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Toggling Global Damage Modifiers

Hi, I'm curious if there was any development regarding being able to create macros to toggle on and off global damage modifiers. This was the last forum link that I found that seemed to get some leeway into it but I'm unfamiliar on how to use this information and convert it into something that can be used for Booming Blade, Rage, or Sneak Attack. <a href="https://app.roll20.net/forum/post/7333561/5th-edition-ogl-by-roll20-toggle-global-damage-modifier-checkbox-using-chatsetattr" rel="nofollow">https://app.roll20.net/forum/post/7333561/5th-edition-ogl-by-roll20-toggle-global-damage-modifier-checkbox-using-chatsetattr</a> Any advise on how to create a toggle macro will be much appreciated. (The goal is simply to do a checker for it, so that all my other attack macros can remain unchanged and I wouldn't have to duplicate them for each iteration.)
The closest I managed to make a macro was a giant query that would query for various optional modifiers but the player in question decided, as well as me, that queries are a pain in the ass and it was just simpler to have everything turned on and just use our own brains to exclude what doesn't count.&nbsp;&nbsp;