistae against us. Through terrible misfortune one of the mighty bolds struck me full in the face!  It was only my hardy dwarven and draconic heritage that let me survive the blow. I pray that gentle Sune will eventually restore my magnificent looks for now I bear a fearful scar as a reminder of kobold treachery. On reaching the mighty gates Borin gathered us around and called on the blessings of his god to heal us, as too did Larry. Much restored we examined the entrance and keen eyed Burglekutt spied a trap. Worse, a mighty barrier was slowly descending to prevent our ingress! Fortunately, the latter was remedied by dragging in some large boulders to prevent its complete closure but the trap beyond brough out expedition to a temporary halt. Enough tale telling for one night.  We leave our heroes somewhat stymied but as determined as ever to wrest back the dwarven city from the clutches of the kobolds.  I say again, Sune’s blessings on you all!
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From the Journal of Borin Grimhammer There’s nae more hiding it… Ah dinnae feel the presence of Lathander in my waking hours. There’s something there but Ah’m certain it’s no the Morning Lord… Ah’ve tried ter fill ma days with quests and helping folks but Ah worry something is very wrong. Apart from the absence of His presence, there’s the dream, always the same dream…Ah’m no really a Grimhammer? Ah dinnae ken when it truly started but the feeling’s been there since Ah returned in this Goliath form. A vague memory of something locked deep in the mountain depths, a powerful lineage? Mebbe that’s why Lathander (or whoever) chose this form for me to return in… a mountain dweller to steer me in the right direction? And now, rumours of an ancient Dwarven city in the mountains? I must travel to Lull… An odd assortment of companions set out with me. Burglekutt seems sweatier than ever (despite the winter chill he complained about) but his prescience has proven very helpful on many occasions! A slightly more sombre Gigi than I remember seems obsessed with “getting in shape” as if the poor lass doesnae understand women are best with some meat on their bones (and with a handsome beard too but mebbe Tiefling women dinnae grow beards?). The other three are all new to me, Larry seems a typically cheery halfling, although his Kenku companion somehow conjures dire images in my mind. Then there’s Orax and Glaurung. Dwarves both and yet very different. Orax reminds me of ma fellow brothers at the seminary before Ah set off to follow the word of Lathander. All gruff and bluster… in truth, it warms ma heart to spend time with him! Glaurung’s got such a smooth tongue and confident manner that Ah’d swear he was part elf (if he didnae remind us all of his dragon heritage every few hours) but he’s good company and seems typically solid… Travelling the swamp is still no easy task. Waylaid within hours of our departure by swarms of stirges! Ah guess they’re struggling for food like a lot of things but Ah’ve never seen such a frenzied mass of the blighters. They seemed drawn to the soft skin of Gigi and Larry despite me trying to intercept them. Ah dinnae think it was “intelligence” but maybe they’ve learned to avoid the tough hides of Dwarves (or the salty excretions of Burglekutt!). But the real test was to come in the evening with a clan of Ogre slavers driving their wares westward. Ah dinnae ken what prompted the party to wake me but Ah guess it’s a higher power guiding their actions as Ah’m the only one who could understand them. Despite many of my companions initially holding to their own interests and wanting to let the slavers pass, eventually we arrived at the right course of action and Ah was able to barter for the purchase of all the slaves. It might be the best 100 gold Ah’ve ever spent. We spent the next few hours resting with our new companions who were underfed and terrified. In the morning, despite the majesty of Lull within sight, we made the right decision to accompany them back to Hope. We had enough rations and water to go round and it felt great to be properly helping people again… even if the sight of Lull haunted my dreams. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_- Gods curse these swine! Returning to Lull after a brief rest in Hope has seen us arrive to a most unwelcome of greetings! Our approach was slow through narrow passes but Ah should’ve known tae keep an eye oot fer ambushes. Showered by arrows and an avalanche, we’ve arrived at the gates finally but not without Larry’s faithful Kenku friend falling, along with all our mounts (with the exception of Gigi’s earnest horse). Poor Longhorn, Ah’ll miss his placid cud chewing. Glaurung almost fell in the final steps before the gates as giant ballista were fired upon us. It seems the city has been overrun by kobolds and they’ve worked oot how ter use the dwarven defences! Curse them I say!
SoapBar said: From the Journal of Borin Grimhammer There’s nae more hiding it… Ah dinnae feel the presence of Lathander in my waking hours. There’s something there but Ah’m certain it’s no the Morning Lord… Ah’ve tried ter fill ma days with quests and helping folks but Ah worry something is very wrong. Apart from the absence of His presence, there’s the dream, always the same dream…Ah’m no really a Grimhammer? Ah dinnae ken when it truly started but the feeling’s been there since Ah returned in this Goliath form. A vague memory of something locked deep in the mountain depths, a powerful lineage? Mebbe that’s why Lathander (or whoever) chose this form for me to return in… a mountain dweller to steer me in the right direction? And now, rumours of an ancient Dwarven city in the mountains? I must travel to Lull… An odd assortment of companions set out with me. Burglekutt seems sweatier than ever (despite the winter chill he complained about) but his prescience has proven very helpful on many occasions! A slightly more sombre Gigi than I remember seems obsessed with “getting in shape” as if the poor lass doesnae understand women are best with some meat on their bones (and with a handsome beard too but mebbe Tiefling women dinnae grow beards?). The other three are all new to me, Larry seems a typically cheery halfling, although his Kenku companion somehow conjures dire images in my mind. Then there’s Orax and Glaurung. Dwarves both and yet very different. Orax reminds me of ma fellow brothers at the seminary before Ah set off to follow the word of Lathander. All gruff and bluster… in truth, it warms ma heart to spend time with him! Glaurung’s got such a smooth tongue and confident manner that Ah’d swear he was part elf (if he didnae remind us all of his dragon heritage every few hours) but he’s good company and seems typically solid… Travelling the swamp is still no easy task. Waylaid within hours of our departure by swarms of stirges! Ah guess they’re struggling for food like a lot of things but Ah’ve never seen such a frenzied mass of the blighters. They seemed drawn to the soft skin of Gigi and Larry despite me trying to intercept them. Ah dinnae think it was “intelligence” but maybe they’ve learned to avoid the tough hides of Dwarves (or the salty excretions of Burglekutt!). But the real test was to come in the evening with a clan of Ogre slavers driving their wares westward. Ah dinnae ken what prompted the party to wake me but Ah guess it’s a higher power guiding their actions as Ah’m the only one who could understand them. Despite many of my companions initially holding to their own interests and wanting to let the slavers pass, eventually we arrived at the right course of action and Ah was able to barter for the purchase of all the slaves. It might be the best 100 gold Ah’ve ever spent. We spent the next few hours resting with our new companions who were underfed and terrified. In the morning, despite the majesty of Lull within sight, we made the right decision to accompany them back to Hope. We had enough rations and water to go round and it felt great to be properly helping people again… even if the sight of Lull haunted my dreams. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_- Gods curse these swine! Returning to Lull after a brief rest in Hope has seen us arrive to a most unwelcome of greetings! Our approach was slow through narrow passes but Ah should’ve known tae keep an eye oot fer ambushes. Showered by arrows and an avalanche, we’ve arrived at the gates finally but not without Larry’s faithful Kenku friend falling, along with all our mounts (with the exception of Gigi’s earnest horse). Poor Longhorn, Ah’ll miss his placid cud chewing. Glaurung almost fell in the final steps before the gates as giant ballista were fired upon us. It seems the city has been overrun by kobolds and they’ve worked oot how ter use the dwarven defences! Curse them I say! Are we going to see atheist Borin wandering the West Marches? Or will he be going on a personal quest to earn back Lathander's love?
He's obviously struggling with some sort of identity crisis. His "death" showed him a glimpse of his true lineage but now he's brought back in this Goliath body and things are just "off"... If (and it's a big if) he survives Lull, it's possible he may need to seek guidance from Brother Cadfael on whether he has felt a loss of connection with Lathander too. Of course, there's always the possibility that Lull might hold some clue... 
Borin has to hang in there.  He and Glaurung are on the cusp of becoming 'Kings under the Mountain' !
The Magus said: Borin has to hang in there.  He and Glaurung are on the cusp of becoming 'Kings under the Mountain' ! Haha that usually doesn't end well for said King ;-)
For sure, but as a Dwarf you just gotta try.
Reasons for getting Modify memory cast on me: Lost city of Lull Perhaps I’ve been indulging too much of bread and butter pudding in the Stuck Pig. My trousers are feeling a little on the tighter side. Well there is no thing too it. I best head of on another adventure, that is a sure fire way of losing weight rapidly..right? A lost city, how novel! I know it is home to a mad gnome inventor, but think of all the wonderful discoveries was could make in such a place. Items, ancient lore, jewels. I cannot wait to set off. Joining me is probably the smallest party I’ve ever been on, aside from Borin bringing up the height average. Poor Borin I don’t think he just used to being so tall, it’s ok you are still a dwarf at heart. Burglekutt also warned me about an outhouse in the area. He mentioned a purple worm. Ummm, ok too much information. It sounds like Burglekutt needs to talk to a healer that’s what his bowel movements are turning into, the poor dear. Our first day out and we good lost without any food or water in sight. Hopefully this would be our only set back in this adventure. There is nothing we can overcome as a group. And luck would have it by the end of the day we were able to re-direct ourselves and found some crisp fresh water, how delightful. I spoke too soon. Stirdges attacked, they ready hurt, oh I feel woozy Modify memory: Stirdges attacked in the night I didn’t get hurt in anyway but they conveniently got rid of excess fluids and I lost a few pounds. After finding a safe place to rest Borin opened up about his past as a Dwarf. How he bounded with Glaurung was so touching, it reminds of my favourite play. That evening I stayed up with Burglekutt. He told me to relax and gave me some of the devil’s lettuce. Oh my, I’ve never done anything like this bore. Well my parents are not around, and it’s not like they will find out. So here it goes! Oh dear, I don’t know if it is the lettuce affect me but I witnessed Giants with prisoners heading north. Borin with his infinite wisdom was able to buy the prisoners off them and free them. We escorted them back to the safety of hope. A feel so warm and fuzzy doing the right thing. And Orax didn’t want to help at all, I bet he thinks differently now! Modify memory: No I didn’t not do drugs. I was completely sober and able to help out with the giants in a full cognitive capacity. I didn’t not try and bargain with a tree the whole time. Going back out the way we came we quickly made it to our destination -Lull. To ascent to the entereance we needed to scale a winding canyon or was it more of a ravine? It doesn’t matter as we were attacked by Kobolds! Their arrows flew true and ended the precious lives of Burglekutts, Larrys, Glaurung and Orax’s mounts. If that wasn’t enough the Kobolds were able to create an avalanche towards us. I was able to pulse wave most of the debris out the way allowing for the others to take cover. Regrettably Borin’s auroch did not survive. But thankfully the rest of us had our health. Modify memory: The mounts went off and found a delicious field to graze in. Mine stayed with me because he needed to go on a diet. A little flustered with our brush with death we made it to the city entrance. The Kobolds were relentless firing at us with ballista’s this time. This time I had a chance to give them a taste of their own medicine firing of a magical arrow of two. When it was safe to approach, we made it to the front door. The ceiling of the entrance is very low. It looks like was designed to crush intruders. Burglekutt deduced that it was a trap, but the mechanism was jammed. Now we have to think of a way of getting through the portcullis. Burglekutt believes he found it – a weight trigger. He better not ask me to stand on it. I’m not that heavy.