Hi there!
Hi there!
It is a very rare bug.
I imagine some dev will reply on Monday.
The problem is that today we have the grand finale D&D5e PvP :(
Had this same issue last night during out session with the six of us. Really slowed down the game as the players had to constantly stop to look into the chat box to see what the results of rolls were. Can we get a Dev to comment on if this bug has been tracked down and how soon a fix will be before it is fixed?
The best way to get dev attention on a problem is to file a Help Center Request. That will create a ticket. I have reported this and included links to other threads as well. Weekends tend to get slower response, since most Roll20 folks keep regular business hours.
Same problem here. No 3d dice show. In fact when I do try to roll a die, screen turns white and when I move the page bar my DMs map comes back revealing the entire map, bypassing DMs dynamic lighting. I did a test with just fog of war on instead of dynamic lighting and the screen does not turn white and reveal. Im thinking it has something to do with Dynamic lighting.
I am on the latest chrome version Version 96.0.4664.55 (Official Build) (x86_64), Mac OS Catalina version 10.15.7. Macbook Pro Mid 2012. 2.9 GHZ core i7 with 16 GB ram. Graphics Intel HD 4000. Hope this helps.
keithcurtis said:
The best way to get dev attention on a problem is to file a Help Center Request. That will create a ticket. I have reported this and included links to other threads as well. Weekends tend to get slower response, since most Roll20 folks keep regular business hours.
Thanks for your answer and action. We are used to write directly an email to the support team but this time we decided also to share our issue here. Let's hope dev team can check this and fix it :) !
Same problem here. Tested in different computers, different accounts, different games, same problem every time (since about last weekend in my experience). Something´s clearly broken, I filed an issue but had no response (other than the automated one). I think Roll20 should at least acknowledge there IS a problem at confirm they are trying to fix it.
As an aside, just in case a Roll20 developer reads this, when let´s say user A rolls their 3d dice (and then they stay on screen), and then user B (in the same game) rolls theirs, 3d dice in user A interface disappear (as if their interface was trying to show user B roll). So user A interface is somehow receiving the order of "some other user has rolled their 3D dice", but it´s only being able to remove old 3d dice, but not showing the new ones.