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Create a macro that rolls a first table for hit location and a second location-specific table for critical wound type. WFRP 4e.

Hey all! I have been running a WFRP 4e game for a little over a year now, and have noticed that some of the more complicated aspects of the combat system have  significantly slowed play. This is unfortunate, as features like the critical wound tables really bring the system to life in my opinion. To speed up play and eliminate the need to have multiple charts open while I'm running a session, I would like to introduce a few macros to my players. I have created a number of tables I would like to include in a single macro. Ideally the macro would first roll the "hit-location" table for critical wounds. Then, it would roll one of several location specific critical wounds tables based on the result of the hit-location table. Is this possible? Any advice or guidance would be greatly appreciated! An aside note: I plan on making two macros for critical wounds. One of these would roll for critical wounds with the -20 penalty from the critical table result and the other would not include that penalty.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Look into the API script Recursive Tables . I believe it can do what you are looking for, though it might require you to edit your tables to accommodate.