I would like the OPTION of having such a feature... Personally, I prefer up the side, (and purely for easy of scrolling - more height = less missed posts due to a chatty player (my players often roleplay in the chat window even through the middle of encounters, and it is SO easy to lose a roll from another player in the middle of that.) That said, I can see why some DM's would prefer it. Actually, now that I'm thinking about it, I think an option for separate chat windows would be awesome. a bar along the bottom for text based chat, and input, but another one that picks up the dice rolls and displays them along the side (or wherever each DM would like them). currently, I make heavy use of the /e function in macros to highlight roles, as well as the character sheets so that there is less math, more natural flow to the game in combat. only thing is.... /e rolls attack vs AC /r 1d20+@str+@bab-@powerattack-@combatexpertise-@fatigue+[other modifiers] /e does this much damage /r 1d8+@str+@powerattack+[other modifiers] makes for a lot of strings of numbers, even if it makes my life as a DM so much easier, and that makes for a messy chat window, especially during an event driven combat or encounter. feels like it breaks the flow of the chat slightly. and for those wondering, yes, my players often have issues remembering their mods for combat. most of them are relatively new so I use this to take the onus off me and onto them for adjusting for the conditions relevant to that die roll. (also, setting the blue lighting bar to power attack on the sheet means that it can be adjusted on the fly, same thing with the other bar for expertise. of course, only applies to those that HAVE those skills, but still every roll looks the same, only filled with 0's)