You might have already noticed, but Digging for Lies, the third adventure in the Zeitgeist adventure path, is available. <a href="https://marketplace.roll20.net/browse/gameaddon/10764/z03-digging-for-lies" rel="nofollow">https://marketplace.roll20.net/browse/gameaddon/10764/z03-digging-for-lies</a> A 5e fantasy adventure for enterprising heroes of 5th level Wherein Archaeology Answers Modern Mysteries In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a curious collection of ancient artifacts. These primitive weapons contain powerful spells capable of conjuring alien monsters never seen in modern times. To unearth why shadowy forces are collecting these relics, the party travels in the High Bayou, lair of the dread fey titan called the the Voice of Rot. There, beneath an ancient ziggurat, the party finds the remains of a doomed archaeological expedition, and learns that a powerful alien entity has escaped its ancient prison and entered this world. The party has tugged into view one thread of the conspiracy, but to reach its heart and see how deep the threat goes, they're going to have to dig. In&nbsp; Digging for Lies &nbsp;the PCs will: Stop monsters from having fairgoers for lunch Investigate an ancient ziggurat Engage mercenaries on the high seas. . . . . . and underwater Unravel an alien mystery and hunt down a fugitive before they escape The Roll20 version of&nbsp; Digging for Lies &nbsp;includes the entire content of the 5e adventure, fully integrated into the platform. Included in the Roll20 version: 7 encounter maps and 2 dungeons &nbsp;with Dynamic Lighting 47 NPCs and monsters &nbsp;linked to Character entries in the Journal, with Roll20 5th Edition OGL character sheets and clickable actions 35 player handouts &nbsp;of art and information Cross-linked handouts &nbsp;place characters, dice rolls, and the&nbsp; 5e Compendium &nbsp;a mere click away Navigation links at the bottom of each handout let you&nbsp; read the adventure like a book &nbsp;from the external journal The adventures of the&nbsp; ZEITGEIST: The Gears of Revolution &nbsp;adventure path up to this point include Island at the Axis of the World The Dying Skyseer Don't forget to pick up the ZEITGEIST&nbsp; Campaign and Player's Guides . It places the source books at the fingertips of you and your players and gives you extra tools to manage your campaign. Keep an eye on the&nbsp; Ancris IT publisher page &nbsp;for information about ZEITGEIST and other products including upcoming releases, trailers, and more.