So, trying to set up a drop down macro in a generic game, that I can specify the skill I'm trying to use, and the die result, ala Eledreth rolls Climb of 14! The macro itself works in a generic sense: /e rolls an skill check: [[?{Skill Check|Climb, 1d10!+@{STRbonus}|Find, 1d8!+@{KNWbonus}|Jump, 1d8!+@{AGLbonus}|Trillian, 1d8!+@{KNWbonus}, Swim, 1d8+@{STRbonus}|Faelish, 1d8!+@{KNWbonus}|Intimidate, 1d8!+{STRbonus}|Lore (Dothgolar), 1d6!+@{KNWbonus}, Lore (Lethedrim), 1d4!+@{KNWbonus}, Lore: Krai-Ja, 1d6!+@{KNWbonus}]] I can select Climb, or Swim, or what have you, and get: Eledreth rolls an skill check: 14! Is there a way I can get it to add the skill name? If I try to put something before the die roll, I get no result for that entry (ie, ?{Skill Check|Climb, Climb 1d10!+@{STRbonus} while the rest of them work. Unfortunately, no API for this game, but if there's another way to do it, I'd love to know.