I'm experimenting with using the 5th Edition OGL by Roll20 Companion to do things like track ammo and spells as well as class abilities. So for I haven't had any trouble getting it to count down ammo for things like arrows from a bow or darts, but im running into an issue with Class abilities that don't have an attack or save associated with them (like a druid's wild shape or a monks step of the wind). I make a new ability in the Attacks and Spellcasting square on the core page of the character sheet. If there is no attack or save selected it won't deduct a resource, but if i do have one of those checked it will. Is there a way around this or will the resource numbers just have to be ticked down manually for these kinds of abilities?