 
 My list of scripts:  G 5th Edition OGL by Roll20 Companion, TokenMod, Concentration, Aura/Tint HealthColors, RecursiveTable, Token Action ,Maker,   ChatSetAttr, D&D 5E - GMSheet, Combat Master, Fumbler, splitArgs, Flight, GroupCheck. ApplyDamage.js, libTokenMarkers     In every game, this exception gets thrown:  Error: Firebase.update failed: First argument contains NaN in property 'rotation' Error: Firebase.update failed: First argument contains NaN in property 'rotation'     at Ba (/home/node/d20-api-server/node_modules/firebase/lib/firebase-node.js:9:186)     at Ba (/home/node/d20-api-server/node_modules/firebase/lib/firebase-node.js:10:207)     at Aa (/home/node/d20-api-server/node_modules/firebase/lib/firebase-node.js:8:462)     at Ea (/home/node/d20-api-server/node_modules/firebase/lib/firebase-node.js:10:403)     at J.update (/home/node/d20-api-server/node_modules/firebase/lib/firebase-node.js:146:318)     at TrackedObj._doSave (/home/node/d20-api-server/api.js:905:27)     at Timeout.later [as _onTimeout] (/home/node/d20-api-server/node_modules/underscore/underscore-umd.js:1153:39)     at listOnTimeout (internal/timers.js:549:17)     at processTimers (internal/timers.js:492:7)  Does no one else have this problem?  Any thoughts on why this happening? It just started for me on Thursday (last working game was Tuesday).  Thanks for any help! 
 
				
			 
