Hello all So I'm running a character that gets multiple different modifiers to attack damage, depending on size, abilities, spells, and other issues. What I would like is a macro that I click on and it runs through my choices of modifiers for weapons and then damage modifiers. IE: A dropdown asking what weapon, then a series of questions to ask what modifiers are being used. I have the following to help me track mods but it doesn't actually roll dice: Attack+ ?{Large|No, |Yes, 1d6} [LARGE] ?{Larger|No, |Yes,+1d4} [LARGER] ?{Hunter's Mark|No, |Yes,+1d6} [HUNTER'S MARK] ?{Fire Rune|No, |Yes,+2d6 Fire} [FIRE RUNE] ?{Elderitch Claw|No, |Yes,1D6 Force} [ELDERITCH CLAW] I also have a macro to select what weapon I'm using /w "@{selected|character_name}"&{template:atk} {{desc=**Weapon attacks:** ``[@{selected|repeating_attack_$0_atkname}](~selected|repeating_attack_$0_attack)`` ``[@{selected|repeating_attack_$1_atkname}](~selected|repeating_attack_$1_attack)`` ``[@{selected|repeating_attack_$2_atkname}](~selected|repeating_attack_$2_attack)`` ``[@{selected|repeating_attack_$3_atkname}](~selected|repeating_attack_$3_attack)`` ``[@{selected|repeating_attack_$4_atkname}](~selected|repeating_attack_$4_attack)`` ``[@{selected|repeating_attack_$5_atkname}](~selected|repeating_attack_$5_attack)`` ``[@{selected|repeating_attack_$6_atkname}](~selected|repeating_attack_$6_attack)`` }} I don't know how to combine them, or how to make the damage roll. Any macro experts out there able to take a shot at this?