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M&M 3e character sheets not adding bonuses to rolls

<a href="https://app.roll20.net/campaigns/details/11959244/the-multi-multi-verse" rel="nofollow">https://app.roll20.net/campaigns/details/11959244/the-multi-multi-verse</a> This is apparently a common problem amongst a lot of the players, including myself. The sheets are basically rolling like they're blank when they shouldn't be. We're having to repeatedly go through &amp; re add the bonuses to get them to be added to the rolls. Bugs always seem to multiply when someone tries to make the sheets "shinier".
Seriously, can we go back to the prior character sheets? I've added my numbers twice now just to have the sheet delete them, the "self calculating" function only partially works (shown in screenshot), the change to advantages &amp; powers is a massive downgrade to the sheet, &amp; all of this is true across every character sheet in the game for all 14 current players &amp; we WANT to get more, but fully expect to lose players if we're forced to use these horrific sheets. These sheets are a prime example of improving fashion by sacrificing function. But the problem is that function is more important here, if it doesn't work, then it doesn't work. I genuinely do not understand why the character sheet we had a year-ish ago was downgraded to the one we had before this, and here you are downgrading the sheet again. Seriously, at least give us the option to use the old sheets, the ones that actually worked.
The new massive migraine power entry is missing something really basic, but completely mandatory, POWER POINT COST
We no longer have the popups when mouse hovering over entry sections to give us the names of them for use in custom macros.
Rolling skills are all resulting in zero because someone put a ++ in the code.&nbsp;
In spite of the fact that I've gone through &amp; manually fixed my agility of 12, my initiative roll is still d20+0. I manually entered my initiative bonus of 12 &amp; it still gives d20+0
In spite of the fact that not all attacks are damage, the attacks don't have the option to be listed as anything else.
Playing with the attack, there's the useless option to turn it into an AoE, which for some reason still has an attack roll &amp; only gives the dodge save....well what about the second save, the one to resist the actual effect?
Manually fixed my defenses to have the numbers in them, they still roll d20+0
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Edited 1638697713
WW
Plus
When outputting degrees, it calculates wrong. If the DC is 20, 15 is still one degree of failure.
Forcing all the text to be capitalized is breaking your own system, simple example is the fact that /w is a recognized command, but /W isn't, and whatever you guys did to these sheets is forcing all the lettering in custom macros to capitals.