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Creating card decks - images

I did understand how to add and implement decks to Roll20. But who has a good routine of actually creating the images from a real deck? What graphic program do you use? What is the best size of the pictures and what is its best resolution. How large should the image files become? Do you really have to scan and rework every single card on a deck or is there a way to scan several cards a once?
1364808256
Gauss
Forum Champion
When I made my Munchkin deck I scanned the cards in and processed the scans with paint. Then, in Roll20 I opened up 25 cards, dragged an image onto the card, named it while the upload was going, and then hit save when the upload finished. Repeat until the batch of 25 is done. Then do another batch. Doing it that way I uploaded the first Munchkin deck (168 cards) in about 30minutes. - Gauss
I use a MacBook so I probably have to use another tool for scanning. By scanning 25 cards do you mean that you put 25 cards on your scanner and imported them to Paint? Don't you get a single large image this way instead of 25 card sized ones? I suppose you have to manually select and cut all the cards afterwards do you?
Isn't there a copyright issue for the Roll20 team to have copyrighted stuff uploaded and stored on their server and downloaded, at least, by all the players in your game?
See the "Who owns the IP of my campaigns and uploaded content?" section of the Terms of Service:&nbsp;<a href="http://help.roll20.net/terms-of-service" rel="nofollow">http://help.roll20.net/terms-of-service</a>
Quite interesting. I had not read it before. I am not sure that not claiming any property over stuff uploaded and shared on the server is protection enough against copyright laws (nor is placing the responsability on the user). But, I suppose you took legal counsel and, anyway, Roll20 should be low key enough to fly under the radar (we are not speaking here about gigas of hollywood blockbusters shared on Megaupload). Thanks for the answer.
I can't speak for the actual Orr group guys but my understanding is that Roll20 would be safe under the DMCA as long as they take corrective action when notified about infringing content. See&nbsp; <a href="http://en.wikipedia.org/wiki/Safe_harbor_(law)" rel="nofollow">http://en.wikipedia.org/wiki/Safe_harbor_(law)</a>
The question about copyrights is sure both relevant and interesting but it has not been my issue at the moment. I need some practical advice for scanning and creating deck images in graphic tools. The matter of copyrights is well worth starting an own thread for.
1364854893
Gauss
Forum Champion
Khaelin, I scanned in 5 at a time along one edge of my scanner. This was so that the cards would be straight. Then I went into MS Paint and cut the cards out of the image, saved them as their own images. This took the greatest amount of time. After that I uploaded them into Roll20. Here is a step-by-step process. 1) Place cards on scanner (as many as can be held on one edge of the scanner). Make sure they are straight. Hit scan. I suggest scanning at the lowest resolution you are comfortable with. I scanned at 200 DPI but I couldve gone smaller. Repeat until all cards are done. 2) Once you have scanned all of your cards in. Process them using MS Paint or other paint program. Simply use the select tool to draw a box around the card. Copy the card and dump into another instance of MS Paint. Save the card. Repeat until all cards are done.&nbsp; 3) Create your Deck in Roll20. Upload the deck back.&nbsp; 4) Hit add a card 25 (or whatever number) times. 5) Drag a card image from your computer's file folder to the Roll20 card 'drop a file' section.&nbsp; 6) While the image is uploading change the card name. 7) When the image is done uploading hit save. Repeat.&nbsp; 8) When you are done with that batch repeat steps 4-7.&nbsp; 9) When you are done uploading cards save the deck.&nbsp; This is how I imported my deck into Roll20. I could have scanned individual cards but I decided that standing over my scanner for 5x the duration was less desirable than processing them on my computer for the same duration afterwards. - Gauss