I recently discovered, in a D&D Megadungeon of all places, that when monsters die, and you place their Xed out corpses on the map layer, they still have vision. Over time, with more and more corpses, it lags out my system. Why, for the love of God, do tokens have vision on the map layer? I need the corpses on the map layer so they don't get in the way of tokens and also, the players need to see the bodies to remember to loot them. So you see, token vision on map layer is counter productive with the way I run the game and I can't find a good way to work around it, other than not giving monsters vision at all, which I just can't do. Can we have a checkbox or a toggle switch or something to turn off vision on the map layer? Thanks.