
This has popped up in the suggestion forums several times in the past, but I feel it is important, now more than ever, to address this. Foundry Virtual Tabletop is gaining traction with its latest updates in the last couple of months, and with the addition of an export feature for Pathbuilder2e, players can import any character they make, easily, into Foundry, and track it in Pathbuilder. This gives Foundry VTT a newfound competitive edge over Roll20, especially since it's a one-time payment purchase, and they also have a store for modules, stories, tokens, etc. Roll20 still has a much better UI and ease of use, so I still prefer it, but the truth is, that it is probable that eventually Foundry may beat Roll20 in ease of use and features, simply due to the ability to import characters freely from Pathbuilder 2e or similar websites for other games, like DnD, Starfinder, etc., which already exist to some degree. Managing your character, keeping track of it, updating it and using it in various games, especially Pathfinder Society games, but even just private games, is quintessential to games like Pathfinder, DnD, etc. It's a core feature of the game. If our gm does not have the ability to be subbed, we are forced to completely re-create our character sheets, even if a copy is sitting in the vault. And if you've played Pathfinder 2e, that's definitely not an easy feat, and quite time-consuming too. It is my belief that character vault import and export features (both) should be completely free to all players, for any game, regardless of if the creator is a subscriber or not. It is a critically important feature, which could make or break a lot of people's relationship with Roll20 and Foundry. Even now Foundry has the edge here due to Pathfbuilder2e, at least for Pathfinder games.