Detailed description of the problem It seems the charactermancer incorrectly assumes that you
can't add all spells to your list as per the rules. While this might be
intentional, it is still a bug that could be fixed through development.
Why not make your code more performant such that it can actually follow
the rather reasonable and really not that complex rules? It is after
all a pretty core part of 5e so surely implementing these basic rules
has some value. Minimum number of steps to reproduce the problem Create a character Make them a cleric via the character mancer Select the spells tab Attempt to add the spells you "know" per the rules Description of setup Any browser No Add-ons/Extensions Any OS Supplemental Information Expected behavior: As
a user, I would like to be able to add all spells to my spell list in the appropriate classes (for example Cleric and Druid as well as others), so that I can play the game following the rules and prepare spells in a reasonable way. "You prepare the list of Cleric Spells that are available for you to cast, choosing from the Cleric spell list. When you do so, choose a number of Cleric spells equal to your Wisdom modifier + your Cleric level (minimum of one spell). The spells must be of a level for which you have Spell Slots ."