Hello! My name is Laura, and the reason I am writing here is because my fiancee and I are looking for a long-term campaign to play on weekly basis. We are used and enjoy this being a paid service, which in our minds, ensures a standard of quality as well as ensures a very high, nearly perfect attendance from all participants. But first, some details about ourselves! Names: Laura and Chris Ages : 33 and 30 Time Zone : GMT / United Kingdom Preferred days to play : Tuesday, Friday, Saturday after 6PM GMT. Other days may work after 6PM, but these are our preferences. DnD Experience: We have both been into DnD for about 16 years, starting by online roleplaying in a videogame called Neverwinter Nights, based on 3rd Edition. We're quite fluent with 3rd, 3.5, and 5e, and would prefer using these rulesets, especially 5e since it's what's current. Type of characters we play: Any! We play any variety of martial, divine, arcane, and hybrid characters, depending on what suits the setting and the story. We have a preference for all-good parties or at least parties that all work towards the same goal. A paladin and an evil thief in the party that keeps stealing part of the loot and making deals in the night with evil factions is a big no-no for us. We like to play as a team, even if each character has their own personality, quirks and aims. PvP? Considering the last paragraph, preferably not. If it makes sense, and there is enough trust between the players, I can see how it can further a plot or create interesting relationships between the characters, but in all my years of DnD I can barely tell one such conflict that didn't end with someone having bitter feelings somewhere. Combat Difficulty: We like encounters to be both challenging and meaningful! And victory not taken for granted. To me, it's boring when I know I'm going to win anyway because then there is little point in everything you do. You are just gonna win by default, or the DM is going to find a way to turn your failures into a winnable situation. At the same time, too many pointless encounters that don't further the plot tend to become boring. And of course, if the party chooses to tackle on an enemy that's above their league and ven though the DM warns them of this they wipe... well, that's the player's fault! Disagreeing with the DM: To us, the DM is the boss, and what he says goes. If there is a rule that the DM is not applying correctly, we may bring it up to his attention, incase he made a mistake unknowingly. But once the DM has made the ruling, it goes. If we find something seemed unfair or not well handled, one of us may bring it up privately with the DM after the game.IE, I've seen DMs grow fond of their villains and go to incredible lengths to keep them alive through extreme beatings just to teleport away in the last second just because it suit the plot. I might not agree with that being handled that way, but won't call the DM out during the session, if anything, talk about it privately later to find a common understanding on what happened, because also a lot of the time the DM knows things the players don't. Party Size: We find large parties turn into too much chatter, and little opportunity for some characters to find their niche to excel or participate in general, and so we prefer games limited to 4 players. A 5th player, if really crucial for whatever reason we can live with, though it feels a bit like a stretch. Six players would be definitely too much for us. What are we looking for: In general, a campaign that takes our characters from level 1-5 to 15+ in an epic campaign where our characters can feel integral part of the world, make choices that impact the environment around them, and shape the world itself and the outcome of the events. We'd like our characters to be integrated into not only the plot, but the world itself, with hooks, connexions, and stories that place them in the plotline and makes them relevant to whatever happens. We do not mind a lot if it's an official campaign or homebrew, only that the story feels compelling and enjoyable to play through in the company of our fellow players and DMs. We love to explore worlds, and Chris particularly loves when the characters leave their mark in that world by, for example, acquiring a tavern, or owning a mansion or a mage tower and turning it into their base of operations where they can manage different aspects of it. Contact info: Either just message here, or add me in Discord (Nereida#4082) and we can discuss your campaign, schedules, availability, payments and such! Looking forward to hear from great DMs with awesome campaigns and other intrepid player adventurers that would join us in this new journey!