I’m trying to create a macro that can list skills in the
chat as buttons. I'm wondering why this fails with the
TOR2. Example for Awareness skill check: Character sheet: <button type="roll" value="/me rolls for
Awareness against Strength TN (@{strengthtn}) .\n/roll @{favorill} +
(@{awareness}+?{Bonus Dice|0})t[@{wearytype}]"
name="awarenesscheck"></button> <input type="checkbox"
name="attr_awareness_favoured"> <div class="sheet-dots"> <input type="radio"
name="attr_awareness" value="0" checked="checked"
/><span></span> <input type="radio"
name="attr_awareness" value="1" /><span></span> <input type="radio"
name="attr_awareness" value="2"
/><span></span> Macro (all these options generate a null result): /w @{selected|character_name}&{template:default} {{ [Awareness](~Selected|awareness) [Awareness](~Selected|attr_awareness) [Awareness](~Selected|awarenesscheck) }} Output always no ability was found:
No ability was found
for %{Selected|attr_awareness}