Crow (Sembia) Half Elf (Neutral Good Monk) Investigator Personality Traits I like to analyse the situation before acting, although if push comes to shove she doesn't mind jumping into a fight and thinking on the spot. It doesn’t matter if the whole world’s against me. I’ll always do what I think is right. Ideals Greater good. The abilities that I earned are meant to be shared with all, and not solely for my own benefit. (Good) Bonds I use my cunning mind to solve mysteries and find justice for those who’ve been wronged. Flaws I believe doom follows me and that anyone who gets close to me will face a tragic end. I’m exceptionally cautious, about giving people any information about myself as I'll believe it will be used against me. Faction: Harper (20) "Harpshadow Agent" (start w/3) Chapter 1: Lamentation of Ravens - Gathered critical information about the political dynamic between Sembia & Vesperin. (+1) Chapter 2: Ravens Under the Sun - Giving the Cup of Truth to House Blacktree. (-1) Chapter 3 (part I): Conspiracy of Ravens - Refusing the offer to thwart the political influence of Cormyr over Vesperin. (-1) - Prevented the Brotherhood from acquiring the Cup of Truth. (+1) Isilir Backstory: In the Deep End - Aiding the oppressed Nereid from a tyrant. (+1) Chapter 3 (part II): A Gathering of Ravens - Prevented Cormyr from acquiring the Cup of Truth. (+2) Chapter 4: Breaking Point - Aided the weak, the poor, and the oppressed from the clutches of the Fraternity of Tharos. (+1) Chapter 5: Lost Souls - Thwarted the Fraternity of Tharos from summoning a demon without political help from New Sarshel. (+1) Chapter ? - bought +1 short sword from faction (-1) -Defeated cultist of Bane and Cyric (+1) -Protected commoners +1 Piety: Waukeen (15) start w/1 Chapter 1: Lamentation of Ravens - Negotiated a trade agreement with the Silent Sail. (+1) Chapter 2: Ravens Under the Suns - Encouraging a trade for the Mine of Residuum from House Blacktree. (+1) Chapter 3 Conspiracy of Ravens & Gathering of Ravens - Obstructing public trade of the Residuum mine. (-1) - Failed to encourage trade/negotiations between Cormyr and Ravens Bluff. (-1) - Paying fair wages for the Half Orc Mercenary group. (+1) Chapter 4: Breaking Point - Establishing a business relationship with Haldar, despite his immoral disposition. (+1) Chapter 5: Lost Souls - No significant positive/negative outcome. (0) Chapter ? - Gave 200gp to the orphanage in New Sarshel (+1) - Gave 300gp to llmater clerics to help the church and people in poverty (+1) - Gave 200gp to villagers Ravensbluff who were affected by cultist of Bane (+1) - Protect merchant district (+1) - Take magical items from harper warehouse (+1) FAVORED GOD: WAUKEEN Piety 5+ Waukeen trait You gain Inspiration when you make a good deal, pay a wage or finalize a transaction of importance. CASH COW Piety 12+ Waukeen trait When you reduce a creature to 0 hit points, it drops a number of gold pieces equal to its CR (round down). Piety: Illmater (3) Story Awards Chapter 2: Ravens Under the Sun - Favor of the Great Family of Ravens Bluff (Group): House Blacktree are favorably impressed with you. You are limited to one favour from the house. You may spend these favours to request that House Blacktree use its power and influence to intercede on your behalf in a single matter in Ravens Bluff. The DM decides exactly how the particular House intercedes. Chapter 3: A Gathering of Ravens - An Ear for News (Personal): Lady Silva is favourably impressed by with you. You are limited to one favour from the Trumpeteer. You may spend this favor to request the Trumpeteer (Broadsheet Organization) use its power and influence to intercede on your behalf in a single matter in Ravens Bluff. The DM decides exactly how the particular the Trumpeteer intercedes. - In Service of the Wolf (Personal): You have done a great service to the Mark of the Wolf (a secret group of former killers-for-hire acting as a sort of vigilante group that eased relations between merchants and adventurers, provided ancillary support to local law enforcement and contributed to the lack of growth of local thieves gangs), while at the same time striking a blow to the Brotherhood (Thieves Guild). Your deeds will not be forgotten... by either group. Chapter 4: Breaking Point - Favor of Sergor Marsk (Group): Sergor Marsk is a master weapon-smith and he has a keen interest in and knowledge of magical weapons as well as the history of Impiltur. His skill and knowledge promises to be much more useful than the few gold coins he paid you for the help of his niece. - Favor of House Deesbrock (Group): House Deebrock in New Sarshel is obliged to you, and can provide shelter, a good word, and any other low cost assiatnce a minor noble family could likely supply within the bounds of New Sarshel. - Favor of Haldar (Personal): It's always good for an adventurer to have a frind with good contacts amongst all the paranoid people of New Sarshel whether demon hunter, master thief or simple sailor. The fact that he owns a general store that specializes in serving those in the adventuring business is an added bonus. Chapter 5: Lost Souls - Savior of Lost Souls (Group): Through courage and steadfastness, you freed countless souls from demonic clutches. By doing so, you have earned the gratitude of not only the poor of New Sarshel and their Ilmatari protectors, but also the local Kelemvorites. They are not likely to forget this deed. - Blessed by Ilmater (Personal): In return for your sacrifice, the Crying God has blessed you. A tattoo of a small blue tear has appeared in the corner of your left eye, the exact effects of which remain a mystery for now. Ilmatari and those versed in religious matters instantly recognize the symbol as a blessing from Ilmater. People who look favorably upon Ilmater’s teachings treat you with the utmost respect. Others may pity, fear or respect you depending on their predilections and values. You cannot hide the tattoo with makeup. Chapter ?: in return for realising the pirate mercenary in your capture your party was given a coin that allow you all to freely walk around in their territory in Sembia. Equipment Aquatic Ear Worm (rare) To attune to this aquatic symbiont, you must hold it against against the skin behind your ear for the entire attunement period, whereupon it burrows into your head and bonds to your skull. While the aquatic earworm is inside you, you can speak, read and write Primordial (aquan). While the aquatic earworm is inside you, you have a +1 bonus to Armor Class, you have resistance to poison, can breathe underwater and have a swimming speed of 30 feet. You gain advantage to resist or escape the grapple/restrained condition inflicted by creatures that have tentacles, maws, and pincers. The aquatic earworm can’t be removed from you while you’re attuned to it, and you can’t voluntarily end your attunement to it. If you’re targeted by a spell that ends a curse, your attunement to the aquatic earworm ends, and it exits your body. The aquatic earworm requires fresh blood be fed to it. Immediately after you finish any long rest, you must either feed half of your remaining Hit Dice to the aquatic earworm (round up) or take 1 level of exhaustion. This requires attunement. Lord Erzoured's Platinum Ring (unknown) Hellfire Dagger (uncommon) Moon Touched Dagger (common) Potion of Healing (common) Heritage Item: Circlet, Elven (uncommon) Robe of Serpents (uncommon) - Thay Robe Shortsword, +1 (uncommon) - Harpers Potion of Climbing (common) - Cultitst Eldritch Claw Tattoo (uncommon) - Crafted CR 6 (fiend link) This circlet is made of rare leaves woven together with elk sinew. When you are reduced to 0 hit points while wearing the circlet, it explodes in a burst of razor sharp leaves. Each creature within 10 feet of you must make a 8 + proficiency + dexterity modifier (Dexterity) saving throw, taking 3d6 piercing damage on a failed save, or half as much damage on a successful one. You then regain 2d4 hit points in the start of your next turn. The circlet cant be used this way again until the next dawn. The circlet requires attunement. Backstory F rom a young age, she was trained by her father to protect herself from dangerous people, her father was a strict teacher but a loving father and Sharia knew he was hard on her to toughen her up for the world. Her father's teachings included knowing the inner workings of people to find out their true intention, learning how to deceive people by knowing herself and hitting things fast and hard if she got into any trouble and he was the only person in Sharia life that she truly respected and look up to.
Sharia was curious about her father's behaviour as he would disappear for days, weeks or months at a time, the length he would disappear increased as Sharia got older, and if she asked about where he was going to her only answer was that she would learn everything in time, although Sharia didn't hate the alone time she had as during the times where her father would disappear. Seeing the injustices in Sembia she would put her training to the test and would investigate crimes that the guards of Searloon would avoid as they didn't want to be entangled with the thieves' guilds and other big crime organisations, and were more focused on tearing down secret temples and shrines that didn't worship Shar, however, Sharia wasn't scared to get her hands dirty and she didn't mind the extra money should make, so she became a private investigator using the alias Investigator Sparrow, carrying a card that has a golden silhouette of a sparrow to identify her. She would help the poorer people in the city who were ignored by the authorities for free as they couldn't afford to offer payments for her service, merchants who were stolen from, and business owners.
A merchant with a hood covering his face came to her after she helped him find his missing shipments and gave her an upright coin with a female profile facing left and told her that she gained the goddess Waukeen's attention, it eventually became her lucky coin and Sharia started learning more about the goddess and admire her more because of her achievements.
Her exploits often made her negatively cross paths with local law enforcement who were corrupt, pawns of Nethril and the various thieves guild, however, she was usually would wear a mask and hood to hide her identity when she would run into them during an investigation. She would commit illegal actions such as sneaking into private property and stealing to gather evidence of wrongdoing or simply take out the offenders. Her good but dangerous deeds caught the attention of the resistance which she agreed to help out from time to time going under the alias of Crow.
One day her father told her about both of them leaving for the Dalelands to go to a secret temple where the old order resides, that Shira will learn great things and be blessed by the higher being, but before they left, Shira ran away during the night to help the resistance out of an attack, however, she came across a S hadar-kai agent which nearly resulted in her death, however, her father had followed her secretly and fought of the agent and told Sharia to run handing her a mysterious pin, with great reluctance she ran home.
It has been 3 months since that event and her father has yet to return, Sharia now presumed that he is dead and blames herself and Nethril. She vowed to get revenge on the Shadar-kai that killed her father and weaken Netheil hold on Faerûn so no one else has to go through their tyranny , but also find more information about the old order her father talked about before he was killed to learn more about him and herself. But first, she needed to get out of Sembia as her exploits as an investigator caught the attention of not very nice people in power, although she believes no one has connected her to her other identity it's better safe than sorry. Crow downtime activities: - After helping Anton Blacktree with providing evidence of his innocents Crow began working with Lady Silva Sinaran as an investigator which made Crow grow a closer relationship with Lady Silva. Crow also began learning information from the Sembian refugees that resides in Ravensbluff about the four ravens and gained two contacts.
-After another round of events recovering the cup of truth and saving Lady Blacktree from her kidnappers, Crow decided to go undercover acting as a sembian refugee to find information on the brotherhood after gathering the information she handed it to Lady Silva.
-Before the final departure to Impiltur Crow decided to research demons and devils gaining knowledge and insight about them.
-After defeating demons in Implitur, saving Jiltrix's sister and niece, and defeating the two harbingers, Crow swore loyalty to Lord Erzoured earning his ring, Crow begins working for him by gathering information from one of the houses in Ravensbluff, but by slowly earning his trust Crow begins to gather harmful information on him.
-Afterward, by learning that her father is alive when she fought to save Jiltrix's sister, she begins investigating the location and actions of her father, gathering information from one of her informants she bargains a deal that she will complete a dangerous task for their information. Questionnaire What is the most evil thing you have ever done? I Killed a thief who was wearing a mask only to find it was a child. When was the time you were the most frightened? When I nearly died to the shadow kai and had to run using my father as a distraction. Under what circumstances do you find killing to be acceptable and unacceptable? I will not kill a person who has given up and has shown true remorse or regret for their actions. In your opinion, what is the most evil thing any human being could do? Kill defenseless people or creatures. Is there anything you absolutely refuse to do under any circumstances? Why do you refuse to do it? Acting like a follower of shar, as I do not want to resemble or become like my enemy. Who or what, if anything, would you die for (or otherwise go to extremes for)? I would choose to die if my death would cause a major change in the world. Who is the most important person in your life, and why? My father, because he is my only parent figure although currently, I think he is dead or missing. What is your most treasured physical possession? An elven circlet that was given by my elven mother as a gift when I was just a baby, it is the only connection I have with her besides her blue eyes.