Kraynic said: I'm not sure I am looking at the correct sheet, but if I am you will have this issue with the attributes as written into the sheet code. Normally, if the sheet has a current/max, you would have inputs named for each one. For stamina, it could be something like name="attr_stamina" and name="attr_stamina_max" as an example. That doesn't appear to be how this sheet is set up. <td>STA</td>
<td><input type="number" name="attr_STA" value="0"/></td>
<td><input type="number" name="attr_CurrentStamina" value="0"/></td> There is also this other pair: <td><input type="number" name="attr_CurrentStamina" value="0"/></td>
<td><input type="number" name="attr_UsedStamina" value="0"/></td> That means that the only way to set the maximum for any of those values is to find the stat on the Attributes & Abilities tab and add the max value in there. Then you would have the max value for the attribute for the bar to appear. If I am looking at the correct sheet, it hasn't seen any code changes since 2018, so it must have been set up this way from the beginning. <a href="https://github.com/Roll20/roll20-character-sheets/tree/master/The%20Witcher" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/tree/master/The%20Witcher</a> It has a max value. The problem is the token deletes the maximum number and the sheet. So say, you input "sta" to bar 1. When you open, it is no longer "sta" which seems to be the problem. The maximum amount also goes away. Anyway, I will let the players assign the bars themselves each time they call out their tokens. It will be a problem but whatever. Seems like there is indeed no way to get over that anyway. With that being said, NPC sheets working just fine without any of those problems will always be a mystery to me. Thanks for the response anyway.