
So I was in a situation last Friday where I didn’t have my tablet and my scheduled game was about to start. I just had my iPhone 8 Plus and I go, ‘I wonder..’. I pulled up safari>roll20>launch game and a few seconds later, bam! There’s my DMs game, map and all. I could move my token, read chat, edit my character sheet, pretty much everything was working no problem. So I’m like, “Alright! Sweet!”. This was a home brew map my DM had cooked up as kind of a prelude to the main event. We were to do Lost Mines of Phandelver afterwards. So about 30 minutes in, that first encounter is over, and he loads the official Phandelver content: Stuck on black loading screen where the map is supposed to be, indefinitely. I trudged on, letting my DM move for me, albeit grudgingly. I could still roll and chat, just couldn’t see or interact with the map anymore. So, my question: Why did mobile safari on iPhone allow me to play a home brew map, dynamic lighting and all, without issue.. while crapping out when it came to the official content? I KNOW iPhone is not officially supported, so please don’t tell me that. I’m honestly looking for a ‘technical’ explanation as to why the first map would work just fine, while the official content wouldn’t work at all. Furthermore, if anyone knows a potential work around or possible way to fix this, please let me know. I’d really love to play on my Iphone and I feel like I’m SO close to pulling it off. (I tried to search this up but I didn’t find the answer to my question. Info about the companion app overshadowed any useful technical info that might have been lurking about) thank you :) edit: I tried mobile chrome and Firefox, same deal 😒